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Advanced [show]


Quillathe Mellerelel, Female Elf [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her blonde hair is lengthy. She is very pretty but has cold, dead eyes.

Personality: Quillathe is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She does not trust anyone and sleeps with one eye open.

History: Quillathe was born with her father's beautiful face. Brilliant and gifted she never wanted to apply herself. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Ideals: Extrovert, Gifted. Flaws: Insomniac, PTSD. Bonds: Attractive. Occupation: Beggar

Voice: Booming voice

Attributes [hide]

Quillathe Mellerelel, Female Elf Bard 2
Medium (5'1") Elf, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 7 (-2)8 (-1) 11 (+0)15 (+2)
Skills Intimidation +4, Investigation +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1900 sp.


Social Check DCs


Nimble Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: She has a missing right arm. She has a large brown mantle and cape that has been intricately interwoven into her black robe. Her black fur is still thick. Her blue eyes dart around the room hyper actively observing anyone and anything.

Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She is a logical person and will generally grow upset if things defy logic and science.

History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bounty Hunter work with an outfit from a few towns over. Bounty Hunter work suited her well, and with each successful project, she earned more gold and more respect from her peers. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world; and balancing her hectic life and new bounty hunter responsibilities is difficult

Ideals: Logical. Flaws: Greedy. Bonds: Immigrant, Job. Occupation: Bounty Hunter

Voice: Strong lisp

Attributes [hide]

Nimble Of Spirit, Female Tabaxi Monk 4
Medium (4'9") Tabaxi, Lawful Good (CR 4)
Armor Class 10
Hit Points 22 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 13 (+1)14 (+2) 6 (-2)8 (-1)
Skills Athletics +5, Persuasion +1
Senses Passive Perception 8
Languages Common, Infernal, Abyssal
Attacks Melee +5 / 1d10+3, Ranged +2 / 1d10+0, Grapple +1

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Sora Lhamboldennish, Female Dragonborn [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She is bristling with hidden weapons, mostly hammers and greatswords. Her white crest is lengthy and is close to two feet long. Her otherwise smooth face is marked with small tiny scars.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born to a criminal king-pin and mafia family She worked as a nervous Weaver and found it very stressful. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hammer.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Fighting, Logical. Bonds: Criminal record, Job, Adventurer. Occupation: Weaver

Voice: Hard of hearing, loud

Attributes [hide]

Sora Lhamboldennish, Female Dragonborn Aristocrat 4
Medium (6'6") Dragonborn, True Neutral (CR 4)
Armor Class 12
Hit Points 23 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 10 (+0)13 (+1) 13 (+1)17 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 200 gp.


Social Check DCs


Nadarr Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He is well dressed, but even with his fine clothing he looks run-down. His crest is green, silky, and of moderate length. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will rave to anyone who will listen. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Nadarr was born into a poor family. Growing up, he dreamt of becoming a Aristocrat, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Aristocrat in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Flaws: Insane, Impulsive. Bonds: Attractive, Poor, Adventurer. Occupation: Cook

Voice: Complex vocabulary, royal

Attributes [hide]

Nadarr Umbyrphrael, Male Dragonborn Aristocrat 16
Medium (6'8") Dragonborn, True Neutral (CR 16)
Armor Class 10
Hit Points 108 (16d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)9 (-1) 20 (+5)16 (+3)
Skills Intimidation +8, Survival +10
Senses Passive Perception 15
Languages Common
Attacks Melee +7 / 4d10+2, Ranged +5 / 4d10+0, Grapple +2

Possessions: 11000 gp. Alexandrite (1200 gp). Golden yellow topaz (1200 gp). Black star sapphire (600 gp). Jasper (40 gp). Malachite (11 gp). Rich purple corundum (600 gp). Jasper (40 gp). Star ruby (600 gp). Moonstone (40 gp). Peridot (40 gp).


Social Check DCs


Adam Yeardley, Male Human [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a brown vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his brown boots flare out at the collars. His moppish silver hair is in a traditional bowl cut. His brown eyes lackadaisically let the world flow into them.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He uses divination through singing.

History: Adam was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was granted druidic powers by his dying brother.

Motivation: Wants to raise his children well.

Ideals: Gifted. Flaws: Cynical. Bonds: Immigrant, Family, Nature. Occupation: Spy

Voice: Uses lots of figures of speech

Attributes [hide]

Adam Yeardley, Male Human Fighter 3
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 25 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 12 (+1)13 (+1) 11 (+0)15 (+2)
Skills Acrobatics +4
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4

Possessions: 100 gp. Black velvet mask with numerous citrines (30 gp). Ceremonial electrum dagger with a star ruby in the pommel (700 gp). 1 Chain shirt. 1 Masterwork Light wooden shield. 1 Half-Plate.


Social Check DCs

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