Ratlûg Clayton, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears an entirely white suit with brown socks and a vest with buckled shoes. He is physically well-built. His chestnut hair is unkempt and raggedy. His eyes are amber and catlike.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He does not believe in violence as a means to an end. He is a dedicated Apothecary but believes his peers are too gung-ho.
History: Ratlûg was raised in a hard working conservative environment. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Pacifist. Flaws: Ugly, Racist. Bonds: Poor, Job. Occupation: Apothecary
Voice: Hissing voice
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Evil (CR 15)
Armor Class 12
Hit Points 78 (15d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +2
Possessions: 3000 gp. Golden pearl (160 gp). White pearl (160 gp). Red garnet (160 gp). Smoky quartz (40 gp). Emerald (400 gp). Blue quartz (15 gp). Chrysoprase (40 gp). Bloodstone (40 gp). Golden yellow topaz (1200 gp). Iolite (40 gp).
Ernest Huckabee, Male Human [Permalink]
Personal [hide]
Description: This fat eastern man has a bulbous nose and wears a brown collared shirt and black pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. His skin is also unnaturally pale. His hair is silver and curly. His eyes are likewise brown. His teeth are yellowed and unaligned.
Personality: Eccentric and domineering, Ernest will drive conversation. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was born at the edge of vast mountains. He moved out south to avoid the crime he committed. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is a bit of a kleptomaniac.
Ideals: Extrovert. Flaws: Ugly, Impulsive. Bonds: Nature, Criminal record. Occupation: Sailor
Voice: German accent
Attributes [hide]
Medium (6'5") Human, Chaotic Evil (CR 11)
Armor Class 11
Hit Points 35 (11d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 10 (+0) | 12 (+1) | 6 (-2) | 11 (+0) |
Senses Passive Perception 15
Languages Common, Auran
Attacks Melee +6 / 3d8+2, Ranged +5 / 3d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 120 pp.
Zook Folkor, Male Gnome [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He dresses in collared shirts and wears a proper scarf over his head. He has chestnut hair. His eyes are blue and catlike.
Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He is the product a well kept family trust fund and as such has never really known need. He was taken from his home at a very young age. He is searching for what he claims is his rightful reward.
Motivation: To reunite with his old friends.
Bonds: Immigrant, Criminal record, Adventurer, Rich, Slave. Occupation: Bellfounder
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'7") Gnome, Chaotic Evil (CR 4)
Armor Class 12
Hit Points 32 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 12 (+1) | 18 (+4) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +3 / 1d10+1, Grapple +1
Possessions: 16000 sp. 1 Minor magic item.
Rurik Morigak, Male Dwarf [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He wears a fine chain shirt which he covers with brown colored cloaks and clothing. With a patchy white beard and wild white hair. He has green eyes.
Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born blind and as such lacked many opportunities for work. Like his mother and his brother before him, after school he went straight into learning to become a Mercenary. He now owns his own business.
Motivation: Balancing his hectic life and new Mercenary responsibilities is difficult; and he'd like to take his coworkers down a peg
Ideals: Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Mercenary
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 11
Hit Points 15 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 10 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 200 sp. 1 Climber’s kit.
Jebeddo Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a blue collared shirt and yellow pants. He accessorizes with a blue scarf around the waist and a strap diagonally across his shirt. With bright red hair and a scraggly beard. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born in the north to a Dilettante, Jebeddo learned a great deal about his father's area of expertise. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He was granted druidic powers by his dying sister.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and expand his business
Ideals: Gifted. Flaws: Antagonistic, Greedy. Bonds: Family, Job. Occupation: Dilettante
Voice: Soothing and warm
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 8)
Armor Class 12
Hit Points 60 (8d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 10 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 |
Possessions: 150 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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