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Advanced [show]


Ulblyn Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears tattered old clothes. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. He is missing an eye and his face is severely sunburned. His one remaining eye shines blue.

Personality: Ulblyn hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.

History: His parents moved while he was still in utero so he is the first generation to be born here. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: Wishes to resurrect an old love; and wants a kiss

Ideals: Artistic, Optimist. Flaws: Ugly. Bonds: In love, Immigrant. Occupation: Roofer

Voice: Rhymes sentences (sorry)

Attributes [hide]

Ulblyn Whispermouse, Male Halfling Warrior 7
Small (3'2") Halfling, Lawful Evil (CR 7)
Armor Class 13
Hit Points 49 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 13 (+1)14 (+2) 7 (-2)9 (-1)
Skills Insight +1, Intimidation +2
Senses Passive Perception 8
Languages Common, Halfling, Undercommon, Aquan
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: 1000 sp. Golden circlet with four aquamarines (2000 gp).


Social Check DCs


Ozyman Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: He wears an entirely red suit with tan socks and a vest with buckled shoes. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He has shaved his head bald. His brown eyes dart from person to person to random spaces in the air.

Personality: He acts crazy and hedonistic. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born to a pair of adventurers, Ozyman grew up listening to his mother's many stories. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: A need for knowledge about a nearby landmark; and he is compelled to act according to his religious beliefs

Flaws: Hedonist. Bonds: Attractive, Adventurer, Religious. Occupation: Slave Trader

Voice: Spits words with contempt

Attributes [hide]

Ozyman Elderberry, Male Halfling Adept 6
Small (2'10") Halfling, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 29 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)16 (+3) 14 (+2)6 (-2)
Skills Arcana +6, Athletics +3
Senses Passive Perception 12
Languages Common, Halfling, Auran, Sylvan, Ignan
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 800 gp.


Social Check DCs


Bree Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: She wears professional attire. Her silver hair is slicked back into a classic pompadour. Her blue eyes dart from person to person to random spaces in the air.

Personality: Calm and collected, she is a well trained Banker. She misses her home and complains about the freezing weather, even in summer.

History: She was raised by priests from a young age. Bree was born on a far eastern plains where she grew up under the tutelage of her father, an expert Banker. She tends to her Banker job now, and dutifully fulfills any obligations she has.

Motivation: To be a Scribe again.

Bonds: Attractive, Job, Immigrant, Religious, Mentor. Occupation: Banker

Voice: Switch between two voices

Attributes [hide]

Bree Wildcloak, Female Halfling Druid 1
Small (2'9") Halfling, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 9 (-1)16 (+3) 13 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Dwarven, Infernal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 800 sp.


Social Check DCs


Left-Handed In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in pastel turtlenecks beneath a yellow coat with blue slacks. She sports a flattop fur cut. Her fierce yellow eyes like to dwell on things.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised by priests from a young age. A gypsy cursed her at a young age, leading to her ugly appearance. Recently she has begun working with bootleggers and crooks.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Flaws: Ugly, Depressed. Bonds: Criminal record, Religious, Mentor. Occupation: Sculptor

Voice: Soft and mumbly

Attributes [hide]

Left-Handed In the Wind, Female Tabaxi Commoner 5
Medium (6'3") Tabaxi, Neutral Evil (CR 5)
Armor Class 14
Hit Points 16 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 11 (+0)13 (+1) 10 (+0)14 (+2)
Skills Perception +3, Persuasion +5
Senses Passive Perception 15
Languages Common, Gnome
Attacks Melee +6 / 2d4+3, Ranged +7 / 2d4+4, Grapple +4

Possessions: 600 gp. Rhodochrosite (14 gp). Iolite (60 gp). Citrine (60 gp).


Social Check DCs


Ralf Hart, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He is bristling with hidden weapons, mostly hammers and clubs. With bright chestnut hair and a scraggly beard. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Shipwright arts, while his father instructed him in etiquette, music and courtly manner. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He now spends his time doing works of charity.

Motivation: He wants to meet his childhood hero; and retire the richest man in the south

Ideals: Entrepeneur, Philantrophist. Bonds: Criminal record, Adventurer, Rich. Occupation: Shipwright

Voice: Indian accent

Attributes [hide]

Ralf Hart, Male Half-Elf Monk 12
Medium (5'0") Half-Elf, Chaotic Evil (CR 12)
Armor Class 9
Hit Points 88 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 14 (+2)19 (+4) 16 (+3)12 (+1)
Skills Deception +5, History +8
Senses Passive Perception 13
Languages Common, Elven, Ignan, Terran, Druidic, Auran
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +3

Possessions: 4000 gp. Rose (80 gp). Zircon (80 gp). Deep blue spinel (1000 gp). Eye agate (16 gp). Amethyst (110 gp). Violet garnet (1000 gp). Moonstone (80 gp). Iolite (80 gp). Blue star sapphire (500 gp). Alexandrite (1000 gp).


Social Check DCs

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