Kerkad Qyxpahrgh, Male Dragonborn [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His broad hat is riddled with cuts and holes. His fierce red eyes like to dwell on things.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. A true patriot, Kerkad would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: When he was but 5 years old his parents immigrated from the west. When Kerkad reached his early adolescence his Dragonborn mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Fighting. Flaws: Ugly. Bonds: Military, Immigrant. Occupation: Miller
Voice: Speaks with back of mouth
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 9)
Armor Class 12
Hit Points 59 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +8 / 3d4+5, Ranged +5 / 3d4+2, Grapple +5
Possessions: 1400 gp. Sapphire pendant on gold chain (1500 gp). 1 Minor magic item. 1 Minor magic item.
Krimp Watson, Male Half-Orc [Permalink]
Personal [hide]
Description: He is dressed in an above average manner. His skin is fair and his fingers are delicate and long. He has moderate length black hair. His gray eyes are slightly larger than normal.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is a font of random trivia from the lore and stories he has discovered
History: He was born in a small forest village. He has had some formal singing training, and achieved minor success. He bought a glaive and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To share knowledge with the world; and wants to work out more often
Ideals: Joker, Logical, Artistic. Bonds: Attractive, Nature. Occupation: Ruler
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 |
Possessions: 60 gp. Rhodochrosite (12 gp).
Driindar Vangdondalor, Female Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged woman wears a custom-built plate barding that's adorned with green lining and desert motifs and is in decent physical shape. Her crest is rusty and curly. She has red eyes and a green hat with a violet feather.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: Born in the east to a Assassin, Driindar learned a great deal about her father's area of expertise. She found a children's book about a Dragonborn Druid who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She is greedy; and wants to open a new tavern
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Job, Adventurer, Rich. Occupation: Assassin
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (6'2") Dragonborn, Chaotic Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) | 6 (-2) | 7 (-2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 3d6+1, Ranged +5 / 3d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 300 pp. Chrysoprase (70 gp). Violet garnet (500 gp). Golden yellow topaz (500 gp). Blue star sapphire (400 gp).
Gilkass Shestendeliath, Female Dragonborn [Permalink]
Personal [hide]
Description: She has a large green mantle and cape that has been intricately interwoven into her blue robe, and carries bastard swords. She wears a colorful flower in her white crest. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She also hits on women, regardless of circumstances.
History: Gilkass was born in the north. At a young age she loved to build and create. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She is untrained/undisciplined, which makes her dangerous.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Persistence. Flaws: Insane. Bonds: Attractive, Has a crush. Occupation: Seamstress
Voice: Scratchy, weak
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 11 (+0) | 15 (+2) | 7 (-2) | 11 (+0) |
Senses Passive Perception 8
Languages Common, Terran, Gnome
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
Possessions: 800 sp. 2 Thunderstones.
Chaedi Othronus, Female Elf [Permalink]
Personal [hide]
Description: She wears many layers of old clothing at all times. She carries with her a set of hammers, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. Her auburn hair is unkempt and raggedy. She tend to wears goggles to shield her eyes.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She does not believe in violence as a means to an end. She is a dedicated Miller but believes her peers are too gung-ho.
History: The child of a Farmer, who enjoyed hunting, Chaedi was taken on many hunting expeditions. Chaedi liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She bought a hammer and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is unsatisfied with her job
Ideals: Fighting, Disciplined, Pacifist. Flaws: Ugly. Bonds: Poor, Nature. Occupation: Miller
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 6 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 8 (-1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Orc
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 300 gp.
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