Quarethon Wivvyrholdalphiax, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft violet waves gently in the breeze. His copper crest is long and unkept. His eyes are gold.
Personality: He is business-like. He takes instructions and follows them to the letter. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Through the years after Quarethon was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Quarethon's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Quarethon and his spouse have recently divorced.
Motivation: He is greedy.
Ideals: Professionalism, Logical. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Laborer
Voice: Thin and wheezing
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Good (CR 10)
Armor Class 10
Hit Points 48 (10d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 13 (+1) | 11 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 3 |
Possessions: 250 pp. A silver and pearl hairclip (80 gp). Gold and topaz bottle stopper cork (800 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gomory Chester, Male Human [Permalink]
Personal [hide]
Description: This man very much looks the part of a Courier. He is muscular with a powerful set of arms. His auburn hair is heavily combed to the left. His brown eyes lackadaisically let the world flow into them.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a pair of adventurers, Gomory grew up listening to his father's many stories. Through the years after Gomory was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Gomory's father didn't care for him much, and the feeling was mutual. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Several ex partners dislike his way of doing things and want revenge; and revenge
Flaws: Antagonistic. Bonds: Job, Attractive, Enemies, Adventurer. Occupation: Courier
Voice: Dark and ominous
Attributes [hide]
Medium (6'6") Human, Chaotic Evil (CR 11)
Armor Class 8
Hit Points 59 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 7 (-2) | 12 (+1) | 18 (+4) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Gnoll, Terran
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +4
Possessions: 70 pp. Carnelian (80 gp). Star ruby (900 gp). Rhodochrosite (16 gp). Carnelian (80 gp). Violet garnet (900 gp). Silver pearl (70 gp).
Rosamund Bradshaw, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears rags and sports a simple walking cane. She has slicked back brown hair. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She is obsessed with her god.
History: Rosamund was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. She went to a religious school and was inspired by the priests there in charitable deeds. She used her abilities to travel the world and help people.
Motivation: She has a rivalry with the Church that dominates her actions.
Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Poor, Attractive, Religious. Occupation: Shipwright
Voice: Raspy
Attributes [hide]
Medium (5'0") Human, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 8 (-1) | 8 (-1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1 Banded mail.
Hunter Graham, Male Human [Permalink]
Personal [hide]
Description: A 5'2" northern man, he has a large brown mantle and cape that has been intricately interwoven into his blue robe. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his green eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He receives visions of the future at random moments
History: Born in the north to a Cook, Hunter learned a great deal about his father's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Cook work with an outfit from a few towns over. Cook work suited him well, and with each successful project, he earned more gold and more respect from his peers. Recently the stress of being a Cook has made it difficult for him to sleep.
Motivation: Sabotage a competitor.
Ideals: Gifted. Flaws: Antagonistic, Insomniac. Bonds: Attractive, Job. Occupation: Cook
Voice: Sounds elderly
Attributes [hide]
Medium (5'2") Human, Neutral Good (CR 11)
Armor Class 8
Hit Points 0 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 3 (-4) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 3d8+0, Ranged +2 / 3d8-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 4 | 4 | 3 |
Possessions: 1200 gp. Lapis lazuli (15 gp). Tiger eye turquoise (15 gp). Aquamarine (1600 gp). Tiger eye turquoise (15 gp). Coral (90 gp). Tiger eye turquoise (15 gp). Hematite (15 gp). Freshwater pearl (15 gp).
Suhnae Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is auburn, silky, and of moderate length. He wears crescent spectacles with a black brim.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: He served in the navy to pay for his family's outstanding loans. When Suhnae reached his early adolescence his Elf father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: He wants nothing more than to rejoin the army.
Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Attractive, Has a crush, Military. Occupation: Gardener
Voice: Pronounces O like U
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 4)
Armor Class 10
Hit Points 21 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 12 (+1) | 16 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Elven, Ignan, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: Just what you see.
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