Gilkass Zzzxaaxthroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This slender woman stands about 6'6". She wears green painted combat armor at almost all times. Her long silver crest is drawn into a two foot long braid. She wears crescent spectacles with a black brim.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She invented a lineage for herself and claims to be descended from several legendary heroes.
History: She was born in the west. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Navigator work with an outfit from a few towns over. Navigator work suited her well, and with each successful project, she earned more gold and more respect from her peers. After a long history of fighting, Gilkass and her spouse have recently divorced.
Motivation: She'd like to take her coworkers down a peg; and she's looking for her big break
Flaws: Antagonistic. Bonds: Adventurer, Immigrant, Job. Occupation: Navigator
Voice: Squeaky
Attributes [hide]
Medium (6'6") Dragonborn, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 11 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 9 (-1) | 13 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp.
Erias Daraln, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a tight fitting brown shirt and pants. He carries with him a set of whips, each one with a jet on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. He has a dull look in his green eyes.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He always tries to repair and not replace. It was this mentality that drove him into the Mason business.
History: Sold as a small child to a brothel owner, Erias was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. His mother was a mechanic, and taught him how to fix just about anything. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Erias fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Philantrophist, Persistence. Flaws: Antagonistic. Bonds: Mentor. Occupation: Mason
Voice: Russian accent
Attributes [hide]
Medium (4'4") Dwarf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Dagger In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears rags and sports a simple walking cane. His lavender fur is matted, messy, and big. His face is covered beneath a completely black helmet.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: He served in the navy to pay for his family's outstanding loans. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He has set out to sabotage the competition.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Military. Occupation: Tailor
Voice: Jittery and nervous
Attributes [hide]
Medium (6'9") Tabaxi, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 60 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 9 (-1) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Sylvan
Attacks Melee +6 / 3d8+2, Ranged +8 / 3d8+4, Grapple +4
Possessions: 800 gp. Aquamarine (1300 gp). Hematite (7 gp). Banded agate (7 gp). Banded agate (7 gp). Deep blue spinel (1300 gp). Emerald (500 gp). Golden yellow topaz (1300 gp). Golden yellow topaz (1300 gp). Jade (140 gp). Obsidian (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Eida Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: With white face paint in a stripe pattern across her face, she wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her chestnut hair is smooth and relatively long. Her violet eyes peer out from beneath her wide-brimmed red hat.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: When she was but 5 years old her parents immigrated from the west. While she appears to be a normal Halfling, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She is searching for what she claims is her rightful reward.
Motivation: She is not mentally stable, and does not behave rationally.
Flaws: Antagonistic, Insane. Bonds: Adventurer, Immigrant. Occupation: Jeweler
Voice: Shortens vowels
Attributes [hide]
Small (2'9") Halfling, Lawful Neutral (CR 6)
Armor Class 14
Hit Points 26 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +5 / 2d6+2, Ranged +6 / 2d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 3 |
Possessions: 1000 gp. Smoky quartz (80 gp). Sardonyx (80 gp). Azurite (10 gp). 1 Masterwork Heavy steel shield. 1 Full Plate. 1 Darkwood Buckler.
Bardryn Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She wears baggy brown pantaloons and a white scarf, and she perpetually has her morningstar ready. Her head has been shaved. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She is envious of other's things. She hoards treasure, art, food, wine, and anything that she so desires. She misses her home and complains about the freezing weather, even in summer.
History: When she was but 8 years old her parents immigrated from the south. While studying, she fell in love. They married and had a daughter. Some 8 years later her spouse died after the birth of her daughter. Heartbroken, Bardryn never married again. Instead she focused her life to raising her daughter whom she trained as her mother had trained her before.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wishes to resurrect an old love
Ideals: Fighting. Flaws: Ugly, Greedy. Bonds: Immigrant, In love. Occupation: Fortune-teller
Voice: Rolls R's
Attributes [hide]
Medium (4'3") Dwarf, True Neutral (CR 9)
Armor Class 10
Hit Points 57 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 15 (+2) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Undercommon
Attacks Melee +4 / 3d4+1, Ranged +3 / 3d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 500 gp. Aquamarine (1500 gp). Blue quartz (9 gp). Citrine (40 gp).
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