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Advanced [show]


Qemuel Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: This tall, slender man wears a tight fitting green shirt and pants. He wears a Stetson hat to hide his balding. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is not truly malevolent, but he is obsessed with singing. He constantly tries to fill his life with singing. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Sold as a small child to a wizard, Qemuel was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: To reunite with his old friends; and he's looking for his big break

Ideals: Artistic, Fighting. Flaws: Insane. Bonds: Mentor, Adventurer. Occupation: Mortician

Voice: Cold and demanding tone

Attributes [hide]

Qemuel Vigil, Male Tiefling Fighter 7
Medium (6'2") Tiefling, Lawful Good (CR 7)
Armor Class 9
Hit Points 61 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 13 (+1)11 (+0) 12 (+1)13 (+1)
Skills Nature +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +2 / 2d8-1, Grapple +3

Possessions: 800 gp. Blue quartz (14 gp). Brown-green garnet (70 gp).


Social Check DCs


Hadwisa Wellington, Female Human [Permalink]

Personal [hide]

Description: She is lean but muscular and sports brown clothing, slightly heavier than average wear. Her chestnut hair is thinning but still full. Her brown eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.

History: She was born blind and as such lacked many opportunities for work. In her 14th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. She has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she wants revenge against giants

Ideals: Opinionated. Flaws: Disease, Fearful. Bonds: Enemies, Criminal record. Occupation: Stableman

Voice: Can't modulate volume

Attributes [hide]

Hadwisa Wellington, Female Human Sorcerer 3
Medium (5'11") Human, True Neutral (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)12 (+1) 13 (+1)15 (+2)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 18000 cp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Ishgha Brixton, Male Half-Orc [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is renowned for his bright black suits and hats. With bright blonde hair and a scraggly beard. His amber eyes lackadaisically let the world flow into them.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Born to a pair of adventurers, Ishgha grew up listening to his father's many stories. Ishgha abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and wants a kiss

Ideals: Athletic, Philantrophist. Flaws: Secretive. Bonds: Adventurer, Has a crush. Occupation: Glassblower

Voice: Laughs frequently while speaking

Attributes [hide]

Ishgha Brixton, Male Half-Orc Rogue 7
Medium (5'7") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 24 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)11 (+0) 12 (+1)13 (+1)
Skills Athletics +6, Nature +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 60000 cp. 1 Minor magic item.


Social Check DCs


Chad Snowdon, Male Human [Permalink]

Personal [hide]

Description: This light-skinned male prefers to wear brown clothing when he does not wear armor. He is tall, broad shouldered and powerfully built. His chestnut hair has been sun bleached extensively. His face is covered beneath a completely black helmet.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bather arts, while his mother instructed him in etiquette, music and courtly manner. He always admired psionic-users and wanted to develop the talent, but never had the affinity for it. He now mingles about in high society.

Motivation: He is compelled to act according to his religious beliefs; and retire the richest man in the south

Ideals: Fighting, Entrepeneur, Gifted. Bonds: Rich, Religious. Occupation: Bather

Voice: Sleepy voice

Attributes [hide]

Chad Snowdon, Male Human Aristocrat 11
Medium (6'3") Human, Lawful Good (CR 11)
Armor Class 11
Hit Points 81 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 14 (+2)16 (+3) 9 (-1)14 (+2)
Skills Animal Handling +3, Survival +3
Senses Passive Perception 9
Languages Common, Goblin, Terran, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2

Possessions: Black velvet mask with numerous citrines (60 gp). Old masterpiece painting (2000 gp). Jeweled electrum ring (4000 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Finely wrought small gold bracelet (50 gp).


Social Check DCs


Ranala Humplebumple, Female Gnome [Permalink]

Personal [hide]

Description: She wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She wears her white hair down. She has blue eyes.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: Ranala lived on a farm with her father, near the main road leading to a nearby town. She struck it rich when she found rare goods in large quantities. She became a Armorer soon after.

Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Family, Rich. Occupation: Armorer

Voice: Speaks in third person

Attributes [hide]

Ranala Humplebumple, Female Gnome Expert 4
Small (3'6") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 28 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 18 (+4)14 (+2) 8 (-1)13 (+1)
Skills Deception +3, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Giant
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 200 gp. Azurite (11 gp). Black opal (500 gp). 1 Minor magic item.


Social Check DCs

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