Quarion Netyoive, Male Elf [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a tight fitting blue shirt and pants. He has a long chestnut beard with little hanging trinkets. He tend to wears goggles to shield his eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is obsessed with his god.
History: He is a Metallic Dragon in disguise. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Quarion took refuge in the large cave and found the beat up ceremonial dagger and armor he uses now. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature ceremonial dagger.
Motivation: Obtaining odd cultural Human artifacts is his passion; and he would like to get married and retire
Flaws: Antagonistic. Bonds: Religious, Adventurer, Nature, Has a crush. Occupation: Crown-heir
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'4") Elf, Chaotic Neutral (CR 11)
Armor Class 14
Hit Points 17 (11d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 18 (+4) | 8 (-1) | 18 (+4) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Elven, Giant, Druidic, Gnome, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 16 | 6 | 6 | 6 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1000 gp. Deep blue spinel (600 gp). Malachite (5 gp). Deep blue spinel (600 gp). Golden yellow topaz (600 gp). Brown-green garnet (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gale Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: 5'8" and muscular, this western woman wears a brown wide-brimmed hat and brown clothes. Her yellow fur is knotted and matted. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. She works hard and plays hard.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She worked as a nervous Body Guard and found it very stressful. She inherited the family business which she has now maintained for 10 years.
Motivation: She feels kind of lost in life; and money/treasure
Ideals: Athletic. Flaws: Shy, Hedonist, Depressed. Bonds: Rich, Job. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 38 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Damaia Rise, Female Tiefling [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left leg, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. She has no hair. Her gold eyes peer out from beneath her broad black hat.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in a small village she learned the ways of the warrior from her father. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She has money and likes to spend it; and to get a good night's sleep
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Carpenter
Voice: Scottish accent
Attributes [hide]
Medium (4'7") Tiefling, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 1 | 0 | 0 |
Possessions: 150 gp. 1 Climber’s kit.
Baggi Clare, Female Half-Orc [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she usually wears her white robe and has her glaive always slung over her shoulder. She has done her best to style her black hair to look like a famous performer. Her fair skin shows little sign of her aristocratic breeding.
Personality: Eccentric and domineering, Baggi will drive conversation. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a white middle class family as the only child. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She inherited the family business which she has now maintained for 11 years.
Motivation: Wants to open a new tavern; and retire the richest woman in the west
Ideals: Extrovert, Entrepeneur. Flaws: Mundane. Bonds: Attractive, Job. Occupation: Masseuse
Voice: Relaxed voice
Attributes [hide]
Medium (4'11") Half-Orc, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 10 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
Possessions: 1400 sp. Alexandrite (800 gp). Silver pearl (110 gp). 1 Small steel mirror. 1 Silk rope.
Rrath Clapham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears white painted combat armor at almost all times. His moppish silver hair is in a traditional bowl cut. His eyes are likewise violet. His teeth are white and perfect.
Personality: Rrath is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a habit of throwing himself into exceedingly dangerous situations.
History: Rrath was born with his mother's beautiful face. He was an athlete and attended two major summer competitions. He never won. Some 10 years later his spouse died after the birth of his son. Heartbroken, Rrath never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: Wants to work out more often; and to prove his worth to the world
Ideals: Athletic, Extrovert. Flaws: Impulsive. Bonds: Attractive. Occupation: Tanner
Voice: Speaks with a cold
Attributes [hide]
Medium (6'6") Half-Orc, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 10 (+0) | 13 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 100 gp.
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