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Advanced [show]


Ar-Baruk Lindsay, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor, and he perpetually has his quarterstaff ready. He has a long red beard with little hanging trinkets. His gray eyes dart from person to person to random spaces in the air.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He always tries to repair and not replace. It was this mentality that drove him into the Masseuse business.

History: He got into the Masseuse business at a young age. He was an apprentice working in his father's forge. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Fighting, Persistence, Entrepeneur. Flaws: Emotional, Antagonistic. Bonds: Job. Occupation: Masseuse

Voice: Speaks with back of mouth

Attributes [hide]

Ar-Baruk Lindsay, Male Half-Orc Monk 10
Medium (5'0") Half-Orc, Lawful Good (CR 10)
Armor Class 12
Hit Points 49 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)11 (+0) 13 (+1)11 (+0)
Skills Insight +5, Stealth +6
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 3d6+2, Ranged +6 / 3d6+2, Grapple +2

Possessions: 2300 gp. Amber (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Mamnen Instinct, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a black shirt with thin brown vertical stripes and yellow pants. He carries a battered longbow and tarnished sickle as well. His black hair is knotted and matted. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He uses divination through singing.

History: He was born in the south, but his parents moved at a very young age to the east. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He was granted divine powers by his dying brother.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Gifted. Flaws: Antagonistic, Fearful. Bonds: Immigrant. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Mamnen Instinct, Male Tiefling Rogue 8
Medium (5'2") Tiefling, Chaotic Neutral (CR 8)
Armor Class 9
Hit Points 28 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 10 (+0)16 (+3) 15 (+2)13 (+1)
Skills Nature +6, Persuasion +4
Senses Passive Perception 12
Languages Common, Infernal, Halfling, Goblin
Attacks Melee +3 / 2d10+0, Ranged +2 / 2d10-1, Grapple +0

Possessions: 500 gp. Gold dragon comb with red garnet eye (300 gp). Golden circlet with four aquamarines (3000 gp). 1 Minor magic item.


Social Check DCs


Purban Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: This man wears an entirely red suit with black socks and a vest with buckled shoes. He has a penchant for wearing a ring with an oversized ruby on his left hand. He is bald on top and has large silver tufts of hair around his ears. His amber eyes are slightly larger than normal.

Personality: He is mildly Halfling supremacist, though he does not identify as such. He uses divination through singing.

History: He comes from a rich eastern family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy; and his religion dominates his actions

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Rich, Religious. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Purban Nimblefingers, Male Halfling Wizard 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 15
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 14 (+2)13 (+1) 14 (+2)7 (-2)
Skills Deception +0, Stealth +6
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 100 gp. Tourmaline (60 gp). Aquamarine (400 gp). Chrysoberyl (60 gp). Rhodochrosite (14 gp). 1 Minor magic item.


Social Check DCs


Arava Jerynomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she typically wears black cloth garments or leather armor. She has done her best to style her copper crest to look like a famous performer. Her otherwise smooth face is marked with small tiny scars.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Gifted from a young age, Arava studied abroad. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has dedicated herself to building a better trade route.

Motivation: Expand her business; and she is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Job, Rich. Occupation: Blacksmith

Voice: Rolls R's

Attributes [hide]

Arava Jerynomonis, Female Dragonborn Warlock 1
Medium (6'2") Dragonborn, Lawful Evil (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)10 (+0) 11 (+0)13 (+1)
Skills Intimidation +3, Investigation +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 50 gp. Moonstone (40 gp).


Social Check DCs


Tricking Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His fur, while still mostly gray, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born to a pair of adventurers, Tricking grew up listening to his mother's many stories. His mother had invested heavily in several trade routes and wanted him to inherit them. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Expand his business; and he desires power and/or immortality

Ideals: Impeccable. Bonds: Family, Adventurer, Rich, Job. Occupation: Spice Merchant

Voice: Smoker's lung

Attributes [hide]

Tricking Of Spirit, Male Tabaxi Bard 13
Medium (6'8") Tabaxi, Neutral Evil (CR 13)
Armor Class 14
Hit Points 67 (13d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 14 (+2)13 (+1) 13 (+1)8 (-1)
Skills History +5, Performance +3
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 4d4+1, Ranged +8 / 4d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133333

Possessions: 300 pp. White pearl (90 gp). Sard (80 gp). Black star sapphire (1000 gp).


Social Check DCs

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