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NPC Generator

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Advanced [show]


Namfoodle Maekkelferce, Male Gnome [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears suspenders and blue workpants. His shirt is grey, and he wears a heavy blue leather apron most of the time. His hair is always cut to a buzz. He has a dull look in his gray eyes.

Personality: Overbrimming with self-confidence, Namfoodle isn't afraid of most anything. He has a strong dislike to people who do not believe in Gnomish unity. The war was a terrible time for him, and Namfoodle does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born blind and as such lacked many opportunities for work. Cursed with lycanthropy at a very young age, Namfoodle has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes.

Ideals: Athletic, Impeccable. Flaws: Depressed, Disease. Bonds: Military. Occupation: Sculptor

Voice: Cold and demanding tone

Attributes [hide]

Namfoodle Maekkelferce, Male Gnome Rogue 3
Small (3'3") Gnome, Chaotic Good (CR 3)
Armor Class 11
Hit Points 19 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 200 gp.


Social Check DCs


Tagga Shirley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her auburn hair is braided into rings. Her eyes are brown and she is always smoking a pipe.

Personality: Tagga wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... She pushes her goals aggressively. She is also a coward if confronted.

History: She served in the navy to pay for her family's outstanding loans. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Fletcher work with an outfit from a few towns over. Fletcher work suited her well, and with each successful project, she earned more gold and more respect from her peers. She then took over the family business and is one of the better Fletcher for hire.

Motivation: She is unsatisfied with her job; and balancing her hectic life and new fletcher responsibilities is difficult

Ideals: Disciplined. Flaws: Fearful. Bonds: Attractive, Military, Job. Occupation: Fletcher

Voice: Raspy

Attributes [hide]

Tagga Shirley, Female Half-Orc Sorcerer 6
Medium (5'5") Half-Orc, Neutral Good (CR 6)
Armor Class 10
Hit Points 12 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)11 (+0) 9 (-1)9 (-1) 13 (+1)11 (+0)
Skills Animal Handling +4, Nature +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +3 / 2d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 700 gp.


Social Check DCs


Diesa Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her head has been shaved. She has a tattooed face.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Diesa took refuge in the old dungeon and found the beat up lance and armor she uses now. She bought a lance and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Retire the richest woman in the west.

Ideals: Entrepeneur. Flaws: Ugly, Antagonistic. Bonds: Poor, Nature. Occupation: Assassin

Voice: American accent

Attributes [hide]

Diesa Fallack, Female Dwarf Rogue 4
Medium (4'1") Dwarf, Chaotic Good (CR 4)
Armor Class 12
Hit Points 39 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 20 (+5)11 (+0) 16 (+3)15 (+2)
Skills Nature +2, Stealth +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 300 gp.


Social Check DCs


Adelaide Firahel, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'6" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep yellow leather and dull black iron scale mail. She has moderate length chestnut hair. She wears an eyepatch.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in the west her family was never financially stable. Her first spouse was a Blacksmith, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. When her spouse passed she lost her only source of income but claims to her sons to still be retired.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Poor, Family. Occupation: Healer

Voice: Sore throat, cough

Attributes [hide]

Adelaide Firahel, Female Half-Elf Aristocrat 5
Medium (5'6") Half-Elf, Neutral Good (CR 5)
Armor Class 9
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 14 (+2)14 (+2) 13 (+1)18 (+4)
Skills Investigation +5, Performance +7
Senses Passive Perception 11
Languages Common, Elven, Orc, Goblin
Attacks Melee +2 / 2d4-1, Ranged +2 / 2d4-1, Grapple -1

Possessions: 20000 cp. 1 Masterwork manacles. 1 Masterwork Musical instrument.


Social Check DCs


Two Llamas In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears loose pants and a collared shirt complete with sweater beneath her coat. Her fur is red, silky, and of moderate length. This hazel eyed easterner is not easily forgotten.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She has worked as a Fortune-teller like her mother before her.

Motivation: Sabotage a competitor; and she possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Racist, Mundane. Bonds: Attractive, Criminal record, Job. Occupation: Fortune-teller

Voice: French accent

Attributes [hide]

Two Llamas In Shadow, Female Tabaxi Cleric 10
Medium (5'7") Tabaxi, Lawful Evil (CR 10)
Armor Class 13
Hit Points 62 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 14 (+2)11 (+0) 7 (-2)15 (+2)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 8
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Tiger eye turquoise (13 gp). Black pearl (200 gp). Jade (50 gp). Black opal (900 gp). Golden yellow topaz (200 gp). Azurite (13 gp). Sard (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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