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NPC Generator

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Advanced [show]


Elama Tiltathana, Female Elf [Permalink]

Personal [hide]

Description: This northern woman is abnormally tall. She is wearing colorful clothing, dressed as a Navigator. Her whole body is exceptionally muscular. Her brown hair is thinning but still full. Her eyes are a pleasant blue.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: She is the product a well kept family trust fund and as such has never really known need. She struck it rich when she found rare goods in large quantities. She was always very intelligent and has formed a secret society of philosophers.

Motivation: Find a way to reverse the transformation of her sister; and she feels the way she acts is they only way to get by in the world

Ideals: Joker, Impeccable. Flaws: Secretive. Bonds: Immigrant, Rich, Family. Occupation: Navigator

Voice: Pronounces difficult words wrong

Attributes [hide]

Elama Tiltathana, Female Elf Warrior 3
Medium (5'2") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 13 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 8 (-1)16 (+3) 12 (+1)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 11
Languages Common, Elven, Auran, Gnome, Infernal
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Roger Barton, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in a clean brown cloak covering his clean studded leather. He wears his hair in dreadlocks. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He also has developed a complete distrust of the Merchant profession.

History: Roger was born with his father's beautiful face. When Roger reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has achieved small success as a Blacksmith.

Motivation: He's repulsed by the PC; and balancing his hectic life and new blacksmith responsibilities is difficult

Flaws: Antagonistic. Bonds: Adventurer, Job, Attractive, Military. Occupation: Blacksmith

Voice: Sighs a lot, exhausted

Attributes [hide]

Roger Barton, Male Human Cleric 3
Medium (5'6") Human, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 16 (+3)15 (+2) 7 (-2)17 (+3)
Skills History +4, Persuasion +5
Senses Passive Perception 8
Languages Common, Ignan, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 6000 cp. 1 Chain shirt.


Social Check DCs


Bree Stoutman, Female Halfling [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 3'1" when asserting herself. Her top hat is riddled with cuts and holes. Her eyes are a pleasant brown.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She takes great pride in her work and is very well organized. Her planner is full of calendar events.

History: Born in a small village she learned the ways of the warrior from her father. Through the years after Bree was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Bree's father didn't care for her much, and the feeling was mutual. Days after completing her studies, news broke out that her hometown was attacked by goblins. Bree was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the goblins.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it.

Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Job, Enemies. Occupation: Mason

Voice: Sighs a lot, exhausted

Attributes [hide]

Bree Stoutman, Female Halfling Paladin 3
Small (3'1") Halfling, Neutral Good (CR 3)
Armor Class 11
Hit Points 25 (3d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)10 (+0) 13 (+1)12 (+1) 15 (+2)13 (+1)
Skills Persuasion +3, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Halfling, Druidic
Attacks Melee -1 / 1d8-3, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 300 gp. White pearl (40 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs


Bendoo Harper, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she prefers to wear white pants and tee shirts. She has white hair. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. Further she is a bit of a stoner and is frequently out of it.

History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She eventually got the idea of being the protector of her homeland from reading books, and has made it her duty.

Motivation: Sabotage a competitor; and wants to open a new tavern

Flaws: Addict. Bonds: Attractive, Guardian, Religious, Job. Occupation: Mayor

Voice: Farmer accent

Attributes [hide]

Bendoo Harper, Female Half-Orc Rogue 9
Medium (5'6") Half-Orc, True Neutral (CR 9)
Armor Class 8
Hit Points 43 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)7 (-2) 12 (+1)14 (+2) 9 (-1)10 (+0)
Skills Intimidation +3, Performance +3
Senses Passive Perception 9
Languages Common, Orc, Draconic, Aquan
Attacks Melee +8 / 3d4+5, Ranged +1 / 3d4-2, Grapple +5

Possessions: 700 gp. A roughly beaten golden orb (110 gp). A life-sized copper and silver statuette of a cockatrice. (90 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Windy Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'4" has a big stupid grin on his face most of the time. He wears a pastel vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his pastel boots flare out at the collars. He has no fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was born in the north. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He left for the north, certain he would find work there.

Motivation: Nothing but the best is good enough for him; and to get a good night's sleep

Flaws: Ugly, Insomniac. Bonds: In love, Immigrant, Poor. Occupation: Banker

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Windy Mist, Male Tabaxi Monk 4
Medium (6'4") Tabaxi, Neutral Good (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 17 (+3)8 (-1) 16 (+3)14 (+2)
Skills Acrobatics +5, History +1
Senses Passive Perception 13
Languages Common
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +1

Possessions: 500 gp. Bloodstone (40 gp). Silver pearl (100 gp). Red garnet (100 gp). Silver pearl (100 gp). 1 Minor magic item.


Social Check DCs

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