Gorbundus Dhyrktelonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears professional attire. He is portly but not overly obese. His brass crest is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is skeptical of what others tell him and is slow to trust.
History: Gorbundus was born with his father's beautiful face. When Gorbundus reached his early adolescence his Dragonborn father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now spends his time doing works of charity.
Motivation: He wants revenge against illithids; and regain custody of his son
Ideals: Optimist, Philantrophist. Flaws: Shy. Bonds: Attractive, Military. Occupation: Actor
Voice: Voice breaks
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Evil (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 9 (-1) | 17 (+3) |
Senses Passive Perception 15
Languages Common, Gnoll
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 gp. Lapis lazuli (15 gp). Moss agate (15 gp). Iolite (50 gp). Freshwater pearl (15 gp). 1 Minor magic item.
Geoffrey Bentham, Male Human [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and wears an entirely brown suit with grey socks and a vest with buckled shoes. With bright golden hair and a scraggly beard. His fierce violet eyes like to dwell on things.
Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He has a small toy that he constantly fidgets with.
History: He was born into a rich family. He was an apprentice working in his father's forge. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Meet up once more with his childhood friend; and he is greedy
Flaws: Shy, Addict. Bonds: Rich, Job, Adventurer. Occupation: Engraver
Voice: Irish accent
Attributes [hide]
Medium (6'5") Human, Chaotic Good (CR 4)
Armor Class 10
Hit Points 26 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 11 (+0) | 13 (+1) | 11 (+0) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +2 / 1d10+0, Grapple +0
Possessions: 300 gp. 1 Minor magic item.
Lezre Kimberley, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She has dyed her greying golden hair a little too much giving a sharp golden color. Her eyes are likewise brown. Her teeth are white and perfect.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the west her family was never financially stable. When money was particularly tight she was walking through alleys when she overheard a Shepherd hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She used her abilities to travel the world and help people.
Motivation: Doesn't want to be a Shepherd and was forced into it by her family; and an old rival family wants her found
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Poor, Attractive, Family. Occupation: Shepherd
Voice: Excited and jittery
Attributes [hide]
Medium (6'2") Half-Orc, Lawful Neutral (CR 11)
Armor Class 10
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +6 / 3d8+2, Ranged +4 / 3d8+0, Grapple +2
Possessions: 1300 gp. Chrysoprase (80 gp). Chrysoprase (80 gp). Onyx (80 gp). Deep green spinel (70 gp). Black pearl (300 gp). Hematite (14 gp). Rose (80 gp). Brown-green garnet (70 gp). Black pearl (300 gp). Freshwater pearl (14 gp). 1 Minor magic item. 1 Minor magic item.
Galiena Gentry, Female Human [Permalink]
Personal [hide]
Description: This petite short woman is perpetually holding a chocolate of some kind. She wears clothing that is held on in multiple layers but all of it is in poor condition, marred by chocolates. She has a long blonde ponytail with little hanging trinkets. Her eyes are likewise brown. Her teeth are yellowed and unaligned.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a font of random trivia from the lore and stories she has discovered
History: Gifted from a young age, Galiena studied abroad. Brilliant and gifted she never wanted to apply herself. She was granted arcane powers by her dying sister.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Opinionated, Logical, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Armorer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'9") Human, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 15 (+2) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Infernal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Thea Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in red turtlenecks beneath a black coat with white slacks. She is portly but not overly obese. She wears a wide-brimmed hat to cover her moderate length silver hair. Her eyes are likewise hazel.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She does not believe in violence as a means to an end. She is a dedicated Dilettante but believes her peers are too gung-ho.
History: She was born on a small isolated farm. When she was little, her rather wealthy family often ventured across the forest to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thea took refuge in the ruined castle and found the beat up morningstar and armor she uses now. She tends to her Dilettante job now, and dutifully fulfills any obligations she has.
Motivation: To prove her worth to the world; and wants to open a new tavern
Ideals: Pacifist. Flaws: Cynical, Impulsive. Bonds: Nature, Job. Occupation: Dilettante
Voice: Old thin voice
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 27 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 11 (+0) | 11 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 |
Possessions: 400 gp. Zircon (80 gp). Deep green spinel (70 gp). Chalcedony (80 gp). Tiger eye turquoise (8 gp). 1 Masterwork Common Melee.
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Their contribution stands as a beacon of hope for all adventurers!
