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NPC Generator

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Advanced [show]


Tyna Cherrycheeks, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her auburn hair is knotted and matted. Her face is covered beneath a completely black helmet.

Personality: She is mildly Halfling supremacist, though she does not identify as such. Further she is a bit of a stoner and is frequently out of it.

History: Tyna was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Architect hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She's since become an addict/alcoholic.

Motivation: A strong sense of loyalty to Dragonborn people.

Ideals: Athletic. Flaws: Racist, Addict. Bonds: Poor. Occupation: Architect

Voice: Shortens vowels

Attributes [hide]

Tyna Cherrycheeks, Female Halfling Aristocrat 9
Small (3'2") Halfling, Neutral Evil (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 16 (+3)17 (+3) 14 (+2)13 (+1)
Skills Medicine +5, Survival +5
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Abyssal, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +5 / 3d4+2, Grapple +2

Possessions: 1500 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sun Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears bulky pastel painted plate armor. She keeps her beige fur in a flapper bob. She tend to wears goggles to shield her eyes.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: Her parents moved while she was still in utero so she is the first generation to be born here. A freak accident while working with her Servant mother left her crippled. She moves from town to town, unable to find a place to settle.

Motivation: She is greedy; and she has money and likes to spend it

Ideals: Joker. Flaws: Antagonistic, Disease. Bonds: Immigrant, Rich. Occupation: Server

Voice: Speaks with back of mouth

Attributes [hide]

Sun Of Ale, Female Tabaxi Bard 5
Medium (6'0") Tabaxi, Neutral Good (CR 5)
Armor Class 11
Hit Points 18 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 11 (+0)15 (+2) 8 (-1)13 (+1)
Skills Nature +5, Religion +5
Senses Passive Perception 9
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13331000

Possessions: 500 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pyra Delight, Female Tiefling [Permalink]

Personal [hide]

Description: This woman wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She is muscular with a powerful set of arms. She keeps her purple hair in a pixie cut. Her eyes are black and beady.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She plays an instrument quite well.

History: Pyra lived on a farm with her father, near the main road leading to a nearby town. One day when Pyra was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Pyra was heart-stricken from the event, and her mother started working long hours to provde for them. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: Her spouse's relatives view her with great suspicion; and doesn't want to be a barrister and was forced into it by her family

Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Rich, Family. Occupation: Barrister

Voice: Soft and mumbly

Attributes [hide]

Pyra Delight, Female Tiefling Wizard 7
Medium (4'9") Tiefling, True Neutral (CR 7)
Armor Class 9
Hit Points 28 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 13 (+1)14 (+2) 16 (+3)11 (+0)
Skills Intimidation +3, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Gnoll, Druidic
Attacks Melee +4 / 2d8+1, Ranged +2 / 2d8-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1344321

Possessions: 500 gp. Blue star sapphire (1200 gp). Tiger eye turquoise (9 gp). Star rose quartz (70 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Fallond Rumnaheim, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and black pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. He is physically well-built. He has wavy brown hair. His fierce gray eyes like to dwell on things.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. A true patriot, Fallond would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Fallond lived on a farm with his father, near the main road leading to a nearby town. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has since lost track of the people in his past.

Motivation: He wants nothing more than to rejoin the army; and he would like to get married and retire

Ideals: Philantrophist. Bonds: Military, Family, Mentor, Has a crush. Occupation: Server

Voice: Hissing voice

Attributes [hide]

Fallond Rumnaheim, Male Dwarf Ranger 12
Medium (4'4") Dwarf, Chaotic Good (CR 12)
Armor Class 10
Hit Points 111 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 19 (+4)9 (-1) 16 (+3)9 (-1)
Skills Persuasion +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +4 / 3d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1501110

Possessions: 2000 gp. Old masterpiece painting (900 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (100 gp). Gold dragon comb with red garnet eye (700 gp). Brass mug with jade inlays (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Helgret Bloodkith, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a grey suit, brown shirt, and blue tie. She carries with her a set of axes on her belt, each one with a aquamarine on the hilt. Her white hair is greasy and uncared for. Her eyes are a pleasant gray.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: A powerful slaver made her what she is. Her mother worked until she suffered an accident while they were digging through a hill for a new route. She had to support her now crippled mother and took her mother's old job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Helgret fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She loathes her own lifestyle; and she feels kind of lost in life

Ideals: Fighting. Flaws: Ugly, Depressed, Impulsive. Bonds: Mentor. Occupation: Armorer

Voice: Voice breaks

Attributes [hide]

Helgret Bloodkith, Female Dwarf Commoner 2
Medium (4'0") Dwarf, Chaotic Good (CR 2)
Armor Class 10
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 19 (+4)15 (+2) 6 (-2)8 (-1)
Skills Animal Handling +0, Perception +0
Senses Passive Perception 10
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0

Possessions: 320 gp.


Social Check DCs

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