Mardnab Munggen, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'1". She is generally shirtless and showing off her tattooed chest. Her silver hair is greasy and uncared for. She has a tattooed face.
Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Mardnab is combative with any and all who dare try her patience in the slightest.
History: She was raised in a white middle class family as the only child. Her parents enrolled her in a Monk school at a young age so that she could practice her druidic talents. She has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for her; and she feels the way she acts is they only way to get by in the world
Ideals: Justice, Gifted, Impeccable. Flaws: Ugly, Mundane. Bonds: Job. Occupation: Mortician
Voice: High pitched and raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 1)
Armor Class 13
Hit Points 11 (1d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 1000 cp. 1 Bullseye lantern.
Whurdred Dankil, Female Dwarf [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she is wearing the road beaten gear of a warrior. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.
Personality: She is a Body Guard first and foremost. She believes firmly that knowledge should be universal. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: Born in the north to a Body Guard, Whurdred learned a great deal about her father's area of expertise. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: To pay off her debts; and money/treasure
Ideals: Fighting. Flaws: Ugly. Bonds: Job, Military, Rich, Debt. Occupation: Body Guard
Voice: Russian accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Infernal, Aquan
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 4 | 2 |
Possessions: 320 gp.
Bucklal TellPenny, Male Halfling [Permalink]
Personal [hide]
Description: He is in excellent shape and is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is greying and his face has many wrinkles. His eyes are blue and catlike.
Personality: He is witty, but his monotone delivery comes off as unnerving He does not trust anyone and sleeps with one eye open.
History: Born to a Unemployed, his mother struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Glassblower hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He got away from his former life and has fallen to alcoholism.
Motivation: He loathes his own lifestyle; and he feels kind of lost in life
Ideals: Athletic, Joker. Flaws: Insomniac, Depressed. Bonds: Poor. Occupation: Glassblower
Voice: Sore throat, cough
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Sylvan, Undercommon
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 60000 cp.
Seebo Scheppen, Male Gnome [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he wears a blue vest and prefers tan and black shirts. His boots appear to have been at one point steel toed but are quite worn down. He has done his best to style his silver hair to look like a famous performer. He has a tattooed face.
Personality: He is irascible and easily irritated. He misses his home and complains about the freezing weather, even in summer.
History: He was born in a small island village. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Apothecary work with an outfit from a few towns over. Apothecary work suited him well, and with each successful project, he earned more gold and more respect from his peers. He inherited the family business which he has now maintained for 3 years.
Motivation: He is unsatisfied with his job; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Immigrant, Nature, Job. Occupation: Apothecary
Voice: Gruff and masculine
Attributes [hide]
Small (3'5") Gnome, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 18 (2d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 16 (+3) | 15 (+2) | 15 (+2) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Terran, Infernal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 70 gp. 1 Masterwork Common Melee.
Darrow Leagallow, Male Halfling [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is dark but he possesses many brown ritualistic tattoos. He wears suspenders and white workpants. His shirt is brown, and he wears a heavy white leather apron most of the time. His hair is short and golden. His amber eyes dart from person to person.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He plays an instrument quite well.
History: Darrow was raised in a hard working conservative environment. He made a point of taking high paying jobs and getting most of it up front. He now spends his time doing works of charity.
Motivation: To protect his home; and he wants to meet his childhood hero
Ideals: Artistic, Philantrophist. Bonds: Adventurer, Job, Guardian. Occupation: Marshal
Voice: Hissing voice
Attributes [hide]
Small (2'11") Halfling, Chaotic Good (CR 2)
Armor Class 13
Hit Points 11 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Halfling, Terran
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
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