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Advanced [show]


Veit Lutgehr, Male Dwarf [Permalink]

Personal [hide]

Description: This malnourished man wears an entirely brown suit with grey socks and a vest with buckled shoes. His silver hair is unkempt and raggedy. His otherwise smooth face is marked with small tiny scars.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Veit was born in the north. At a young age he loved to build and create. His mother was very strict, and drilled into him lessons on being the perfect gentleman. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Nothing but the best is good enough for him.

Ideals: Impeccable, Persistence. Flaws: Ugly, Shy. Bonds: Poor. Occupation: Apothecary

Voice: Italian accent

Attributes [hide]

Veit Lutgehr, Male Dwarf Expert 4
Medium (4'4") Dwarf, Neutral Good (CR 4)
Armor Class 10
Hit Points 15 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 12 (+1)15 (+2) 16 (+3)10 (+0)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Gnoll, Giant
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2

Possessions: 500 gp. Tiger eye turquoise (12 gp). Brown-green garnet (50 gp). 4 Holy water. 4 Antitoxin.


Social Check DCs


Urshar Goldfinder, Female Dwarf [Permalink]

Personal [hide]

Description: Her right thumb is blackened and bruised, but otherwise she appears quite healthy. She wears a grey vest with golden trim over her white shirt. Her green leather gloves and pants are well-kept, and her grey boots flare out at the collars. Her black hair is well kept. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. Further she is a bit of a stoner and is frequently out of it.

History: Born to a pair of adventurers, Urshar grew up listening to her father's many stories. A few years later when the east was not economically sound they moved to her current location. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature shortspear.

Motivation: She is compelled to act according to her religious beliefs; and she's looking for her big break

Ideals: Passionate. Flaws: Addict. Bonds: Adventurer, Immigrant, Religious. Occupation: Farmer

Voice: Pronounces O like U

Attributes [hide]

Urshar Goldfinder, Female Dwarf Aristocrat 1
Medium (4'0") Dwarf, Lawful Good (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)6 (-2) 10 (+0)11 (+0)
Skills Investigation +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 160 gp. Blue quartz (6 gp).


Social Check DCs


Andram Joy, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears a weathered and beat up set of banded mail beneath an oversized green coat. He wears his blue hair up. His gold eyes are slightly larger than normal.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He cannot resist a sob story and will often dote over anyone who has one.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He now spends his time doing works of charity.

Motivation: He wants nothing more than to rejoin the army; and wants to have a good time and be beloved

Ideals: Optimist, Philantrophist. Flaws: Ugly. Bonds: Military. Occupation: Dilettante

Voice: Sore throat, cough

Attributes [hide]

Andram Joy, Male Tiefling Commoner 3
Medium (6'8") Tiefling, Lawful Good (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 10 (+0)9 (-1) 14 (+2)13 (+1)
Skills Animal Handling +4, Insight +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3

Possessions: 100 gp.


Social Check DCs


Vani Brightmoon, Female Halfling [Permalink]

Personal [hide]

Description: This slender woman stands about 2'9". She is armored in gleaming platemail with gilded edges. A flowing red cape and mantle trimmed with soft black waves gently in the breeze. She wears her chestnut hair up. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her brown eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She invites people to come help in her community garden.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She struck it rich when she found rare goods in large quantities. She now spends her time doing works of charity.

Motivation: She's repulsed by the PC.

Ideals: Philantrophist. Flaws: Antagonistic, Insane. Bonds: Rich, Attractive. Occupation: Bricklayer

Voice: Soft and melodious

Attributes [hide]

Vani Brightmoon, Female Halfling Warrior 3
Small (2'9") Halfling, Neutral Good (CR 3)
Armor Class 12
Hit Points 27 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)11 (+0) 9 (-1)16 (+3)
Skills Nature +2, Persuasion +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 300 gp. Deep green spinel (70 gp). Rock crystal (60 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Karash Payton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears long strands of opal and short white dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is black and curly. His violet eyes are passionate and lively.

Personality: He dislikes all the random violence that takes place in the south. He never wears the same outfit twice, unless he absolutely has to.

History: Karash hails from a village terrorized by goblins. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Karash grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Karash. He used his abilities to trick people and travel the world for free.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he wants revenge against goblins

Ideals: Pacifist, Artistic. Bonds: Rich, Enemies, Criminal record. Occupation: Apothecary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Karash Payton, Male Half-Orc Ranger 9
Medium (6'4") Half-Orc, Lawful Evil (CR 9)
Armor Class 11
Hit Points 52 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 10 (+0)11 (+0) 15 (+2)9 (-1)
Skills Religion +3, Stealth +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 160 pp. Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Finely wrought small gold bracelet (100 gp). A roughly beaten golden orb (170 gp). 1 Minor magic item.


Social Check DCs

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