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Advanced [show]


Drifting On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman is very fat, and dresses like a well dressed Ploughman does. Her fur is short and brown. Her eyes are green and beady.

Personality: Her tongue was cut out and she uses sign language. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: Drifting was raised in a hard working conservative environment. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Ploughman. Being a Ploughman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is unsatisfied with her job; and she'd like to take her coworkers down a peg

Flaws: Ugly, Disease, Insane. Bonds: Job, Criminal record. Occupation: Ploughman

Voice: Whispers

Attributes [hide]

Drifting On the Water, Female Tabaxi Fighter 8
Medium (6'3") Tabaxi, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 72 (8d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 8 (-1)15 (+2)
Skills Insight +2, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +6 / 2d10+3, Ranged +5 / 2d10+2, Grapple +3

Possessions: 1000 gp. Sapphire pendant on gold chain (900 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (20 gp). 1 Minor magic item.


Social Check DCs


Gerard Appleton, Male Human [Permalink]

Personal [hide]

Description: This slender man stands about 6'0". He wears grey trousers with pastel and green striped suspenders. He wears various colorful collared shirts. His golden hair is braided into rings. His blue eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He also is a firm believer in the manly ideal.

History: Gifted from a young age, Gerard studied abroad. A gifted student he started as a Fortune-teller, but he got bored and became a Blacksmith. He ran away from his former home and has been making his living as a Blacksmith for the past few years.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Gifted. Flaws: Addict, Insomniac, Impulsive. Bonds: Job. Occupation: Blacksmith

Voice: Slurs words

Attributes [hide]

Gerard Appleton, Male Human Expert 1
Medium (6'0") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 15 (+2)14 (+2) 14 (+2)9 (-1)
Skills Perception +4, Religion +4
Senses Passive Perception 14
Languages Common, Undercommon, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2

Possessions: 3000 cp.


Social Check DCs


Murook Brixton, Female Half-Orc [Permalink]

Personal [hide]

Description: This woman likes to wear ponchos typically of a light white in addition to tight pants. She is muscular with a powerful set of arms. She has dyed her greying red hair a little too much giving a sharp red color. Her green eyes have a joyful gleam in them most of the time.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She has a minor phobia of water and hates getting wet.

History: Murook was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A gifted student she started as a Cook, but she got bored and became a Marshal. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She has passion for adventuring and risk; and balancing her hectic life and new marshal responsibilities is difficult

Flaws: Fearful. Bonds: Job, Poor, Adventurer. Occupation: Marshal

Voice: Aggressive tone

Attributes [hide]

Murook Brixton, Female Half-Orc Paladin 11
Medium (5'4") Half-Orc, Neutral Good (CR 11)
Armor Class 12
Hit Points 75 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)11 (+0) 16 (+3)7 (-2)
Skills Animal Handling +7, Insight +7
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501100

Possessions: 2100 gp. Coral (60 gp). Red spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Morgran Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: This fat western man has a bulbous nose and wears a brown vest with golden trim over his white shirt. His grey leather gloves and pants are well-kept, and his brown boots flare out at the collars. His skin is also unnaturally pale. His golden hair is slicked back into a classic pompadour. He has a dull look in his violet eyes.

Personality: Cocky and sure of himself, he believes he is the best Mason born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: A powerful necromancer made him what he is. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. Days after completing his studies, news broke out that his hometown was attacked by drow. Morgran was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Wants to open a new tavern.

Flaws: Ugly, Impulsive. Bonds: Job, Mentor, Enemies. Occupation: Mason

Voice: American accent

Attributes [hide]

Morgran Dankil, Male Dwarf Warlock 4
Medium (4'1") Dwarf, Neutral Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)12 (+1) 9 (-1)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 9
Languages Common, Dwarven, Draconic
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11322

Possessions: 500 gp.


Social Check DCs


Alice Milton, Female Human [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her brown hair is still thick. She has gray eyes.

Personality: This woman loves painting and to teach people painting more than just about anything. She is lazy and tries to find solutions quickly.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From her teen years she was always beautiful and desirable, so people have always doted on her. She has built up a small fortune and can afford her own way.

Motivation: Someone believes her a fraud; and several ex partners dislike her way of doing things and want revenge

Ideals: Artistic. Flaws: Lazy. Bonds: Attractive, Rich, Enemies. Occupation: Sailor

Voice: Mousy voice

Attributes [hide]

Alice Milton, Female Human Barbarian 5
Medium (6'0") Human, True Neutral (CR 5)
Armor Class 10
Hit Points 51 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 15 (+2)11 (+0) 5 (-3)15 (+2)
Skills Investigation +3, Stealth +3
Senses Passive Perception 7
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2

Possessions: 600 gp.


Social Check DCs

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