Nicholas Windsor, Male Human [Permalink]
Personal [hide]
Description: An older man who has the majority of his body covered in plate, he is not a threatening figure. His hair is greying and his face has many wrinkles. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: Abrasive and pushy, he has a hard time making friends. He is obsessed with finding treasure.
History: Nicholas hails from a village terrorized by drow. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has dedicated himself to building a better village for his children.
Motivation: He's looking for his big break; and an old rival family wants him found
Flaws: Antagonistic. Bonds: Adventurer, Enemies, Family. Occupation: Carter
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'5") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 23 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 11 (+0) | 9 (-1) | 8 (-1) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
Possessions: 100 gp.
Shivering Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears professional attire. His red fur is smooth and relatively long. His fierce amber eyes like to dwell on things.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born to a pair of adventurers, Shivering grew up listening to his mother's many stories. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He is being blackmailed/forced/etc and this influences his actions.
Ideals: Joker. Bonds: Attractive, Poor, Adventurer, Criminal record. Occupation: Scribe
Voice: Irish accent
Attributes [hide]
Medium (6'6") Tabaxi, Lawful Evil (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 11 (+0) | 5 (-3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: 210 gp.
Silgre Walpole, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a black and white robe with the hood down. Her attire stands in sharp contrast to her nunchaku, which is beautifully polished and possesses an ornate carving of a butterfly on it. She wears her white hair down. She is very pretty but has cold, dead eyes.
Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Criminal record, Poor. Occupation: Ploughman
Voice: Relaxed voice
Attributes [hide]
Medium (6'2") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 32 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 10 (+0) | 7 (-2) | 16 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Orc
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
Possessions: 500 gp. White opal (1600 gp). Hematite (8 gp). Red garnet (120 gp). Freshwater pearl (8 gp).
Morgran Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a simple burlap shirt and baggy pants. He conceals his sickle with his veritable burlap sack of a shirt. He has a penchant for wearing a ring with an oversized emerald on his right hand. His hair, while still mostly auburn, has prominent grey streaks. His eyes are a pleasant brown.
Personality: He is extraordinarily eccentric. His philosophy is that everyone needs a friend and as such shows hospitality towards all.
History: He was born a particularly ugly child, much to the horror of his parents. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Healer work with an outfit from a few towns over. Healer work suited him well, and with each successful project, he earned more gold and more respect from his peers. He has drifted from career to career and currently works as a Healer.
Motivation: Wants to open a new tavern; and he is not mentally stable, and does not behave rationally
Ideals: Optimist. Flaws: Insane, Ugly. Bonds: Rich, Job. Occupation: Healer
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'4") Dwarf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 17 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 16 (+3) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Draconic
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 1200 sp. 1 Darkwood Buckler.
Savaran Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This younger middle-aged woman wears a faded coat and loose pants complete with broad hat, and a wedding ring on her left hand. She has wavy blue crest. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gold.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: The child of western immigrants she idolized her father. She took every job she could get her hands on, but the opportunities for Dragonborns in the west were limited. She guards a vault combo very seriously as well as the key needed to open it.
Motivation: A deep hatred of illithids; and she is not mentally stable, and does not behave rationally
Flaws: Insane, Secretive. Bonds: In love, Enemies, Immigrant. Occupation: Miner
Voice: Timid voice
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Good (CR 19)
Armor Class 10
Hit Points 112 (19d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 16 (+3) | 9 (-1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +9 / 5d8+3, Ranged +6 / 5d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 |
Possessions: 15000 gp. Rhodochrosite (16 gp). Tourmaline (60 gp). Jasper (50 gp). Lapis lazuli (16 gp). Chalcedony (50 gp). Chrysoprase (50 gp). Blue star sapphire (900 gp). Chrysoprase (50 gp). Eye agate (16 gp). Bloodstone (50 gp). Onyx (50 gp). Malachite (16 gp). Rose (50 gp). Malachite (16 gp). Hematite (16 gp). Aquamarine (300 gp). Iolite (50 gp). Bloodstone (50 gp). Chrysoprase (50 gp). Amethyst (60 gp). Rose (50 gp). Aquamarine (300 gp). Violet garnet (300 gp). Brown-green garnet (60 gp). Chrysoprase (50 gp). Deep blue spinel (300 gp). Chalcedony (50 gp). Chrysoberyl (60 gp). Carnelian (50 gp). Black pearl (300 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
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