Avice Walcott, Female Human [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears an entirely grey suit with violet socks and a vest with buckled shoes. Her white hair is braided into rings. Her eyes are likewise green.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She invites people to come help in her community garden.
History: Gifted from a young age, Avice studied abroad. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was granted druidic powers by her dying brother.
Motivation: She feels kind of lost in life.
Ideals: Philantrophist, Gifted. Flaws: Depressed. Bonds: Attractive, Military. Occupation: Tanner
Voice: Dark and ominous
Attributes [hide]
Medium (5'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 13 (1d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 13 (+1) | 11 (+0) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
Possessions: 30 gp.
Tordrid Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned female wears just a grey suit. She is tall, broad shouldered and powerfully built. Her silver hair is styled in orderly dreadlocks. She is very pretty but has cold, dead eyes.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She will pursue extreme courses of action in the short term, confident that they cannot fail.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Retire the richest woman in the south.
Flaws: Antagonistic, Impulsive, Disease, Insomniac. Bonds: Attractive. Occupation: Junk Dealer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (3'9") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Dwarven, Undercommon, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
Possessions: Just what you see.
Kite Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears dull pastel sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed shield, just in case. She has a slight overbite and is overall scrawny. She sports a flattop fur cut. Her otherwise smooth face is marked with small tiny scars.
Personality: Aggressive, abrasive, and angry, Kite embodies much of what other species detest in the Tabaxis. She works hard and plays hard.
History: Kite was raised in a hard working conservative environment. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has drifted from career to career and currently works as a Merchant.
Motivation: She feels threatened by others; and to be a scribe again
Ideals: Gifted. Flaws: Antagonistic, Hedonist, Fearful. Bonds: Job. Occupation: Merchant
Voice: Gruff and masculine
Attributes [hide]
Medium (6'1") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 48 (5d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Halfling, Gnome
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +2
Possessions: 400 gp. Chrysoberyl (90 gp). Lapis lazuli (7 gp). Golden yellow topaz (1000 gp). Malachite (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Engong Huckabee, Female Half-Orc [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her rapier ready. Her black hair is cut jaggedly and amateurishly. She has a dull look in her gray eyes.
Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She was born several months after her mother was called into army service. Engong was orphaned to a temple shortly after her birth. She was raised by the temple staff to care always for others above herself and to hold her god always in her heart. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Engong fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has a rivalry with the Church that dominates her actions; and her religion dominates her actions
Ideals: Fighting, Passionate, Philantrophist. Bonds: Military, Religious. Occupation: Seamstress
Voice: Sleepy voice
Attributes [hide]
Medium (5'8") Half-Orc, Neutral Evil (CR 7)
Armor Class 13
Hit Points 36 (7d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 10 (+0) | 5 (-3) | 11 (+0) | 5 (-3) |
Senses Passive Perception 10
Languages Orc
Attacks Melee +7 / 2d8+4, Ranged +6 / 2d8+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 1 |
Possessions: 200 gp. Malachite (7 gp). Alexandrite (1500 gp). Banded agate (7 gp).
Suhnae Wasanthi, Male Elf [Permalink]
Personal [hide]
Description: Standing 5'3", this man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His red hair is lengthy. His green eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is obsessed with a lost civilization.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Carpenter arts, while his mother instructed him in etiquette, music and courtly manner. He found a children's book about a Elf Rogue who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. After months of barely getting by, Suhnae managed to ambush a major caravan with a load of valuables. Instantly wealthy, he made his way to the capital under a new identity.
Motivation: A need for knowledge about a nearby landmark; and a rival would like him out of the picture
Flaws: Addict. Bonds: Rich, Adventurer, Criminal record. Occupation: Carpenter
Voice: Complex vocabulary, royal
Attributes [hide]
Medium (5'3") Elf, Chaotic Evil (CR 11)
Armor Class 12
Hit Points 14 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 7 (-2) | 15 (+2) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Halfling, Draconic
Attacks Melee +3 / 3d8-1, Ranged +6 / 3d8+2, Grapple +6
Possessions: 800 gp. Pink pearl (40 gp). Tiger eye turquoise (5 gp). 1 Minor magic item.
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