Hunter Mundy, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man usually wears his violet robe and has his ceremonial dagger always slung over his shoulder. His clothes are grease stained in places. He has a very tight haircut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from him. He is the most sanctimonious self-righteous Half-Elf in existence. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: He was born to loving parents in a slum to the south. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: An old rival family wants him found; and his spouse's relatives view him with great suspicion
Ideals: Justice. Bonds: Poor, Immigrant, Attractive, Family. Occupation: Sage
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 24 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 16 (+3) | 15 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Undercommon
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
Possessions: 100 gp.
Verna Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: She wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. Her skin is fair and her fingers are delicate and long. She has slicked back black hair. Her eyes are brown and catlike.
Personality: She is shy and timid. She has not had much interaction with people and is skittish around them. She receives visions of the future at random moments
History: Born to a Armorer, her father struggled to pay the bills. Her father took her hunting and taught her how to get in the mind of other creatures. She now has a substantial network of resources ranging from contacts to ships to peers.
Motivation: She seems to be bored by most things.
Ideals: Entrepeneur, Gifted. Flaws: Shy. Bonds: Poor, Nature. Occupation: Baker
Voice: Low range voice
Attributes [hide]
Small (2'9") Halfling, True Neutral (CR 4)
Armor Class 11
Hit Points 22 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 5 (-3) | 13 (+1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
Possessions: 500 gp.
Barakas Pursuit, Male Tiefling [Permalink]
Personal [hide]
Description: He wears a black tunic with red highlights, and long blue pants that bunch up around his shoes, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 6'10" when asserting himself. His chestnut hair is slicked back into a classic pompadour. He is baby faced.
Personality: Stoic and calm, he prefers to meditate than take action. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Born in the west to a Shoemaker, Barakas learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Balancing his hectic life and new Shoemaker responsibilities is difficult.
Ideals: Disciplined. Flaws: Shy. Bonds: Slave, Job. Occupation: Shoemaker
Voice: Farmer accent
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 9
Hit Points 35 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 15 (+2) | 14 (+2) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Druidic
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 | 0 |
Possessions: 43000 sp. Onyx (80 gp). White pearl (120 gp). 1 Minor magic item.
Silaqui Firahel, Female Half-Elf [Permalink]
Personal [hide]
Description: She has the majority of her body covered in plate. Her top hat is riddled with cuts and holes. She wears large thick round spectacles.
Personality: While she acts the brute, she is far gentler than she would appear. Animals are drawn to her, and she is able to talk to them.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Her psionic abilities were realized during a raid on her village. She was granted psionic powers by her dying sister.
Motivation: Marry her sister to traveling adventurers.
Ideals: Fighting, Gifted. Flaws: Ugly, Disease. Occupation: Unemployed
Voice: Rolls R's
Attributes [hide]
Medium (5'3") Half-Elf, Lawful Evil (CR 13)
Armor Class 9
Hit Points 88 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 16 (+3) | 17 (+3) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Aquan, Goblin
Attacks Melee +5 / 4d4+1, Ranged +3 / 4d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 3 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: 2000 gp. Deep blue spinel (1300 gp). Banded agate (10 gp). Peridot (20 gp). Onyx (20 gp). Emerald (800 gp). Eye agate (10 gp). Amethyst (140 gp). Chrysoprase (20 gp). 1 Medium magic item.
Ar-Baruk Wentworth, Male Half-Orc [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears a white costume with the symbols of strength on his torso. He has a very tight haircut. His half smiles and violet eyes are beguiling and draw you in.
Personality: Aggressive, abrasive, and angry, Ar-Baruk embodies much of what other species detest in the Half-Orcs. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Born to a pair of adventurers, Ar-Baruk grew up listening to his mother's many stories. Over the years he perfected his riding and shooting skills. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: He has passion for adventuring and risk; and he desires power and/or immortality
Flaws: Antagonistic. Bonds: Attractive, Military, Adventurer, Nature. Occupation: Fisher
Voice: Rolls R's
Attributes [hide]
Medium (6'1") Half-Orc, Neutral Good (CR 5)
Armor Class 12
Hit Points 19 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Orc, Druidic
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
Possessions: 800 gp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
