Eva Arnuanna, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a physically imposing light-skinned woman. She wears violet robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a warhammer, but if one is not available she will default to her bow. She keeps her silver hair in a pixie cut. She has a dull look in her green eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Eva was born with her father's beautiful face. She has chosen to use the inheritance that was left to her frivolously. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She is greedy.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Architect
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Half-Elf, Neutral Good (CR 15)
Armor Class 11
Hit Points 30 (15d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 9 (-1) | 8 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +6 / 4d8+1, Ranged +6 / 4d8+1, Grapple +1
Possessions: 7000 gp. Silver ewer (100 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).
Krusk Barclay, Male Half-Orc [Permalink]
Personal [hide]
Description: He is lean but muscular and has the majority of his body covered in plate. His white hair has been sun bleached extensively. His brown eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: He was born to a criminal king-pin and mafia family His arcane abilities were realized during a raid on his village. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and a rival would like him out of the picture
Ideals: Persistence, Justice, Gifted. Bonds: Criminal record. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (6'3") Half-Orc, Neutral Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 13 (+1) | 9 (-1) | 8 (-1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Joan Melancon, Female Human [Permalink]
Personal [hide]
Description: This woman stands a little under 6'1" and is a bit bulky. She is very muscular particularly in the legs. She wears an entirely brown suit with black socks and a vest with buckled shoes. Her red hair is thinning but still full. She is very pretty but has cold, dead eyes.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Joan is combative with any and all who dare try her patience in the slightest.
History: Gifted from a young age, Joan studied abroad. A gifted student she started as a Fletcher, but she got bored and became a Guard. She has drifted from career to career and currently works as a Guard.
Motivation: Balancing her hectic life and new Guard responsibilities is difficult; and she is unsatisfied with her job
Ideals: Justice, Gifted. Flaws: Insomniac. Bonds: Attractive, Job. Occupation: Guard
Voice: Spanish accent
Attributes [hide]
Medium (6'1") Human, Chaotic Good (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Goblin
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
Possessions: 100 gp.
Orsik Deepdelver, Male Dwarf [Permalink]
Personal [hide]
Description: A pudgy man standing about 4'0" has a big stupid grin on his face most of the time. He likes to wear ponchos typically of a light brown in addition to tight pants. His auburn hair is singed and shortened. His eyes are green and catlike.
Personality: Orsik is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: Orsik lived on a farm with his father, near the main road leading to a nearby town. Brilliant and gifted he never wanted to apply himself. He has since lost track of the people in his past.
Motivation: Further expansion of business; and regain custody of his daughter
Ideals: Extrovert, Fighting, Gifted. Flaws: Ugly. Bonds: Family, Job. Occupation: Tanner
Voice: German accent
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 9)
Armor Class 11
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome
Attacks Melee +2 / 3d4-1, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 4 | 3 | 2 | 1 |
Possessions: 20 pp. Aquamarine (1200 gp).
Grom Atherton, Male Half-Orc [Permalink]
Personal [hide]
Description: An older man who wears a large hat to cast shadows over his face and wears ponchos to better hide his body, he is not a threatening figure. He has shaved his head bald. His eyes are brown and beady.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also hits on women, regardless of circumstances.
History: Gifted from a young age, Grom studied abroad. Brilliant and gifted he never wanted to apply himself. He was granted arcane powers by his dying brother.
Motivation: He has a crush on the local Actor.
Ideals: Joker, Gifted, Fighting. Flaws: Ugly. Bonds: Has a crush. Occupation: Carpenter
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Good (CR 7)
Armor Class 10
Hit Points 38 (7d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
Possessions: 700 gp. Iolite (30 gp). Violet garnet (200 gp). Lapis lazuli (12 gp). Moonstone (30 gp).
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