Nurkara Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She has a slight overbite and is overall scrawny. She has wavy black hair. Her ears are large.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She does suffer from mild PTSD, and the sight of goblins may trigger it at times.
History: She was born in the west, but her parents moved at a very young age to the north. Through the years after Nurkara was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Nurkara's father didn't care for her much, and the feeling was mutual. She now spends her time doing works of charity.
Motivation: She wants revenge against goblins.
Ideals: Philantrophist. Flaws: Ugly, Antagonistic. Bonds: Enemies, Immigrant. Occupation: Bellfounder
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 13 (1d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 17 (+3) | 7 (-2) | 13 (+1) | 5 (-3) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
Possessions: 20 pp.
Hunter Churchill, Male Human [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and wears a brown tunic with yellow highlights, and long green pants that bunch up around his shoes. His skin is also unnaturally pale. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. Like his father and his sister before him, after school he went straight into learning to become a Bookbinder. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He is not mentally stable, and does not behave rationally.
Ideals: Philantrophist, Artistic, Entrepeneur. Flaws: Ugly, Insane. Bonds: Job. Occupation: Bookbinder
Voice: Booming voice
Attributes [hide]
Medium (5'2") Human, Lawful Evil (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 13 (+1) | 9 (-1) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. 1 Half-Plate. 1 Half-Plate.
Korfel Selevarun, Male Elf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears rags and sports a simple walking cane, and a wedding ring on his right hand. He wears a top hat to cover his moderate length chestnut hair. His fierce gray eyes like to dwell on things.
Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.
History: Born in the south to a Assassin, Korfel learned a great deal about his father's area of expertise. After coming to the age of reason, Korfel took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has worked as a Assassin like his father before him.
Motivation: A rival would like him out of the picture; and expand his business
Ideals: Gifted. Flaws: Cynical. Bonds: Poor, In love, Criminal record, Job. Occupation: Assassin
Voice: Dark and ominous
Attributes [hide]
Medium (5'5") Elf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 10 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 9 (-1) | 13 (+1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Gnome
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +1
Possessions: 200 gp. 1 Simple lock. 1 Superior lock.
Thoradin Foamtankard, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man typically wears grey cloth garments or leather armor and is in decent physical shape. His red hair is cut jaggedly and amateurishly. He is baby faced.
Personality: Confrontational and typically high on some drug or another. He uses divination through singing.
History: When he was but 3 years old his parents immigrated from the east. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has money and likes to spend it; and he's looking for his big break
Ideals: Gifted. Flaws: Addict. Bonds: Immigrant, Adventurer, Rich. Occupation: Blacksmith
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 19 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 17 (+3) | 10 (+0) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
Possessions: 340 gp. 1 Masterwork Common Ranged Weapon.
Kallista Charm, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. She wears a wide-brimmed hat to cover her moderate length silver hair. She is baby faced.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She is obsessed with her god.
History: She was born the only child of a wealthy merchant. Through the years after Kallista was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Kallista's mother didn't care for her much, and the feeling was mutual. After a long history of fighting, Kallista and her spouse have recently divorced.
Motivation: Retire the richest woman in the north; and her religion dominates her actions
Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Religious. Occupation: Banker
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (5'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 48 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 14 (+2) | 18 (+4) | 9 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Abyssal, Druidic, Elven, Giant
Attacks Melee +5 / 2d10+2, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 130 pp.
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Their contribution stands as a beacon of hope for all adventurers!
