Numba Sympony, Female Gnome [Permalink]
Personal [hide]
Description: Standing 3'6", this woman wears a custom-built plate barding that's adorned with tan lining and desert motifs. Her hair is brown and curly. Her fierce gray eyes like to dwell on things.
Personality: Overbrimming with self-confidence, Numba isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She has a habit of throwing herself into exceedingly dangerous situations.
History: Numba was born the youngest of three triplets. She moved from fad to fad and when she turned 15 she discovered painting. By chance she met her sister recently and the two have been together since.
Motivation: She feels kind of lost in life; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable, Artistic. Flaws: Impulsive, Depressed. Bonds: Family. Occupation: Hunter
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Small (3'6") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 0 | 0 |
Possessions: 1700 sp.
Dariff Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: She is a mite stocky and wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. She keeps her long black hair kept up in a rat tail. She is missing an eye and her face is severely sunburned. Her one remaining eye shines blue.
Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She does not trust anyone and sleeps with one eye open.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her father had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Money/treasure; and to get a good night's sleep
Ideals: Joker. Flaws: Ugly, Insomniac. Bonds: Rich, Military. Occupation: Stylist
Voice: Indian accent
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 11 (+0) | 16 (+3) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven, Elven, Gnome, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
Possessions: 1700 sp. 1 Masterwork studded leather.
Eggren Ebynichtomonis, Female Dragonborn [Permalink]
Personal [hide]
Description: Standing 6'8", this woman typically wears a sleeveless long coat of deep black leather and dull tan iron scale mail. Her brass crest is matted, messy, and big. She wears crescent spectacles with a black brim.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has a habit of throwing herself into exceedingly dangerous situations.
History: She is the product a well kept family trust fund and as such has never really known need. A few years later when the north was not economically sound they moved to her current location. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Flaws: Ugly, Cynical, Impulsive. Bonds: Rich, Immigrant. Occupation: Dilettante
Voice: Russian accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 4)
Armor Class 12
Hit Points 11 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 10 (+0) | 10 (+0) | 17 (+3) | 9 (-1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Aerdeth Gentry, Male Half-Elf [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a violet coat over a white low-cut shirt, and a top hat upon his head. He has a silver handlebar mustache and slicked back silver hair. His eyes are green and he is always smoking a pipe.
Personality: A deeply religious man he believes everything happens for a reason. He has a habit of throwing himself into exceedingly dangerous situations.
History: The child of a Weaver, who enjoyed hunting, Aerdeth was taken on many hunting expeditions. Aerdeth liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a longbow and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: To prove his worth to the world.
Ideals: Athletic, Fighting. Flaws: Impulsive. Bonds: Religious, Nature. Occupation: Dilettante
Voice: Hissing voice
Attributes [hide]
Medium (5'4") Half-Elf, Lawful Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
4 (-3) | 5 (-3) | 10 (+0) | 11 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee -1 / 1d4-3, Ranged -1 / 1d4-3, Grapple -3
Possessions: 600 sp.
Alexandre Mancilla, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is very fat, and is wearing the road beaten gear of a warrior. His white hair is styled in orderly dreadlocks. He tend to wears goggles to shield his eyes.
Personality: He is a hateful person. He taunts others and blames them for his problems. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born to a poor family in the city he treasured whatever gifts he got. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Alexandre took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Antagonistic. Bonds: Religious, Poor, Nature. Occupation: Mortician
Voice: High pitched, excited
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 13
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 13 (+1) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Gnome
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 4 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!