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NPC Generator

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Advanced [show]


Salanop Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: She wears dark leathers with embroidery. She has a moderate pudge and is not very fit. Her hair is greying and her face has many wrinkles. She wears a mask on her face.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: She was born in a small forest village. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Salanop took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She got away from her former life and has fallen to alcoholism.

Motivation: She wants to meet her childhood hero; and she's repulsed by the pc

Flaws: Disease, Antagonistic, Addict. Bonds: Nature, Adventurer. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Salanop Fabblestabble, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 11 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)17 (+3) 18 (+4)14 (+2)
Skills Athletics +2, Deception +4
Senses Passive Perception 14
Languages Common, Gnome, Dwarven, Undercommon, Elven
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 500 gp. Malachite (13 gp). 1 Minor magic item.


Social Check DCs


Giselle Brandon, Female Human [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her blonde hair is kept up in a ponytail inside a Stetson hat. She wears round tiny glasses practically rammed into her face.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She never wears the same outfit twice, unless she absolutely has to.

History: She comes from a rich western family. She has had some formal poetry training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She is greedy.

Ideals: Fighting, Athletic, Impeccable, Artistic. Bonds: Rich. Occupation: Brewer

Voice: Rolls R's

Attributes [hide]

Giselle Brandon, Female Human Aristocrat 2
Medium (5'1") Human, Lawful Neutral (CR 2)
Armor Class 7
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)5 (-3) 8 (-1)14 (+2) 14 (+2)13 (+1)
Skills Insight +4, Stealth -1
Senses Passive Perception 12
Languages Common, Undercommon, Elven
Attacks Melee +5 / 1d6+3, Ranged -1 / 1d6-3, Grapple +3

Possessions: 220 gp.


Social Check DCs


Kava Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears very tight pants and wife beaters, though occasionally she sports a green coat. She wears her red crest down. She wears large thick round spectacles.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She left for the south, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic, Philantrophist. Flaws: Antagonistic. Bonds: Family, Immigrant. Occupation: Stableman

Voice: Irish accent

Attributes [hide]

Kava Argenthrixus, Female Dragonborn Rogue 4
Medium (6'4") Dragonborn, Neutral Evil (CR 4)
Armor Class 13
Hit Points 30 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)15 (+2) 12 (+1)13 (+1)
Skills Insight +3, Persuasion +3
Senses Passive Perception 11
Languages Common, Terran, Auran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Tenena Nucklestamp, Female Gnome [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears many layers of old clothing at all times. Her white hair is slicked back into a classic pompadour. She has gleaming, smiling hazel eyes.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. Energy wise she seems alert and responsive.

History: She was born in a small desert village. She was an apprentice working in her mother's forge. She became a Tanner soon after.

Motivation: She is unsatisfied with her job; and dragonborn compassion

Ideals: Professionalism. Flaws: Ugly, Racist. Bonds: Poor, Nature, Job. Occupation: Tanner

Voice: Ums and uhs a lot

Attributes [hide]

Tenena Nucklestamp, Female Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)15 (+2) 10 (+0)15 (+2) 10 (+0)11 (+0)
Skills Deception +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Gnome, Draconic, Dwarven
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 150 gp.


Social Check DCs


Charles Oakley, Male Human [Permalink]

Personal [hide]

Description: He dresses well, wearing grey shirts, loose pants, and blazers most of the time, and he perpetually has his hammer ready. His white hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise gray.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He is an amazing painter.

History: His parents moved while he was still in utero so he is the first generation to be born here. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his religion dominates his actions

Ideals: Fighting, Gifted. Bonds: Attractive, Nature, Immigrant. Occupation: Miller

Voice: Excited and jittery

Attributes [hide]

Charles Oakley, Male Human Rogue 1
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 15 (+2)11 (+0) 10 (+0)12 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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