Savaran Pfaphnyrennish, Female Dragonborn [Permalink]
Personal [hide]
Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears green leather gloves, a green jacket, and tight pants. Her crest is copper and curly. Her skin is flawless and her red eyes scan people very quickly.
Personality: Savaran wants to be seen as a stoic, levelheaded, noble Rogue, so she tries to act the part. She does a good job, for the most part... She is skeptical of what others tell her and is slow to trust.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She now mingles about in high society.
Motivation: She is greedy; and money/treasure
Ideals: Disciplined. Flaws: Shy, Racist. Bonds: Attractive, Rich. Occupation: Miller
Voice: Slow speaker
Attributes [hide]
Medium (6'5") Dragonborn, Neutral Good (CR 8)
Armor Class 11
Hit Points 50 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
Possessions: 2000 sp. Iolite (30 gp). Red-brown spinel (140 gp). Chrysoprase (30 gp). 1 Minor magic item. 1 Minor magic item.
Adelaide Hampton, Female Human [Permalink]
Personal [hide]
Description: She is a mite stocky and wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her chestnut hair is well kept. She has gleaming, smiling green eyes.
Personality: She acts crazy and hedonistic. Animals are drawn to her, and she is able to talk to them.
History: Adelaide was born with her mother's beautiful face. Her mother was a mechanic, and taught her how to fix just about anything. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: To get a good night's sleep; and retire the richest woman in the east
Ideals: Entrepeneur, Gifted, Persistence. Flaws: Hedonist. Bonds: Attractive. Occupation: Herbalist
Voice: Sore throat, cough
Attributes [hide]
Medium (5'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 12 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 300 sp. Moss agate (15 gp).
Windy Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is typically in her Locksmith uniform. She has a slight overbite and is overall scrawny. Her orange fur is still thick. She has a dull look in her copper eyes.
Personality: She is extraordinarily eccentric. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Windy lived on a farm with her mother, near the main road leading to a nearby town. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Windy grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Windy. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: She is wracked by social anxiety; and to be a sailor again
Flaws: Insane, Fearful. Bonds: Job, Family, Criminal record. Occupation: Locksmith
Voice: Low range voice
Attributes [hide]
Medium (5'11") Tabaxi, Lawful Evil (CR 13)
Armor Class 13
Hit Points 37 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Undercommon
Attacks Melee +7 / 4d4+3, Ranged +7 / 4d4+3, Grapple +3
Possessions: 3000 gp. Golden yellow topaz (400 gp). Jade (130 gp). Peridot (80 gp). 1 Minor magic item. 1 Minor magic item.
Zepar Abstract, Male Tiefling [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally well dressed albeit a few years behind the times. His silver hair is still thick. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: Zepar was raised in a hard working conservative environment. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Marshal work with an outfit from a few towns over. Marshal work suited him well, and with each successful project, he earned more gold and more respect from his peers. He ran away from his former home and has been making his living as a Marshal for the past few years.
Motivation: Wants to open a new tavern; and he is unsatisfied with his job
Flaws: Insomniac, Shy. Bonds: Attractive, Job. Occupation: Marshal
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 5)
Armor Class 9
Hit Points 16 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 9 (-1) | 8 (-1) | 14 (+2) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Druidic, Sylvan
Attacks Melee +6 / 2d4+3, Ranged +2 / 2d4-1, Grapple +3
Possessions: 4000 sp.
Lance Remington, Male Human [Permalink]
Personal [hide]
Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has a brown handlebar mustache and slicked back brown hair. His fair skin shows little sign of his aristocratic breeding.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: He comes from a rich northern family. His homeland was ravaged by war and he spent much of his life rebuilding it. He hasn't been sleeping well lately.
Motivation: He feels kind of lost in life; and to get a good night's sleep
Ideals: Artistic. Flaws: PTSD, Insomniac, Depressed. Bonds: Rich, Attractive. Occupation: Bounty Hunter
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 13
Hit Points 6 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 6 (-2) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 1 | 0 |
Possessions: 70 gp.
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