Gunnloda Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She typically wears grey cloth garments or leather armor. She wears a top hat to hide her balding. She wears a mask on her face.
Personality: Stoic and calm, she prefers to meditate than take action. She takes great joy in being the best Guard in town.
History: She was born on a small isolated farm. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Guard work with an outfit from a few towns over. Guard work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Guard.
Motivation: Wants to open a new tavern; and she seems to be bored by most things
Ideals: Disciplined. Flaws: Mundane. Bonds: Job, Nature. Occupation: Guard
Voice: Sighs a lot, exhausted
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 260 gp. 1 Masterwork Common Melee.
Diesa Frostbeard, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she wears brown painted combat armor at almost all times. She wears her white hair up. Her eyes are likewise blue.
Personality: She is a Laborer first and foremost. She believes firmly that knowledge should be universal. She does suffer from mild PTSD, and the sight of giants may trigger it at times.
History: She was always a brilliant, if unscrupulous mind. Like her mother and her brother before her, after school she went straight into learning to become a Laborer. She ran away from her former home and has been making her living as a Laborer for the past few years.
Motivation: To share knowledge with the world; and she wants revenge against giants
Ideals: Logical. Flaws: Insane. Bonds: Job, Enemies. Occupation: Laborer
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (4'2") Dwarf, Lawful Evil (CR 11)
Armor Class 11
Hit Points 59 (11d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 17 (+3) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven
Attacks Melee +7 / 3d8+3, Ranged +5 / 3d8+1, Grapple +3
Possessions: 2900 gp. Eyepatch with mock eye of sapphire and moonstone (2000 gp). Fire opal pendant on a fine gold chain (2000 gp). A pair of silk slippers encrusted with tiny pearls. (30 gp). Solid gold idol (600 gp). Old masterpiece painting (2000 gp). Gold and topaz bottle stopper cork (600 gp). 1 Minor magic item.
Raer Yaeldrin, Male Elf [Permalink]
Personal [hide]
Description: This man stands a little under 5'1" and is a bit bulky. He is very muscular particularly in the legs. He is wearing the road beaten gear of a warrior. His hair is always cut to a buzz. His blue unseeing eyes seem to look past you.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. He helped his mother out around the business and became quite the natural. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Raer fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He'd like to take his coworkers down a peg; and sabotage a competitor
Ideals: Fighting. Flaws: Disease, Antagonistic, Insomniac. Bonds: Family, Job. Occupation: Crown-heir
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'1") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 10 (+0) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 1 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2400 sp. Jasper (70 gp). Banded agate (8 gp). 1 Superior lock.
Ohr Dudley, Male Half-Orc [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears tight fighting clothing, which leaves very little to the imagination. His red hair is cut short with large spiked bangs in the front. His brown eyes lackadaisically let the world flow into them.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He has all his life been fascinated with writing.
History: When he was but 6 years old his parents immigrated from the east. His father was a soldier and died while he was still young. Ohr was left his father's suit of armor and trained in its use and care. He left for the east, certain he would find work there.
Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire
Ideals: Fighting, Joker, Artistic. Bonds: Immigrant, Military. Occupation: Bricklayer
Voice: American accent
Attributes [hide]
Medium (6'7") Half-Orc, Chaotic Good (CR 4)
Armor Class 12
Hit Points 31 (4d12)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 15 (+2) | 13 (+1) | 11 (+0) | 17 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 22000 sp. 1 Minor magic item.
Kite Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This malnourished woman dresses in collared shirts and wears a proper scarf over her head. Her fur is greying and her face has many wrinkles. She has hazel eyes.
Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She was born in a small mountains village. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Kite fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She wants to get laid; and marry her brother to traveling adventurers
Ideals: Persistence, Gifted, Fighting. Bonds: Poor, Nature. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Medium (4'11") Tabaxi, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 18 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 2d4+2, Ranged +3 / 2d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 6 | 4 | 0 |
Possessions: 100 gp.
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Their contribution stands as a beacon of hope for all adventurers!