Meriele Hanali, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is wearing a long, tan cloak. Her hair is short and silver. She has hazel eyes.
Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. Her job bores her to no end. She has decided to make it more interesting.
History: Born in the south her family was never financially stable. She was taken from her home at a very young age. She is searching for what she claims is her rightful reward.
Motivation: She is currently in port desperately looking for someone to get her out; and her religion dominates her actions
Bonds: Attractive, Adventurer, Criminal record, Poor, Slave, Religious. Occupation: Blacksmith
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 9
Hit Points 17 (3d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 9 (-1) | 9 (-1) | 14 (+2) | 8 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Elven, Aquan, Goblin
Attacks Melee +1 / 1d8-1, Ranged +1 / 1d8-1, Grapple -1
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Emerald Treat, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing a long, brown cloak. She keeps her long cinnamon fur kept up in a rat tail. She wears round tiny glasses practically rammed into her face.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.
History: Her parents moved while she was still in utero so she is the first generation to be born here. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: Nothing but the best is good enough for her; and she doesn't get along with people that don't share her tastes
Ideals: Gifted, Impeccable. Flaws: Antagonistic. Bonds: Immigrant, Adventurer. Occupation: Mayor
Voice: Smoker's lung
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 53 (10d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 11 (+0) | 14 (+2) | 17 (+3) | 14 (+2) |
Senses Passive Perception 13
Languages Common, Orc, Celestial
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +6
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 6 | 4 | 4 | 3 | 3 | 2 | 0 | 0 |
Possessions: 13000 sp. Brown-green garnet (120 gp). Citrine (60 gp). Aquamarine (1200 gp). Deep blue spinel (1200 gp). Zircon (60 gp). Red spinel (120 gp).
Gunnloda Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman wears grey robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a falchion, but if one is not available she will default to her quarterstaff, and sports empty pouches on her belt. Her silver hair is knotted and matted. Her green eyes are passionate and lively.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She always tries to repair and not replace. It was this mentality that drove her into the Weaver business.
History: Her parents moved while she was still in utero so she is the first generation to be born here. When Gunnloda reached her early adolescence her Dwarf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She moves from town to town, unable to find a place to settle.
Motivation: She wants nothing more than to rejoin the army; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Joker, Persistence. Bonds: Immigrant, Military. Occupation: Weaver
Voice: Hissing voice
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 | 0 |
Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.
Raam Vigil, Male Tiefling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His black hair is still thick. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: Confrontational and typically high on some drug or another. He is used to getting what he wants. In part because he is a meticulous planner.
History: He got into the Bellfounder business at a young age. He worked as a nervous Bellfounder and found it very stressful. He was granted martial powers by his dying sister.
Motivation: Expand his business; and he is unsatisfied with his job
Ideals: Professionalism, Gifted. Flaws: Addict. Bonds: Immigrant, Job. Occupation: Bellfounder
Voice: Raspy
Attributes [hide]
Medium (5'10") Tiefling, Neutral Evil (CR 8)
Armor Class 14
Hit Points 38 (8d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 18 (+4) | 14 (+2) | 14 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 2d10+1, Ranged +7 / 2d10+4, Grapple +5
Possessions: 1100 gp. 1 Minor magic item.
Thiala Amakiir, Female Elf [Permalink]
Personal [hide]
Description: This younger middle-aged woman usually wears her blue robe and has her spear always slung over her shoulder, and a wedding ring on her right hand. Her broad hat is riddled with cuts and holes. She has several tiny opal earrings on each ear.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She passes on several rewards to people in need. She makes a point to leave places better than she found them.
History: She comes from a rich eastern family. While studying, she fell in love. They married and had a daughter. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: Wishes to resurrect an old love; and she is greedy
Ideals: Philantrophist. Flaws: Ugly, Shy. Bonds: In love, Rich. Occupation: Locksmith
Voice: Australian accent
Attributes [hide]
Medium (4'7") Elf, Lawful Good (CR 7)
Armor Class 12
Hit Points 27 (7d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 13 (+1) | 10 (+0) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d8+0, Ranged +5 / 2d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 |
Possessions: 300 gp. Sard (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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