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Advanced [show]


Dynamic Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination. He has a slight overbite and is overall scrawny. He has dyed his greying black fur a little too much giving a sharp black color. His eyes are copper and beady.

Personality: While he acts the brute, he is far gentler than he would appear. He is lazy and tries to find solutions quickly.

History: Dynamic was raised in a hard working conservative environment. In his 13th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He then took over the family business and is one of the better Weaver for hire.

Motivation: Expand his business; and he is terrified, and will act out of fear

Ideals: Fighting. Flaws: Ugly, Lazy, Fearful. Bonds: Job. Occupation: Weaver

Voice: Smooth and feminine

Attributes [hide]

Dynamic Fang, Male Tabaxi Rogue 1
Medium (5'3") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)13 (+1) 11 (+0)14 (+2)
Skills Deception +4, Medicine +2
Senses Passive Perception 10
Languages Common, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 70 gp. Silver pearl (70 gp).


Social Check DCs


Zed Wellington, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a simple black robe with pastel stripes complete with hood, marred by chocolates. His moppish silver hair is in a traditional bowl cut. His fierce violet eyes like to dwell on things.

Personality: Zed is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: A powerful slaver made him what he is. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He has been a successful dealer in antiques buying low and selling high.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and retire the richest man in the west

Ideals: Extrovert, Entrepeneur. Flaws: Ugly. Bonds: Criminal record, Mentor. Occupation: Scribe

Voice: Uses lots of figures of speech

Attributes [hide]

Zed Wellington, Male Half-Orc Fighter 5
Medium (5'6") Half-Orc, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 31 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 11 (+0)11 (+0) 11 (+0)11 (+0)
Skills Arcana +3, Performance +3
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 20000 cp. Alexandrite (400 gp). Blue star sapphire (1400 gp). Chrysoberyl (50 gp). Chrysoprase (80 gp).


Social Check DCs


Rurik Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears very tight pants and wife beaters, though occasionally he sports a brown coat. His chestnut hair is greasy and uncared for. His gray eyes are slightly larger than normal.

Personality: He snorts whenever he laughs or is feeling confident. He is obsessed with a lost civilization.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He took every job he could get his hands on, but the opportunities for Dwarves in the west were limited. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: To reunite with his old friends; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Athletic, Artistic. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Weaver

Voice: Spits and sputters

Attributes [hide]

Rurik Strakeln, Male Dwarf Aristocrat 12
Medium (4'1") Dwarf, Chaotic Neutral (CR 12)
Armor Class 12
Hit Points 95 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 16 (+3)14 (+2) 15 (+2)9 (-1)
Skills Insight +6, Medicine +6
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Celestial
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 1000 gp. Solid gold idol (600 gp). Ceremonial electrum dagger with a star ruby in the pommel (300 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp). A roughly beaten golden orb (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Darrak Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: This western man wears a simple burlap shirt and baggy pants. He conceals his bastard sword with his veritable burlap sack of a shirt. His clothes are grease stained in places. His silver hair is knotted and matted. His eyes are likewise violet.

Personality: He is mildly Dwarf supremacist, though he does not identify as such. He is obsessed with finding treasure.

History: Darrak lived on a farm with his mother, near the main road leading to a nearby town. A few years later when the east was not economically sound they moved to his current location. He has since lost track of the people in his past.

Motivation: To reunite with his absent mother; and he wants to meet his childhood hero

Flaws: Racist. Bonds: Poor, Immigrant, Adventurer, Family. Occupation: Masseuse

Voice: Spits words with contempt

Attributes [hide]

Darrak Torevir, Male Dwarf Aristocrat 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 8 (-1)11 (+0) 11 (+0)11 (+0)
Skills Insight +2, Nature +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kallista Mockery, Female Tiefling [Permalink]

Personal [hide]

Description: She wears bulky green painted plate armor. She carries with her a set of flails, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her chestnut hair has been sun bleached extensively. She wears round tiny glasses practically rammed into her face.

Personality: She is very quiet and rarely speaks above a whisper. Animals are drawn to her, and she is able to talk to them.

History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. She helped her father out around the business and became quite the natural. She has drifted from career to career and currently works as a Guard.

Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern

Ideals: Fighting, Gifted, Artistic. Flaws: Shy. Bonds: Job. Occupation: Guard

Voice: Aggressive tone

Attributes [hide]

Kallista Mockery, Female Tiefling Fighter 5
Medium (5'3") Tiefling, Neutral Good (CR 5)
Armor Class 12
Hit Points 34 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)18 (+4) 13 (+1)14 (+2)
Skills Insight +4, Investigation +7
Senses Passive Perception 11
Languages Common, Gnome, Druidic, Halfling, Terran
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 200 gp. Ceremonial electrum dagger with a star ruby in the pommel (1600 gp). A delicate brass dragon egg (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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