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Advanced [show]


Finellen Rakankrak, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 4'3" and is wearing the road beaten gear of a warrior. She has moderate length auburn hair. She has a tattooed face.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: She served in the navy to pay for her family's outstanding loans. Her childhood dream was to be a Baker, but she was a colossal failure. She struck the Sellsword job and began her own company from there.

Motivation: She'd like to take her coworkers down a peg; and she would like to get married and retire

Ideals: Fighting, Athletic, Joker. Bonds: Military, Job, Has a crush. Occupation: Sellsword

Voice: Hollow voice

Attributes [hide]

Finellen Rakankrak, Female Dwarf Sorcerer 12
Medium (4'3") Dwarf, Chaotic Good (CR 12)
Armor Class 12
Hit Points 66 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)16 (+3) 13 (+1)15 (+2)
Skills Arcana +7, Sleight of Hand +6
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Infernal, Sylvan
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156666653

Possessions: 400 pp. Moss agate (11 gp).


Social Check DCs


Thea Kettlewhistle, Female Halfling [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking northern young adult. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Beneath her clothing is a huge mess of scar tissue. Her hair, while still mostly auburn, has prominent grey streaks. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: She is erratic and paranoid. She believes brigands are coming to abduct people. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born several months after her father was called into army service. Her father was very strict, and drilled into her lessons on being the perfect lady. She has dedicated herself to building a better trade route.

Motivation: A deep hatred of brigands.

Ideals: Impeccable. Bonds: Adventurer, Slave, Enemies, Military. Occupation: Banker

Voice: Pirate accent

Attributes [hide]

Thea Kettlewhistle, Female Halfling Commoner 13
Small (3'0") Halfling, Lawful Neutral (CR 13)
Armor Class 10
Hit Points 47 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 12 (+1)15 (+2) 15 (+2)14 (+2)
Skills Persuasion +6, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Druidic
Attacks Melee +3 / 4d4-1, Ranged +3 / 4d4-1, Grapple -1

Possessions: 800 pp. Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). A pair of silk slippers encrusted with tiny pearls. (80 gp). Silver comb with moonstones (700 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Solid gold idol (600 gp). Gold and topaz bottle stopper cork (1700 gp). Gold music box (2000 gp). Brass mug with jade inlays (500 gp). Large well-done wool tapestry (500 gp). A roughly beaten golden orb (80 gp).


Social Check DCs


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'4", this man is renowned for his bright brown suits and hats. His cinnamon fur is still thick. He wears a mask on his face.

Personality: He dislikes all the random violence that takes place in the west. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born in a small desert village. Through the years after Trail was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Trail's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and wants to open a new tavern

Ideals: Pacifist, Logical. Flaws: Antagonistic. Bonds: Nature, Job. Occupation: Miller

Voice: Thin and wheezing

Attributes [hide]

Trail Candle, Male Tabaxi Monk 10
Medium (5'4") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)12 (+1) 17 (+3)11 (+0)
Skills History +5, Stealth +6
Senses Passive Perception 13
Languages Common, Goblin
Attacks Melee +4 / 3d6+0, Ranged +6 / 3d6+2, Grapple +2

Possessions: 1 Minor magic item.


Social Check DCs


Georgina Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears baggy white pantaloons and a tan scarf. Her hair is cut close to her head. She was beautiful and young once, which still shows through her age, but it is a faded beauty.

Personality: She is extraordinarily eccentric. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is not mentally stable, and does not behave rationally; and she is greedy

Flaws: Insane, Antagonistic. Bonds: Attractive, Rich. Occupation: Healer

Voice: Puts emphasis on the wrong words

Attributes [hide]

Georgina Sunmeadow, Female Halfling Aristocrat 10
Small (3'2") Halfling, Lawful Good (CR 10)
Armor Class 14
Hit Points 62 (10d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)6 (-2) 10 (+0)11 (+0)
Skills Deception +4, Stealth +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 3d6+0, Ranged +7 / 3d6+3, Grapple +3

Possessions: 230 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Zunn Ridley, Male Half-Orc [Permalink]

Personal [hide]

Description: An older man who wears black leather gloves, a black jacket, and tight pants, he is not a threatening figure. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His half smiles and hazel eyes are beguiling and draw you in.

Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Born in the north his family was never financially stable. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. After a long history of fighting, Zunn and his spouse have recently divorced.

Motivation: He is compelled to act according to his religious beliefs; and he doesn't get along with people that don't share his tastes

Ideals: Optimist, Impeccable. Bonds: Attractive, Poor, Religious. Occupation: Dyer

Voice: Italian accent

Attributes [hide]

Zunn Ridley, Male Half-Orc Sorcerer 6
Medium (5'4") Half-Orc, Chaotic Good (CR 6)
Armor Class 11
Hit Points 28 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 14 (+2)7 (-2) 12 (+1)8 (-1)
Skills Acrobatics +4, Performance +2
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs

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