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NPC Generator

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Advanced [show]


Panana Folkor, Female Gnome [Permalink]

Personal [hide]

Description: She has the majority of her body covered in plate. Her brown hair, when down, is lengthy. Her eyes are amber and she is always smoking a pipe.

Personality: Panana wants to be seen as a stoic, levelheaded, noble Monk, so she tries to act the part. She does a good job, for the most part... She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Panana was raised in a hard working conservative environment. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Disciplined. Flaws: PTSD. Bonds: Attractive, Job. Occupation: Brewer

Voice: Smooth and feminine

Attributes [hide]

Panana Folkor, Female Gnome Monk 14
Small (3'1") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 120 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 18 (+4)18 (+4) 11 (+0)16 (+3)
Skills History +9, Religion +9
Senses Passive Perception 10
Languages Common, Gnome, Druidic, Giant, Celestial, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2

Possessions: 6000 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (20 gp). A detailed rose, with petals and thorns, constructed of silver and electrum (20 gp). Fire opal pendant on a fine gold chain (2300 gp). Cloth of gold vestments (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp).


Social Check DCs


Pelt Plume, Female Tabaxi [Permalink]

Personal [hide]

Description: She tends to wear a large pastel jacket. She wears a top hat to cover her moderate length cinnamon fur. She has gleaming, smiling yellow eyes.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. A true patriot, Pelt would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born into a rich family. She struck it rich when she found rare goods in large quantities. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Balancing her hectic life and new Sellsword responsibilities is difficult; and she is unsatisfied with her job

Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Military, Rich, Job. Occupation: Sellsword

Voice: Dutch accent

Attributes [hide]

Pelt Plume, Female Tabaxi Warlock 3
Medium (5'8") Tabaxi, Neutral Good (CR 3)
Armor Class 8
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Arcana +4, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Druidic
Attacks Melee +4 / 1d8+2, Ranged +0 / 1d8-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12222000

Possessions: 1500 sp.


Social Check DCs


Caelynn Horineth, Female Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. Her hair is golden and curly. Her half smiles and violet eyes are beguiling and draw you in.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. She never wears the same outfit twice, unless she absolutely has to.

History: Caelynn lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. Due to her spouse's obsession with being a Junk Dealer they were divorced and she won custody of their daughter. She worked as a Barkeep, and she later adopted a second daughter.

Motivation: To reunite with her absent mother; and her relatives are trying to arrange a marriage

Ideals: Artistic. Bonds: Attractive, Guardian, Family. Occupation: Barkeep

Voice: Speaks with back of mouth

Attributes [hide]

Caelynn Horineth, Female Elf Cleric 3
Medium (5'1") Elf, Lawful Good (CR 3)
Armor Class 11
Hit Points 14 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 8 (-1)12 (+1) 11 (+0)13 (+1)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 300 gp. 4 Alchemist’s fire.


Social Check DCs


Heather Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a lot of dark rich colors, with gold accents, and a wedding ring on her right hand. Her chestnut hair is smooth and relatively long. Her half smiles and blue eyes are beguiling and draw you in.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She is able to make almost anything out of random pieces of junk.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her necromantic abilities were realized during a raid on her village. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: Wishes to resurrect an old love; and she is currently in port desperately looking for someone to get her out

Ideals: Gifted. Flaws: Terse. Bonds: Attractive, In love, Slave. Occupation: Ruler

Voice: Speaks like tongue is numb

Attributes [hide]

Heather Woods, Female Half-Elf Commoner 4
Medium (5'2") Half-Elf, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 3 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 6 (-2)10 (+0) 11 (+0)16 (+3)
Skills History +2, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2

Possessions: 28000 cp. 1 Minor magic item.


Social Check DCs


Aura Moon, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he is well dressed, constantly wearing a brown suit, green shirt, and white tie. His fur is lavender and very short. His face is scarred and worn.

Personality: He is extraordinarily eccentric. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was raised in a island tribe. His father took him hunting and taught him how to get in the mind of other creatures. Since then, he has sought to make the best of life.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Optimist. Flaws: Ugly, Insane. Bonds: Nature. Occupation: Architect

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Aura Moon, Male Tabaxi Warrior 1
Medium (6'0") Tabaxi, Chaotic Evil (CR 1)
Armor Class 15
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 12 (+1)12 (+1) 10 (+0)15 (+2)
Skills Deception +4, Investigation +3
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +7 / 1d4+5, Grapple +5

Possessions: 100 sp.


Social Check DCs

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