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NPC Generator

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Advanced [show]


Tricking Blossom, Female Tabaxi [Permalink]

Personal [hide]

Description: She is well dressed, but even with her fine clothing she looks run-down. She keeps her red fur in a flapper bob. Her eyes are green.

Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. Like her mother and her brother before her, after school she went straight into learning to become a Mercenary. She became a Mercenary soon after.

Motivation: She feels threatened by others; and balancing her hectic life and new mercenary responsibilities is difficult

Ideals: Gifted. Flaws: Racist, Fearful. Bonds: Religious, Job. Occupation: Mercenary

Voice: Relaxed voice

Attributes [hide]

Tricking Blossom, Female Tabaxi Commoner 19
Medium (5'0") Tabaxi, Chaotic Evil (CR 19)
Armor Class 16
Hit Points 6 (19d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)22 (+6) 7 (-2)15 (+2) 8 (-1)17 (+3)
Skills Insight +5, Survival +5
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +6 / 5d8+0, Ranged +12 / 5d8+6, Grapple +6

Possessions: 5000 gp. Old masterpiece painting (800 gp). Large well-done wool tapestry (200 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (200 gp). Old masterpiece painting (800 gp). Silver comb with moonstones (700 gp). Solid gold idol (900 gp). Gold music box (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (50 gp). Solid gold idol (900 gp). Jeweled electrum ring (8000 gp). Fire opal pendant on a fine gold chain (800 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). A miniature golden chest with tiny emeralds lining the top (70 gp). Brass mug with jade inlays (200 gp). A necklace of small pink pearls (6000 gp). Gold and topaz bottle stopper cork (1000 gp). Brass mug with jade inlays (200 gp). Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (700 gp). Embroidered silk and velvet mantle with numerous moonstones (2500 gp). Eyepatch with mock eye of sapphire and moonstone (800 gp). Sapphire pendant on gold chain (2500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (70 gp). Solid gold idol (900 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Ceremonial electrum dagger with a star ruby in the pommel (1000 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Silver-plated steel longsword with jet jewel in hilt (700 gp). Large well-done wool tapestry (200 gp). 1 Medium magic item. 1 Medium magic item.


Social Check DCs


Thervan Samuel, Male Half-Elf [Permalink]

Personal [hide]

Description: 4'10" and muscular, this northern man likes to wear violet tank tops with black pants. He has black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is erratic and paranoid. He believes gnolls are coming to abduct people. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He has taken up leadership of the village's small militia in response to gnolls demanding more tribute than usual.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Extrovert, Entrepeneur, Fighting. Bonds: Enemies. Occupation: Engraver

Voice: Complex vocabulary, royal

Attributes [hide]

Thervan Samuel, Male Half-Elf Aristocrat 2
Medium (4'10") Half-Elf, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)17 (+3) 10 (+0)12 (+1)
Skills Intimidation +3, Stealth +6
Senses Passive Perception 10
Languages Common, Elven, Sylvan, Halfling, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4

Possessions: 2000 cp.


Social Check DCs


Meena Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tan vest with golden trim over her white shirt. Her yellow leather gloves and pants are well-kept, and her tan boots flare out at the collars. She wears a deerstalker hat to cover her moderate length golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines green.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Gifted from a young age, Meena studied abroad. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.

Motivation: To share knowledge with the world; and she is greedy

Ideals: Gifted, Logical. Flaws: Ugly, Depressed. Bonds: Rich. Occupation: Mortician

Voice: Slow speaker

Attributes [hide]

Meena Albaratie, Female Gnome Paladin 4
Small (3'6") Gnome, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 13 (+1)11 (+0) 7 (-2)11 (+0)
Skills Investigation +2, Persuasion +2
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 14000 sp. 1 Minor magic item.


Social Check DCs


Erdan Ofandrus, Male Elf [Permalink]

Personal [hide]

Description: He is lean but muscular and wears professional attire. His moppish auburn hair is in a traditional bowl cut. This amber eyed westerner is not easily forgotten.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. The war was a terrible time for him, and Erdan does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: A powerful brothel owner made him what he is. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Flaws: Depressed. Bonds: Attractive, Military, Mentor, Rich. Occupation: Dyer

Voice: Eastern European accent

Attributes [hide]

Erdan Ofandrus, Male Elf Commoner 3
Medium (4'7") Elf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills Arcana +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0

Possessions: Lapis lazuli (8 gp).


Social Check DCs


Sindri Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He typically wears tan cloth garments or leather armor. His hair is black and curly. His eyes, though not visible through his cowl, are violet.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in a small desert village. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He was granted divine powers by his dying brother.

Motivation: Wants to work out more often.

Ideals: Athletic, Joker, Gifted. Flaws: Racist. Bonds: Nature. Occupation: Barrister

Voice: Jittery and nervous

Attributes [hide]

Sindri Murnig, Male Gnome Ranger 4
Small (3'5") Gnome, Neutral Evil (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Investigation +2, Religion +2
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 100 gp. Pink pearl (90 gp). Deep blue spinel (200 gp). Blue quartz (10 gp). Zircon (50 gp).


Social Check DCs

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