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Advanced [show]


Ozyman Honeypot, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He does not wear sleeves and tends to eschew shirts when he can avoid it. His silver hair and beard is wavy and long. His green eyes dart from person to person.

Personality: He exudes charisma. He is a tour de force of persuasion. He is obsessed with a lost civilization.

History: The child of a Tanner, who enjoyed hunting, Ozyman was taken on many hunting expeditions. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He bought a spear and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's looking for his big break.

Ideals: Entrepeneur. Bonds: Immigrant, Attractive, Adventurer, Nature. Occupation: Laborer

Voice: Scandinavian accent

Attributes [hide]

Ozyman Honeypot, Male Halfling Warrior 13
Small (3'3") Halfling, Lawful Neutral (CR 13)
Armor Class 15
Hit Points 104 (13d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 15 (+2)12 (+1) 14 (+2)12 (+1)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Halfling, Giant
Attacks Melee +4 / 4d4+0, Ranged +8 / 4d4+4, Grapple +4

Possessions: Brass mug with jade inlays (200 gp). Silver comb with moonstones (600 gp). Gold music box (2000 gp). Golden circlet with four aquamarines (3000 gp). Black velvet mask with numerous citrines (40 gp).


Social Check DCs


Manfred Badger, Male Human [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. He keeps his long golden hair kept up in a rat tail. His thin eyebrows rest above his beady amber eyes.

Personality: He is irascible and easily irritated. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Through the years after Manfred was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Manfred's mother didn't care for him much, and the feeling was mutual. After a long history of fighting, Manfred and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist, Disease. Occupation: Cartwright

Voice: Middle-eastern accent

Attributes [hide]

Manfred Badger, Male Human Warrior 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)7 (-2) 13 (+1)10 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 50 gp.


Social Check DCs


Callie Underfoot, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 3'0" has a big stupid grin on her face most of the time. She is constantly adorned with expensive silk clothing, often dyed in bright white and red, and wears rings and necklaces with large, colorful gems. Her golden hair is lengthy and is close to two feet long. She tend to wears goggles to shield her eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She uses divination through singing.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Like her father and her brother before her, after school she went straight into learning to become a Hunter. She inherited the family business which she has now maintained for 10 years.

Motivation: Further expansion of business; and to share knowledge with the world

Ideals: Gifted, Logical. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Callie Underfoot, Female Halfling Bard 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 7 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 10 (+0)12 (+1) 11 (+0)14 (+2)
Skills Investigation +3, Nature +3
Senses Passive Perception 10
Languages Common, Halfling, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11300

Possessions: 270 gp. 1 Chain shirt.


Social Check DCs


Rolf Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his morningstar with his veritable burlap sack of a shirt. He wears his blonde hair up in a very large beehive style do. His eyes, though not visible through his cowl, are amber.

Personality: He is calm most of the time but flees social interaction. He does not trust anyone and sleeps with one eye open.

History: He was born in the south, but his parents moved at a very young age to the east. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He left for the south, certain he would find work there.

Motivation: He is terrified, and will act out of fear.

Flaws: Shy, Insomniac, Fearful. Bonds: Immigrant. Occupation: Architect

Voice: Soft and mumbly

Attributes [hide]

Rolf Lindsay, Male Human Expert 1
Medium (5'1") Human, Neutral Good (CR 1)
Armor Class 9
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 9 (-1)11 (+0) 11 (+0)11 (+0)
Skills Athletics +1, Religion +2
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +2

Possessions: 30 gp.


Social Check DCs


Osah Music, Female Tiefling [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She wears a green armored body suit, with a simple blue line shooting up and back down. She has silver hair. Her fair skin shows little sign of her aristocratic breeding.

Personality: A skeptical and narcissistic woman, Osah's first love is herself. Her second love is also herself. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Osah is combative with any and all who dare try her patience in the slightest.

History: Osah was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She feels the way she acts is they only way to get by in the world; and nothing but the best is good enough for her

Ideals: Athletic, Impeccable, Justice. Bonds: Attractive. Occupation: Bricklayer

Voice: Dark and ominous

Attributes [hide]

Osah Music, Female Tiefling Monk 5
Medium (6'5") Tiefling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 37 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 13 (+1)10 (+0) 6 (-2)15 (+2)
Skills Acrobatics +6, Performance +5
Senses Passive Perception 8
Languages Common
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +5

Possessions: 4000 sp. Star rose quartz (20 gp).


Social Check DCs

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