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Silent Of World, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is short and yellow. He wears an eyepatch.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is a great chef.

History: Gifted from a young age, Silent studied abroad. His mother was a soldier and died while he was still young. Silent was left his mother's suit of armor and trained in its use and care. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is greedy.

Ideals: Gifted. Flaws: Ugly, Secretive. Bonds: Rich, Military. Occupation: Spy

Voice: Excited and jittery

Attributes [hide]

Silent Of World, Male Tabaxi Commoner 10
Medium (6'3") Tabaxi, Chaotic Neutral (CR 10)
Armor Class 13
Hit Points 44 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)12 (+1) 13 (+1)8 (-1)
Skills Sleight of Hand +7, Stealth +7
Senses Passive Perception 11
Languages Common, Gnoll
Attacks Melee +5 / 3d6+1, Ranged +7 / 3d6+3, Grapple +3

Possessions: 5000 sp. Black pearl (1600 gp). White opal (400 gp). Citrine (50 gp). Moonstone (50 gp). Pink diamond (5000 gp). Black pearl (1600 gp). Azurite (15 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Balimaar Hadleigh, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He wears bulky grey painted plate armor. His red hair is matted, messy, and big. His fierce brown eyes like to dwell on things.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: He got into the Apothecary business at a young age. Like his father and his brother before him, after school he went straight into learning to become a Apothecary. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer, Job. Occupation: Apothecary

Voice: Speaks with a cold

Attributes [hide]

Balimaar Hadleigh, Male Human Paladin 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 9
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Insight +5, Stealth +1
Senses Passive Perception 13
Languages Common, Orc, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 60 gp.


Social Check DCs


Qemuel Hate, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has wavy silver hair. His eyes are likewise silver. His teeth are white and perfect.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He also has developed a complete distrust of the Hunter profession.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Qemuel took refuge in the old dungeon and found the beat up dagger and armor he uses now. He struck the Marshal job and began his own company from there.

Motivation: Sabotage a competitor.

Ideals: Athletic, Joker. Bonds: Attractive, Job, Nature. Occupation: Marshal

Voice: Nasally tone

Attributes [hide]

Qemuel Hate, Male Tiefling Ranger 1
Medium (5'1") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 7 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 9 (-1)18 (+4) 17 (+3)10 (+0)
Skills Perception +5, Persuasion +2
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Infernal, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 30 gp. Moss agate (14 gp). 1 Climber’s kit.


Social Check DCs


Helja Holderhek, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'3" southern woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a lance, but if one is not available she will default to her axe. Her long brown hair is drawn into a two foot long braid. She has gray eyes and a brown hat with a white feather.

Personality: Helja speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She also is a firm believer in the womanly ideal.

History: Helja lived on a farm with her father, near the main road leading to a nearby town. In her 15th year, while out on a day-trip, she returned to find her hometown burning and destroyed. She found her father impaled in their home, and her mother beheaded. She saw the woman who walked out, and charged her in a blind rage. The woman easily evaded and defeated her, leaving her to live broken and terrified. By chance she met her brother recently and the two have been together since.

Motivation: To reunite with her absent father.

Ideals: Impeccable. Flaws: Impulsive, Fearful. Bonds: Family. Occupation: Soapmaker

Voice: Old Prospector

Attributes [hide]

Helja Holderhek, Female Dwarf Adept 3
Medium (4'3") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 26 (3d6)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)15 (+2) 17 (+3)13 (+1)
Skills Animal Handling +5, Stealth +2
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Gnome
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13320000

Possessions: 300 gp.


Social Check DCs


Adelard Staurheim, Male Human [Permalink]

Personal [hide]

Description: A 5'6" northern man, he is generally well dressed albeit a few years behind the times. His brown hair is styled in orderly dreadlocks. He has a dull look in his violet eyes.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. The war was a terrible time for him, and Adelard does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Depressed. Bonds: Attractive, Military, Rich. Occupation: Adventurer

Voice: Can't modulate volume

Attributes [hide]

Adelard Staurheim, Male Human Barbarian 5
Medium (5'6") Human, Neutral Evil (CR 5)
Armor Class 12
Hit Points 59 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 16 (+3)11 (+0) 16 (+3)10 (+0)
Skills Investigation +3, Sleight of Hand +5
Senses Passive Perception 13
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2

Possessions: 80 pp.


Social Check DCs

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