Tana Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tan vest with golden trim over her white shirt. Her white leather gloves and pants are well-kept, and her tan boots flare out at the collars. She has a slight overbite and is overall scrawny. She has no hair. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: Tana is depressed about a lot of things. She tends to be a nihilist. She is skeptical of what others tell her and is slow to trust.
History: From birth she was tutored by a cruel and relentless mentor. Tana was born on a far northern plains where she grew up under the tutelage of her mother, an expert Guard. She moves from town to town, unable to find a place to settle.
Motivation: She loathes her own lifestyle.
Flaws: Ugly, Depressed, Shy. Bonds: Mentor, Immigrant. Occupation: Guard
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'3") Gnome, True Neutral (CR 4)
Armor Class 11
Hit Points 29 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 14 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 600 gp. 1 Minor magic item.
Az-Adar Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a robe, a symbol of strength around his neck, and a flail on his belt. He carries a battered shortspear and tarnished flail as well. He wears his red hair up in a very large beehive style do. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is a bit of a macho man and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A serious injury left his mother unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm mother. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he wants nothing more than to rejoin the army
Ideals: Fighting. Flaws: Shy. Bonds: Nature, Military, Debt. Occupation: Animal Trainer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Good (CR 7)
Armor Class 9
Hit Points 19 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 10 (+0) | 10 (+0) | 10 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +2 / 2d8-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 |
Possessions: 70 pp. Gold and topaz bottle stopper cork (1100 gp). Cloth of gold vestments (130 gp).
Ozyman Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He dresses in red turtlenecks beneath a blue coat with black slacks. He is an epitome of beauty. His tied-back hair is blonde. He is very pretty but has cold, dead eyes.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. As a young adult he joined a group advocating for an improvement in Halfling conditions. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: Tiefling compassion.
Flaws: Racist. Bonds: Attractive, Family, Enemies, Religious. Occupation: Roofer
Voice: Low and grunting
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 14 (+2) | 15 (+2) | 17 (+3) | 17 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Halfling, Orc, Ignan, Terran
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Hematite (5 gp). Deep blue spinel (500 gp). Azurite (5 gp).
Heian Eathalena, Male Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear tan clothing when he does not wear armor. His whole body is exceptionally muscular. He sports a long chestnut beard, and similarly colored long hair. He has violet eyes.
Personality: A skeptical and narcissistic man, Heian's first love is himself. His second love is also himself. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the south to a Priest, Heian learned a great deal about his father's area of expertise. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He then took over the family business and is one of the better Priest for hire.
Motivation: To reunite with his old friends; and wants to open a new tavern
Ideals: Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Family, Job, Adventurer. Occupation: Priest
Voice: Sore throat, cough
Attributes [hide]
Medium (4'8") Elf, Chaotic Good (CR 3)
Armor Class 9
Hit Points 14 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 9 (-1) | 9 (-1) | 4 (-3) | 8 (-1) | 17 (+3) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 300 gp. Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). An abacus with copper, silver and gold markers (50 gp).
Zook Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: He usually wears his tan robe and has his monstrous two handed axe always slung over his shoulder. He is bristling with hidden weapons, mostly monstrous two handed axes and swords. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He wears a mask on his face.
Personality: Deceptive and manipulative this western guy figured out how to best use his charms to convince people to do what he wants. He does suffer from mild PTSD, and the sight of orcs may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. While studying, he fell in love. They married and had a daughter. He left for the west, certain he would find work there.
Motivation: Several ex partners dislike his way of doing things and want revenge; and he wants revenge against orcs
Bonds: Criminal record, Attractive, Enemies, Immigrant, In love. Occupation: Hunter
Voice: Timid voice
Attributes [hide]
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 11
Hit Points 15 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 6 (-2) | 15 (+2) | 17 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 10000 cp. 3 Alchemist’s fire. 1 Antitoxin.
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