Gale Of Ale, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman dresses in pastel turtlenecks beneath a black coat with white slacks. She has a penchant for wearing a ring with an oversized amethyst on her right hand. She keeps her long orange fur kept up in a rat tail. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: This woman loves dancing and to teach people dancing more than just about anything. She cannot resist a sob story and will often dote over anyone who has one.
History: She got into the Fisher business at a young age. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She used her abilities to travel the world and help people.
Motivation: She has comitted a past crime that haunts her to this day; and sabotage a competitor
Ideals: Artistic, Philantrophist. Bonds: Rich, Job, Criminal record. Occupation: Fisher
Voice: Sounds elderly
Attributes [hide]
Medium (4'11") Tabaxi, Neutral Evil (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 9 (-1) | 14 (+2) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 6000 cp.
Naamah Dodge, Female Tiefling [Permalink]
Personal [hide]
Description: This malnourished woman is dressed in a clean green cloak covering her clean studded leather. Her blue hair is braided into rings. She has gleaming, smiling red eyes.
Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is able to make almost anything out of random pieces of junk.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. In her youth she was a Stableman, and wanted to be a champion fighter when she grew up. She was working during a period of war, and as one of the natives she lived in fear of joining the others in being slaughtered. She saw the brutality and swore off her fighting aspirations, taking her younger brother on her back after seeing her parents die, and fled the country. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Expand her business; and she is unsatisfied with her job
Ideals: Gifted, Fighting. Flaws: PTSD. Bonds: Poor, Job. Occupation: Spy
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'11") Tiefling, True Neutral (CR 12)
Armor Class 13
Hit Points 95 (12d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 18 (+4) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 4 | 4 |
Possessions: 100 pp. White pearl (70 gp). Star rose quartz (20 gp). Black pearl (1100 gp). Red spinel (70 gp).
Tenena Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She is constantly adorned with expensive silk clothing, often dyed in bright blue and yellow, and wears rings and necklaces with large, colorful gems. She has a slight overbite and is overall scrawny. Her blonde hair is wavy and long. Her eyes are likewise amber.
Personality: She has a massive crush on the younger sibling of the Soapmaker who has hired her part-time. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Tenena was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Tenena decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She left for the south, certain she would find work there.
Motivation: To reunite with her absent father; and nothing but the best is good enough for her
Ideals: Impeccable. Bonds: Rich, Has a crush, Criminal record, Immigrant, Family. Occupation: Soapmaker
Voice: Pronounces O like U
Attributes [hide]
Small (3'4") Gnome, Lawful Evil (CR 2)
Armor Class 14
Hit Points 12 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 12 (+1) | 10 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 1 |
Possessions: 150 gp.
Gunnloda Brazzik, Female Dwarf [Permalink]
Personal [hide]
Description: She wears bulky grey painted plate armor. She is physically well-built. She sports golden long hair. She wears an eyepatch.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: Gunnloda lived on a farm with her father, near the main road leading to a nearby town. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.
Motivation: Doesn't want to be a Armorer and was forced into it by her family; and she is content
Ideals: Entrepeneur, Gifted. Flaws: Ugly, Mundane. Bonds: Family. Occupation: Armorer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 6 (-2) | 8 (-1) | 14 (+2) | 3 (-4) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp. Red spinel (90 gp). Moss agate (13 gp). 4 Acid flasks.
Hunter Conway, Male Human [Permalink]
Personal [hide]
Description: Standing 5'2", this man is constantly adorned with expensive silk clothing, often dyed in bright grey and violet, and wears rings and necklaces with large, colorful gems. He has a black handlebar mustache and slicked back black hair. This amber eyed northerner is not easily forgotten.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: He was born in the north. As a young adult he joined a group advocating for an improvement in Human conditions. He now mingles about in high society.
Motivation: He is greedy; and he has a crush on the local dilettante
Flaws: Shy, Racist. Bonds: Rich, Has a crush, Adventurer, Immigrant. Occupation: Spy
Voice: Jittery and nervous
Attributes [hide]
Medium (5'2") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 15 (+2) | 6 (-2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
Possessions: 700 sp. 4 Tanglefoot bags.
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