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NPC Generator

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Advanced [show]


Jheri Vangdondalor, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in collared shirts and wears a proper scarf over her head. She is portly but not overly obese. She wears a Stetson hat to hide her balding. She is very pretty but has cold, dead eyes.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. She does not believe in violence as a means to an end. She is a dedicated Layabout but believes her peers are too gung-ho.

History: Jheri hails from a village terrorized by giants. Cursed with lycanthropy at a very young age, Jheri has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: A deep hatred of giants.

Ideals: Pacifist. Flaws: Racist, Disease. Bonds: Attractive, Enemies. Occupation: Layabout

Voice: Raspy

Attributes [hide]

Jheri Vangdondalor, Female Dragonborn Adept 4
Medium (6'2") Dragonborn, Lawful Neutral (CR 4)
Armor Class 11
Hit Points 16 (4d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)10 (+0) 14 (+2)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1232000

Possessions: 30 pp. Emerald (900 gp).


Social Check DCs


Peter Read, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His black hair is braided into rings. He wears round tiny glasses practically rammed into his face.

Personality: This man loves singing and to teach people singing more than just about anything. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Peter lived on a farm with his mother, near the main road leading to a nearby town. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He left for the east, certain he would find work there.

Motivation: Wants to have a good time and be beloved; and he uses money and sex appeal to get what he needs

Ideals: Artistic, Optimist. Bonds: Attractive, Rich, Family, Immigrant. Occupation: Knight

Voice: French accent

Attributes [hide]

Peter Read, Male Human Cleric 2
Medium (5'9") Human, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)16 (+3) 13 (+1)10 (+0)
Skills Deception +2, Perception +3
Senses Passive Perception 13
Languages Common, Orc, Elven, Aquan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1600 sp. 1 Darkwood Shield.


Social Check DCs


Salasar Hashphronyxadyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He dresses well, typically a more casual-formal manner. He has moderate length gold crest. His eyes are likewise red. His teeth are white and perfect.

Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He plays an instrument quite well.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Salasar was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Salasar's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Athletic, Artistic. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Layabout

Voice: Aggressive tone

Attributes [hide]

Salasar Hashphronyxadyn, Male Dragonborn Commoner 15
Medium (6'6") Dragonborn, Chaotic Good (CR 15)
Armor Class 12
Hit Points 86 (15d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 16 (+3)14 (+2) 11 (+0)13 (+1)
Skills Animal Handling +5, Athletics +9
Senses Passive Perception 10
Languages Common, Celestial, Ignan
Attacks Melee +9 / 4d8+4, Ranged +7 / 4d8+2, Grapple +9

Possessions: 400 pp. Large well-done wool tapestry (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (70 gp). Carved bone or ivory statuette (70 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Fire opal pendant on a fine gold chain (400 gp). 1 Medium magic item.


Social Check DCs


Yebe Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She is a husky woman, who wears a tan costume with the symbols of death on her torso. Her blonde hair is lengthy. Her violet eyes are passionate and lively.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She does not believe in violence as a means to an end. She is a dedicated Hunter but believes her peers are too gung-ho.

History: Yebe was born with her mother's beautiful face. After coming to the age of reason, Yebe took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To reunite with her old friends; and she desires power and/or immortality

Ideals: Gifted, Pacifist. Bonds: Attractive, Has a crush, Adventurer. Occupation: Hunter

Voice: Timid voice

Attributes [hide]

Yebe Lingenhall, Female Gnome Bard 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 12 (+1)16 (+3) 17 (+3)10 (+0)
Skills Arcana +5, Religion +5
Senses Passive Perception 13
Languages Common, Gnome, Elven, Aquan, Dwarven
Attacks Melee +0 / 1d10-2, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133200000

Possessions: 70 pp. Rock crystal (30 gp). Malachite (8 gp). Brown-green garnet (80 gp). Chalcedony (30 gp).


Social Check DCs


Sybil Coleman, Female Half-Elf [Permalink]

Personal [hide]

Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured, and she perpetually has her mace ready. Her long brown hair is drawn into a two foot long braid. Her face is scarred and worn.

Personality: She speaks before she thinks and is too direct. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Sybil was born in the south. At a young age she loved to build and create. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To reunite with her absent mother; and her spouse's relatives view her with great suspicion

Ideals: Fighting, Persistence. Flaws: Ugly, Impulsive. Bonds: Family. Occupation: Body Guard

Voice: Speaks like tongue is numb

Attributes [hide]

Sybil Coleman, Female Half-Elf Rogue 2
Medium (4'11") Half-Elf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 6 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 9 (-1)16 (+3) 9 (-1)9 (-1)
Skills Insight +1, Nature +5
Senses Passive Perception 9
Languages Common, Elven, Auran, Gnoll, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +1 / 1d6-1, Grapple +3

Possessions: 380 gp.


Social Check DCs

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