Gynk Hadleigh, Female Half-Orc [Permalink]
Personal [hide]
Description: She does not wear sleeves and tends to eschew shirts when she can avoid it, and she perpetually has her shield ready. She has a long silver ponytail with little hanging trinkets. Her eyes are violet and catlike.
Personality: A skeptical and narcissistic woman, Gynk's first love is herself. Her second love is also herself. She also is a firm believer in the womanly ideal.
History: Born to a poor family in the city she treasured whatever gifts she got. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Guard. She has set out to sabotage the competition.
Motivation: She feels the way she acts is they only way to get by in the world; and further expansion of business
Ideals: Fighting, Impeccable. Flaws: Impulsive. Bonds: Poor, Job. Occupation: Guard
Voice: Whispers
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 24 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 13 (+1) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Coral (120 gp). Moonstone (50 gp). Blue star sapphire (800 gp). 1 Minor magic item.
Barendd Caebrek, Male Dwarf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a simple brown robe with grey stripes complete with hood. His brown hair is matted, messy, and big. He wears round tiny glasses practically rammed into his face.
Personality: He can speak with the recently deceased. He is lazy and tries to find solutions quickly.
History: He was raised in a mountains tribe. Through the years after Barendd was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Barendd's father didn't care for him much, and the feeling was mutual. He was granted necromantic powers by his dying sister.
Motivation: Seeks redemption.
Ideals: Gifted. Flaws: Ugly, Lazy, Antagonistic. Bonds: Nature. Occupation: Shoemaker
Voice: Aggressive tone
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 6)
Armor Class 11
Hit Points 69 (6d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
19 (+4) | 13 (+1) | 19 (+4) | 11 (+0) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4
Possessions: Just what you see.
Merihim Dread, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears very tight pants and wife beaters, though occasionally he sports a black coat and is in decent physical shape. His black hair is heavily combed to the left. He wears an eyepatch.
Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.
History: Raised by wardens he was only a novice when gnolls swooped upon their monastery and killed most of the order. His family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. He saw this and took pride in his father's willingness to do anything to win. He has recently gotten a pet goose that steals things from people.
Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.
Flaws: Ugly, Impulsive. Bonds: Criminal record, Religious, Enemies. Occupation: Soapmaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 75 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 20 (+5) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 50 pp. Ceremonial electrum dagger with a star ruby in the pommel (900 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp).
Einkil Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is silver and curly. He tend to wears goggles to shield his eyes.
Personality: He is extraordinarily eccentric. He also has developed a complete distrust of the Interpreter profession.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an apprentice working in his father's forge. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: Wants to work out more often; and to be a interpreter again
Ideals: Athletic. Flaws: Insane, Disease. Bonds: Rich, Job. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 21 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 16 (+3) | 14 (+2) | 16 (+3) | 5 (-3) |
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Rurik Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: The dark-skinned man stands 4'4" and is renowned for his bright brown suits and hats. His golden hair is singed and shortened. His amber eyes have a joyful gleam in them most of the time.
Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.
History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. A freak accident while working with his Carter father left him crippled. He hasn't been sleeping well lately.
Motivation: He is wracked by social anxiety; and revenge
Ideals: Artistic. Flaws: Ugly, Disease, Insomniac, Fearful. Bonds: Enemies. Occupation: Tanner
Voice: Squeaky
Attributes [hide]
Medium (4'4") Dwarf, Lawful Neutral (CR 12)
Armor Class 11
Hit Points 48 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 13 (+1) | 11 (+0) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +7 / 3d10+3, Ranged +5 / 3d10+1, Grapple +3
Possessions: 2000 gp. Star rose quartz (70 gp). Hematite (8 gp).
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