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Advanced [show]


Skamos Tolerance, Male Tiefling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a tattered pair of loose green pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He wears a feathered hat to cover his moderate length black hair. He wears an eyepatch.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Skamos took refuge in the ruined castle and found the beat up pickaxe and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to work out more often; and retire the richest man in the south

Ideals: Athletic. Flaws: Ugly, Shy. Bonds: Poor, Nature. Occupation: Navigator

Voice: Switch between two voices

Attributes [hide]

Skamos Tolerance, Male Tiefling Expert 13
Medium (6'2") Tiefling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 64 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)16 (+3) 9 (-1)15 (+2)
Skills Deception +6
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Giant
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2

Possessions: 3000 gp. Jasper (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Randal Clare, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'9" has a big stupid grin on his face most of the time. He wears a brown armored body suit, with a simple blue line shooting up and back down. With bright silver hair and a scraggly beard. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the south. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born to loving parents in a slum to the south. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: To prove his worth to the world; and his religion dominates his actions

Ideals: Pacifist. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Glassblower

Voice: Booming voice

Attributes [hide]

Randal Clare, Male Human Adept 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 24 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)9 (-1) 7 (-2)14 (+2)
Skills Intimidation +4, Medicine +0
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 60 pp. Moss agate (16 gp). Banded agate (16 gp).


Social Check DCs


Merla Nimblefingers, Female Halfling [Permalink]

Personal [hide]

Description: 2'11" and lanky with angular features, she is an attractive figure. She dresses in red turtlenecks beneath a tan coat with blue slacks. Her white hair is lengthy and is close to two feet long. She is baby faced.

Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Her childhood dream was to be a Blacksmith, but she was a colossal failure. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Shy, Hedonist. Bonds: Attractive, Rich, Job. Occupation: Tanner

Voice: Speaks through clenched teeth

Attributes [hide]

Merla Nimblefingers, Female Halfling Rogue 6
Small (2'11") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 28 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)16 (+3) 11 (+0)8 (-1)
Skills Acrobatics +5, Arcana +6
Senses Passive Perception 10
Languages Common, Halfling, Dwarven, Draconic, Celestial
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 500 gp. Old masterpiece painting (1900 gp). A silver and pearl hairclip (10 gp).


Social Check DCs


Sweet On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His fur is gray and very short. He wears an eyepatch.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He enjoys reading and quiet.

History: He was born a particularly ugly child, much to the horror of his parents. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Logical. Flaws: Ugly, Sensitive. Occupation: Mayor

Voice: Dark and ominous

Attributes [hide]

Sweet On the Water, Male Tabaxi Adept 9
Medium (6'3") Tabaxi, Chaotic Good (CR 9)
Armor Class 11
Hit Points 62 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 17 (+3)16 (+3) 17 (+3)13 (+1)
Skills Animal Handling +6, Medicine +6
Senses Passive Perception 13
Languages Common, Orc, Draconic, Abyssal
Attacks Melee +5 / 3d4+2, Ranged +4 / 3d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332100

Possessions: 12000 sp. Moonstone (50 gp). Azurite (5 gp). Hematite (5 gp). Citrine (50 gp). Red spinel (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Jasmine Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: Her skin is bronze and flawless. She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. She is an epitome of beauty. Her long black hair reaches down to her waist. She wears a mask on her face.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She is a logical person and will generally grow upset if things defy logic and science.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. She went to a religious school and was inspired by the priests there in charitable deeds. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She uses money and sex appeal to get what she needs; and she is greedy

Ideals: Justice, Logical. Bonds: Rich, Attractive, Religious. Occupation: Guard

Voice: Stutters

Attributes [hide]

Jasmine Goldfound, Female Halfling Monk 4
Small (2'8") Halfling, Chaotic Evil (CR 4)
Armor Class 15
Hit Points 39 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 17 (+3)16 (+3) 14 (+2)13 (+1)
Skills Animal Handling +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Aquan, Gnoll
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4

Possessions: 400 gp.


Social Check DCs

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