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Advanced [show]


Patrin Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a green Stetson hat and green clothes. His silver crest is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Patrin was born into a poor family. Growing up, he dreamt of becoming a Commoner, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Commoner in service of a powerful lord somewhere. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: To get a good night's sleep; and to reunite with his absent mother

Flaws: Insomniac. Bonds: Criminal record, Family, Poor, Adventurer. Occupation: Animal Trainer

Voice: Thin and wheezing

Attributes [hide]

Patrin Skaarzborroosh, Male Dragonborn Commoner 3
Medium (6'3") Dragonborn, Chaotic Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)8 (-1) 11 (+0)7 (-2) 6 (-2)19 (+4)
Skills Animal Handling +0, Arcana +0
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d8+4, Ranged +1 / 1d8-1, Grapple +4

Possessions: 60 pp. Silver-plated steel longsword with jet jewel in hilt (900 gp). Silver comb with moonstones (900 gp). 1 Masterwork Common Melee.


Social Check DCs


Aramil Runghold, Male Half-Elf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing yellow cape and mantle trimmed with soft violet waves gently in the breeze. He has a slight overbite and is overall scrawny. His auburn hair is singed and shortened. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: His spouse's relatives view him with great suspicion; and he wants to meet his childhood hero

Flaws: Ugly, Shy. Bonds: Rich, Family, Adventurer. Occupation: Fisher

Voice: Soft and melodious

Attributes [hide]

Aramil Runghold, Male Half-Elf Fighter 2
Medium (4'11") Half-Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)12 (+1) 12 (+1)15 (+2)
Skills Deception +4, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 140 gp.


Social Check DCs


Watson Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Bounty Hunter. He is portly but not overly obese. His hair, while still mostly auburn, has prominent grey streaks. He wears a mask on his face.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. Watson enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born in the north to a Bounty Hunter, Watson learned a great deal about his father's area of expertise. In his 10th year, his parents were killed by a brigands raid, leaving Watson alone in the world. After a stint in an orphanage, he was adopted. He ran away from his former home and has been making his living as a Bounty Hunter for the past few years.

Motivation: Doesn't want to be a Bounty Hunter and was forced into it by his family; and he'd like to take his coworkers down a peg

Flaws: Antagonistic, Hedonist. Bonds: Job, Enemies, Family. Occupation: Bounty Hunter

Voice: Mumbles to self between sentences

Attributes [hide]

Watson Tallfellow, Male Halfling Adept 1
Small (3'2") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 4 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 7 (-2)13 (+1) 16 (+3)14 (+2)
Skills Arcana +3, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Druidic
Attacks Melee -1 / 1d4-3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 3000 cp.


Social Check DCs


Quilla Tarkelby, Female Gnome [Permalink]

Personal [hide]

Description: She has a missing left arm. She dresses in tan turtlenecks beneath a brown coat with green slacks. Her hair is auburn and very short. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Calm and collected, she is a well trained Unemployed. Quilla enjoys physical pleasures, and is well known for her love of warm baths in the hot springs near the town.

History: Born in the west to a Unemployed, Quilla learned a great deal about her father's area of expertise. She worked as a nervous Unemployed and found it very stressful. She struck the Unemployed job and began her own company from there.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Addict, Hedonist, Disease. Bonds: Job. Occupation: Unemployed

Voice: Middle-eastern accent

Attributes [hide]

Quilla Tarkelby, Female Gnome Druid 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)17 (+3) 9 (-1)12 (+1)
Skills Arcana +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Draconic, Aquan
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 gp.


Social Check DCs


Shivering In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He keeps his lavender fur in a flapper bob. He has several tiny aquamarine earrings on each ear.

Personality: He is happy with his job as a Sculptor. He turns his eye from what people do, preferring to live and let live. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Sculptor. He has worked as a Sculptor like his father before him.

Motivation: Sabotage a competitor.

Ideals: Extrovert, Gifted. Bonds: Rich, Job. Occupation: Sculptor

Voice: Speaks with a cold

Attributes [hide]

Shivering In the Wind, Male Tabaxi Wizard 10
Medium (5'0") Tabaxi, Lawful Good (CR 10)
Armor Class 12
Hit Points 55 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Investigation +5, Performance +4
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: Black pearl (1600 gp). Star ruby (900 gp). Bloodstone (40 gp). Aquamarine (1600 gp). Alexandrite (1600 gp).


Social Check DCs

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