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Beloril Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is bristling with hidden weapons, mostly shortbows and warhammers. His silver hair is slicked back into a classic pompadour. He has violet eyes and a brown hat with a white feather.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: Beloril was born with his mother's beautiful face. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He feels that his past leaves him morally obligated to help; and money/treasure

Ideals: Entrepeneur. Flaws: Sensitive. Bonds: Attractive, Criminal record, Rich. Occupation: Sailor

Voice: Old Prospector

Attributes [hide]

Beloril Ironfist, Male Dwarf Warrior 2
Medium (4'5") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 19 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 13 (+1)11 (+0) 8 (-1)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Breastplate.


Social Check DCs


Art Shore, Male Tabaxi [Permalink]

Personal [hide]

Description: This late middle aged man wears a fancy brown suit and is in decent physical shape. He has gray fur. His eyes are yellow.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is frequently practicing swordplay.

History: Art was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Marshal.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Impeccable, Logical. Bonds: Attractive, Military, Poor, Job. Occupation: Marshal

Voice: Sensual and smooth

Attributes [hide]

Art Shore, Male Tabaxi Bard 10
Medium (6'1") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 66 (10d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 16 (+3)16 (+3) 9 (-1)10 (+0)
Skills Intimidation +4, Stealth +7
Senses Passive Perception 9
Languages Common, Undercommon, Gnome, Gnoll
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153332000

Possessions: 120 pp. 1 Minor magic item.


Social Check DCs


Euphemia Wildcloak, Female Halfling [Permalink]

Personal [hide]

Description: This woman wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. She is muscular with a powerful set of arms. Her black hair is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: The child of northern immigrants she idolized her father. From there she went from mercenary job to mercenary job. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: Her relatives are trying to arrange a marriage; and find a way to reverse the transformation of her sister

Ideals: Joker. Bonds: Attractive, Immigrant, Adventurer, Family. Occupation: Architect

Voice: High pitched and raspy

Attributes [hide]

Euphemia Wildcloak, Female Halfling Rogue 6
Small (3'1") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 11 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 7 (-2)14 (+2) 8 (-1)11 (+0)
Skills Arcana +5, Deception +3
Senses Passive Perception 9
Languages Common, Halfling, Undercommon, Terran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Bardryn Morigak, Female Dwarf [Permalink]

Personal [hide]

Description: A hulking woman with gigantic muscles, she wears a lot of dark rich colors, with gold accents. Her long blonde hair is drawn into a two foot long braid. She has gleaming, smiling amber eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She receives visions of the future at random moments

History: She was always a brilliant, if unscrupulous mind. She always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and she is not mentally stable, and does not behave rationally

Ideals: Gifted, Logical. Flaws: Sensitive, Insane. Bonds: Attractive. Occupation: Seamstress

Voice: Squeaky

Attributes [hide]

Bardryn Morigak, Female Dwarf Wizard 2
Medium (4'2") Dwarf, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)11 (+0) 11 (+0)10 (+0)
Skills Animal Handling +2, Arcana +2
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 160 gp.


Social Check DCs


Trym Darby, Male Human [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears a lot of dark rich colors, with gold accents. His white hair is smooth and relatively long. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He never wears the same outfit twice, unless he absolutely has to.

History: His father raised him in a mountain cabin. When money was particularly tight he was walking through alleys when he overheard a Slave Trader hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He now travels the world, in search of power and loot.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion; and he desires power and/or immortality

Ideals: Artistic. Bonds: Attractive, Poor, Adventurer, Nature. Occupation: Slave Trader

Voice: Uses lots of figures of speech

Attributes [hide]

Trym Darby, Male Human Bard 3
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 12
Hit Points 3 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 7 (-2)13 (+1) 12 (+1)18 (+4)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113100

Possessions: 100 gp. Peridot (60 gp). White pearl (100 gp). Red garnet (100 gp).


Social Check DCs

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