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Advanced [show]


Mehen Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'8" has a big stupid grin on his face most of the time. He wears rags and sports a simple walking cane. He keeps his long gold crest kept up in a rat tail. He wears an eyepatch.

Personality: He has always had a great fascination with Human culture. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: Born in a small village he learned the ways of the warrior from his father. When money was particularly tight he was walking through alleys when he overheard a Guard hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mehen fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is not mentally stable, and does not behave rationally; and human compassion

Ideals: Justice, Fighting. Flaws: Ugly, Racist, Insane. Bonds: Poor. Occupation: Guard

Voice: Sighs a lot, exhausted

Attributes [hide]

Mehen Umbyrphrael, Male Dragonborn Commoner 1
Medium (6'8") Dragonborn, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Nature +4, Survival +2
Senses Passive Perception 10
Languages Common, Druidic, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 110 gp.


Social Check DCs


Trey Heiser, Male Half-Elf [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He is wearing a long, violet cloak. His golden hair is styled in orderly dreadlocks. His face is scarred and worn.

Personality: Cocky and sure of himself, he believes he is the best Assassin born in the past three hundred years. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.

History: He was born into a rich family. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature rapier.

Motivation: He's looking for his big break; and wants to work out more often

Ideals: Justice, Athletic. Flaws: Ugly. Bonds: Job, Rich, Adventurer. Occupation: Assassin

Voice: Indian accent

Attributes [hide]

Trey Heiser, Male Half-Elf Aristocrat 12
Medium (5'4") Half-Elf, Neutral Good (CR 12)
Armor Class 8
Hit Points 81 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 14 (+2)12 (+1) 11 (+0)11 (+0)
Skills History +5, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Giant
Attacks Melee +6 / 3d10+2, Ranged +2 / 3d10-2, Grapple +2

Possessions: 4000 gp. Moonstone (70 gp). Violet garnet (1500 gp). White opal (1300 gp). Violet garnet (1500 gp). Blue quartz (4 gp).


Social Check DCs


Roland Davenport, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is chestnut and curly. His fierce green eyes like to dwell on things.

Personality: He speaks before he thinks and is too direct. He is skeptical of what others tell him and is slow to trust.

History: He was raised in a white middle class family as the only child. He was an athlete and attended two major summer competitions. He never won. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: To prove his worth to the world; and to find somewhere to settle down

Ideals: Athletic. Flaws: Impulsive, Shy, Mundane. Bonds: Poor. Occupation: Fortune-teller

Voice: Speaks through clenched teeth

Attributes [hide]

Roland Davenport, Male Human Bard 4
Medium (5'9") Human, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 13 (+1)8 (-1) 14 (+2)9 (-1)
Skills Investigation +1, Performance +1
Senses Passive Perception 12
Languages Common
Attacks Melee -1 / 1d10-3, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 12000 sp. Large well-done wool tapestry (200 gp). Brass mug with jade inlays (200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp).


Social Check DCs


Gillyd Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she has a large brown mantle and cape that has been intricately interwoven into her tan robe. She has no hair. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: A powerful slaver made her what she is. Her father was very strict, and drilled into her lessons on being the perfect lady. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: She is currently in port desperately looking for someone to get her out.

Ideals: Persistence, Impeccable. Flaws: Ugly. Bonds: Slave, Mentor. Occupation: Cook

Voice: Old thin voice

Attributes [hide]

Gillyd Fallack, Female Dwarf Aristocrat 4
Medium (4'0") Dwarf, Lawful Good (CR 4)
Armor Class 11
Hit Points 30 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 14 (+2)13 (+1) 13 (+1)1 (-5)
Skills Deception -3, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 36000 sp. Deep blue spinel (1000 gp). 1 Minor magic item.


Social Check DCs


Griselda Blyth, Female Human [Permalink]

Personal [hide]

Description: The light-skinned woman stands 5'4" and is well dressed, but even with her fine clothing she looks run-down. She has wavy auburn hair. Her half smiles and green eyes are beguiling and draw you in.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Born in a small village she learned the ways of the warrior from her father. When Griselda reached her early adolescence her Human father passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and her relatives are trying to arrange a marriage

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Family, Military. Occupation: Architect

Voice: Jittery and nervous

Attributes [hide]

Griselda Blyth, Female Human Bard 3
Medium (5'4") Human, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)12 (+1) 13 (+1)12 (+1)
Skills History +3, Insight +3
Senses Passive Perception 11
Languages Common, Auran
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 2200 sp. Red garnet (40 gp). 1 Darkwood Buckler. 1 Breastplate. 1 Masterwork studded leather.


Social Check DCs

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