Semyaza Loyalty, Female Tiefling [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears rags and sports a simple walking cane. Her white hair is lengthy. Her eyes are likewise gold.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: She was born in the west, but her parents moved at a very young age to the east. Her mother took her hunting and taught her how to get in the mind of other creatures. She moves from town to town, unable to find a place to settle.
Motivation: She doesn't get along with people that don't share her tastes; and she feels the way she acts is they only way to get by in the world
Ideals: Athletic, Impeccable, Logical. Bonds: Poor, Immigrant, Nature. Occupation: Soapmaker
Voice: Middle-eastern accent
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 13)
Armor Class 12
Hit Points 73 (13d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 4d4+0, Ranged +6 / 4d4+2, Grapple +4
Possessions: 3000 gp. Bloodstone (70 gp). Black pearl (800 gp). Alexandrite (800 gp). 1 Medium magic item.
Halimath Wilmont, Male Half-Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His long red hair reaches down to his waist. His gray eyes lackadaisically let the world flow into them.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. The war was a terrible time for him, and Halimath does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. After a long history of fighting, Halimath and his spouse have recently divorced.
Motivation: He is greedy; and he feels kind of lost in life
Flaws: Ugly, Antagonistic, Depressed. Bonds: Military, Rich. Occupation: Shipwright
Voice: Thin and wheezing
Attributes [hide]
Medium (5'5") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 29 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 13 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
Possessions: 2000 sp. Iolite (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Oren Tenley, Male Half-Orc [Permalink]
Personal [hide]
Description: This slender man stands about 6'8". He is generally well dressed albeit a few years behind the times. His hair is long and blonde with streaks of black, and is pulled back with small black clips. His beard is black, braided, and well cared for. His eyes are gray and catlike.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born in the south, but his parents moved at a very young age to the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Oren took refuge in the large cave and found the beat up sword and armor he uses now. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and wants a kiss
Ideals: Persistence, Philantrophist. Bonds: Attractive, Immigrant, Nature. Occupation: Knight
Voice: Squeaky
Attributes [hide]
Medium (6'8") Half-Orc, True Neutral (CR 6)
Armor Class 11
Hit Points 35 (6d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Pushkrimp Blankley, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who likes to wear darkened spectacles and heavy clothing, no matter the weather. His silver hair is cut short. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. A friendly and beautiful Half-Orc, he is rarely seen without a few beauties around his arms. Though a playboy in all rights, he is no lame duck.
History: Pushkrimp was raised in a hard working conservative environment. He worked as a nervous Miner and found it very stressful. He then took over the family business and is one of the better Miner for hire.
Motivation: Wants to open a new tavern; and expand his business
Ideals: Impeccable. Flaws: Insane. Bonds: Attractive, Job. Occupation: Miner
Voice: Aggressive tone
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Good (CR 6)
Armor Class 13
Hit Points 42 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 16 (+3) | 11 (+0) | 18 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d6+0, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 100 gp. Alexandrite (200 gp). Eye agate (5 gp). Aquamarine (200 gp).
Megren Wystongjiir, Female Dragonborn [Permalink]
Personal [hide]
Description: She is wearing a perfectly clean shirt and pair of pants. She is portly but not overly obese. Her red crest is knotted and matted. She has a dull look in her gold eyes.
Personality: While she acts the brute, she is far gentler than she would appear. She is obsessed with finding treasure.
History: She comes from a rich southern family. Cursed with a spirit at a very young age, Megren has worked very hard to control her curse. She has built up a small fortune and can afford her own way.
Motivation: She has passion for adventuring and risk; and she is currently in port desperately looking for someone to get her out
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Adventurer, Rich, Slave. Occupation: Brewer
Voice: Low and grunting
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Evil (CR 3)
Armor Class 10
Hit Points 29 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +4
Possessions: 400 gp.
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