Norman Ainsley, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing colorful clothing, dressed as a Barber. His blonde hair is cut short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He likes to make people angry or surprised. He is harsh and unforgiving.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. While studying, he fell in love. They married and had a son. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Wants to raise his children well; and to reunite with his absent father
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: In love, Family. Occupation: Barber
Voice: Irish accent
Attributes [hide]
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 11 (+0) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Goblin, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 2000 cp. Jade (130 gp).
Gorgûm Yeardley, Male Half-Orc [Permalink]
Personal [hide]
Description: A 5'7" northern man, he wears a white tunic with pastel highlights, and long tan pants that bunch up around his shoes. His hair is blonde and curly. He has gleaming, smiling blue eyes.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: Gorgûm was born into a poor family. Growing up, he dreamt of becoming a Bard, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Bard in service of a powerful lord somewhere. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Spice Merchant.
Motivation: He feels threatened by others; and he has passion for adventuring and risk
Ideals: Justice. Flaws: Fearful. Bonds: Adventurer, Poor, Job. Occupation: Spice Merchant
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 12
Hit Points 27 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 8 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 1100 gp.
Aldous Harlow, Male Human [Permalink]
Personal [hide]
Description: A stocky lighter skinned man, he is typically in his Shepherd uniform. He has done his best to style his brown hair to look like a famous performer. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: He was born in the west, but his parents moved at a very young age to the north. A gifted student he started as a Healer, but he got bored and became a Shepherd. He became a Shepherd soon after.
Motivation: He is unsatisfied with his job; and balancing his hectic life and new shepherd responsibilities is difficult
Flaws: Addict, Cynical, Impulsive. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: Spits and sputters
Attributes [hide]
Medium (5'1") Human, Lawful Neutral (CR 10)
Armor Class 12
Hit Points 56 (10d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Ignan, Halfling, Dwarven
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
Possessions: 16000 sp. Fire opal (500 gp). Red garnet (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Mara Nailo, Female Elf [Permalink]
Personal [hide]
Description: She is an average looking southern female in her early mid-life. She wears tattered old clothes. Her long golden hair reaches down to her waist. Her violet eyes dart from person to person to random spaces in the air.
Personality: Her tongue was cut out and she uses sign language. She uses divination through singing.
History: The child of a Barrister, who enjoyed hunting, Mara was taken on many hunting expeditions. A freak accident while working with her Barrister mother left her crippled. She bought a greataxe and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To share knowledge with the world; and she's repulsed by the pc
Ideals: Gifted, Logical. Flaws: Ugly, Disease. Bonds: Nature. Occupation: Slave Trader
Voice: Ums and uhs a lot
Attributes [hide]
Medium (5'4") Elf, True Neutral (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 13 (+1) | 8 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: Deep blue spinel (200 gp). Blue quartz (4 gp). Violet garnet (200 gp).
Serpent Buttons, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a worn and beaten armor. He keeps his black fur in a pixie cut. His yellow eyes lackadaisically let the world flow into them.
Personality: Confrontational and typically high on some drug or another. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Born to a poor family in the city he treasured whatever gifts he got. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He's since become an addict/alcoholic.
Motivation: He's repulsed by the PC; and wants to work out more often
Ideals: Athletic. Flaws: Addict, Secretive, Antagonistic. Bonds: Poor. Occupation: Server
Voice: Breathy voice
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 16 (+3) | 18 (+4) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Gnoll, Elven, Goblin, Infernal
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: Chalcedony (40 gp). Blue quartz (16 gp).
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