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NPC Generator

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Advanced [show]


Galiena Carlton, Female Human [Permalink]

Personal [hide]

Description: This malnourished woman likes to wear brown tank tops with black skirt. Her brown hair is kept up in a ponytail inside a Stetson hat. She has a dull look in her amber eyes.

Personality: She is almost excessively polite to everyone, even when angry. She does not trust anyone and sleeps with one eye open.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Jeweler work with an outfit from a few towns over. Jeweler work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has drifted from career to career and currently works as a Jeweler.

Motivation: Expand her business; and to get a good night's sleep

Flaws: Shy, Insomniac. Bonds: Poor, Immigrant, Job. Occupation: Jeweler

Voice: German accent

Attributes [hide]

Galiena Carlton, Female Human Monk 6
Medium (4'8") Human, Neutral Good (CR 6)
Armor Class 11
Hit Points 25 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 9 (-1)13 (+1) 9 (-1)11 (+0)
Skills Intimidation +3, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1

Possessions: 6000 sp.


Social Check DCs


Aramil Floshem, Male Elf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is greasy and uncared for. His eyes are brown and he is always smoking a pipe.

Personality: Cocky and sure of himself, he believes he is the best Barkeep born in the past three hundred years. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: His parents moved while he was still in utero so he is the first generation to be born here. Because his mother participated in the massacre of their homeland, gnolls burned their ranch to the ground and forced them out. He was preparing to flee to the south, but the outbreak of war prevented him and his father from journeying south to reunite his family. He has worked as a Barkeep like his mother before him.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Justice. Flaws: Ugly. Bonds: Job, Immigrant, Enemies. Occupation: Barkeep

Voice: Australian accent

Attributes [hide]

Aramil Floshem, Male Elf Adept 4
Medium (4'9") Elf, Neutral Evil (CR 4)
Armor Class 9
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 14 (+2)12 (+1) 6 (-2)11 (+0)
Skills History +3, Medicine +0
Senses Passive Perception 8
Languages Common, Elven, Ignan
Attacks Melee +3 / 1d10+1, Ranged +1 / 1d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 20000 sp. Silver ewer (100 gp). Large well-done wool tapestry (500 gp). 1 Minor magic item.


Social Check DCs


Frug Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with tan lining and desert motifs. His skin is fair and his fingers are delicate and long. He wears his golden hair down. His green eyes dart from person to person to random spaces in the air.

Personality: Confrontational and typically high on some drug or another. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born on a small isolated farm. Over the years he perfected his riding and shooting skills. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Frug was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: He desires power and/or immortality; and he's looking for his big break

Flaws: Addict, Antagonistic. Bonds: Nature, Enemies, Adventurer. Occupation: Dilettante

Voice: Boston accent

Attributes [hide]

Frug Timbers, Male Gnome Warlock 4
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 13 (+1)13 (+1) 14 (+2)14 (+2)
Skills Athletics +2, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113220

Possessions: 600 gp. Cloth of gold vestments (120 gp).


Social Check DCs


Mary Amakiir, Female Half-Elf [Permalink]

Personal [hide]

Description: She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'7" when asserting herself. She has styled her chestnut hair well, parting it to the left. Her brown eyes dart from person to person to random spaces in the air.

Personality: She acts crazy and hedonistic. She has the money to obtain near anything and knows that if you pay a woman enough she will sell her own mother. Money is her most trusted friend.

History: Born in a small village she learned the ways of the warrior from her father. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She now mingles about in high society.

Motivation: Regain custody of her daughter; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Hedonist. Bonds: Rich, Criminal record, Family. Occupation: Ploughman

Voice: Can't modulate volume

Attributes [hide]

Mary Amakiir, Female Half-Elf Paladin 3
Medium (5'7") Half-Elf, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 16 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)16 (+3) 11 (+0)15 (+2)
Skills Deception +4, Investigation +5
Senses Passive Perception 10
Languages Common, Elven, Terran, Dwarven, Giant
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 300 gp. Amethyst (70 gp). Iolite (30 gp).


Social Check DCs


Tomph Mori, Female Half-Orc [Permalink]

Personal [hide]

Description: She typically wears a sleeveless long coat of deep white leather and dull grey iron scale mail. She is physically well-built. Her hair is short and golden. Her face is covered beneath a completely black helmet.

Personality: She is almost excessively polite to everyone, even when angry. She disdains her fellow easterners, claiming they make her look unintelligent just for using an accent.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. She made a point of taking high paying jobs and getting most of it up front. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is not mentally stable, and does not behave rationally; and she wants to meet her childhood hero

Flaws: Shy, Antagonistic, Insane. Bonds: Immigrant, Adventurer. Occupation: Priest

Voice: Gruff and masculine

Attributes [hide]

Tomph Mori, Female Half-Orc Rogue 17
Medium (4'8") Half-Orc, Chaotic Neutral (CR 17)
Armor Class 11
Hit Points 66 (17d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 10 (+0)14 (+2) 10 (+0)16 (+3)
Skills Arcana +8, Performance +9
Senses Passive Perception 10
Languages Common, Orc, Draconic, Halfling
Attacks Melee +10 / 5d4+4, Ranged +7 / 5d4+1, Grapple +4

Possessions: 11000 gp. Silver comb with moonstones (600 gp). Gold dragon comb with red garnet eye (1000 gp). Gold music box (1000 gp). Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Golden circlet with four aquamarines (1000 gp). Solid gold idol (600 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Old masterpiece painting (400 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Eyepatch with mock eye of sapphire and moonstone (400 gp). Jeweled gold crown (2000 gp). Solid gold idol (600 gp). Cloth of gold vestments (170 gp). Carved bone or ivory statuette (30 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.


Social Check DCs

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