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Advanced [show]


Aramil Fasharash, Male Elf [Permalink]

Personal [hide]

Description: This man is well dressed, but even with his fine clothing he looks run-down, and sports empty pouches on his belt. His white hair is thinning but still full. His eyes are likewise amber. His teeth are white and perfect.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Raised by wardens he was only a novice when drow swooped upon their monastery and killed most of the order. From there he went from mercenary job to mercenary job. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He has a rivalry with the Church that dominates his actions.

Bonds: Attractive, Job, Adventurer, Religious, Enemies. Occupation: Sailor

Voice: Speaks with a cold

Attributes [hide]

Aramil Fasharash, Male Elf Fighter 12
Medium (5'4") Elf, Chaotic Evil (CR 12)
Armor Class 12
Hit Points 86 (12d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 12 (+1)16 (+3) 12 (+1)13 (+1)
Skills History +7, Performance +5
Senses Passive Perception 11
Languages Common, Elven, Druidic, Halfling, Undercommon
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2

Possessions: 3000 gp. Chrysoprase (30 gp). Black pearl (600 gp). Peridot (30 gp). Star rose quartz (30 gp). Peridot (30 gp). Fiery yellow corundum (1000 gp). Rich purple corundum (1000 gp). Iolite (30 gp). Eye agate (8 gp). Black star sapphire (1000 gp).


Social Check DCs


Azaki Amastacia, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His chestnut hair is unkempt and raggedy. His thin eyebrows rest above his beady blue eyes.

Personality: Calm and collected, he is a well trained Carter. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He now owns his own business.

Motivation: He wants nothing more than to rejoin the army; and wants to open a new tavern

Ideals: Athletic. Flaws: Ugly. Bonds: Poor, Job, Religious, Military. Occupation: Carter

Voice: Soft and mumbly

Attributes [hide]

Azaki Amastacia, Male Elf Sorcerer 3
Medium (5'3") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 8 (-1)15 (+2) 8 (-1)9 (-1)
Skills Arcana +4, Sleight of Hand +3
Senses Passive Perception 9
Languages Common, Elven, Druidic, Giant
Attacks Melee +6 / 1d8+4, Ranged +3 / 1d8+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: Brass mug with jade inlays (600 gp). Old masterpiece painting (600 gp). Eyepatch with mock eye of sapphire and moonstone (600 gp).


Social Check DCs


Three Grass, Female Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She is dressed in earthy colors with a pastel and green handkerchief worn on her left side. She has styled her cinnamon fur well, parting it to the left. She has hazel eyes and a pastel hat with a green feather.

Personality: She is almost excessively polite to everyone, even when angry. She invites people to come help in her community garden.

History: Born in the east to a Baker, Three learned a great deal about her father's area of expertise. After coming to the age of reason, Three took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She became a Baker soon after.

Motivation: Wants to have a good time and be beloved; and wants to open a new tavern

Ideals: Philantrophist, Gifted, Optimist. Flaws: Ugly, Shy. Bonds: Job. Occupation: Baker

Voice: Timid voice

Attributes [hide]

Three Grass, Female Tabaxi Barbarian 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 13 (+1)15 (+2) 13 (+1)18 (+4)
Skills Deception +6, Performance +6
Senses Passive Perception 11
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 200 gp. 1 Good lock. 1 Masterwork Thieves’ tools.


Social Check DCs


Beiro Galanodel, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean tan cloak covering his clean studded leather. His attire stands in sharp contrast to his greatsword, which is beautifully polished and possesses an ornate carving of a skull on it. He wears his chestnut hair up. His brown eyes are passionate and lively.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: From birth he was tutored by a cruel and relentless mentor. His childhood dream was to be a Body Guard, but he was a colossal failure. He now mingles about in high society.

Motivation: Nothing but the best is good enough for him; and he is unsatisfied with his job

Ideals: Impeccable. Flaws: Forgetful. Bonds: Job, Mentor, Rich. Occupation: Armorer

Voice: Spanish accent

Attributes [hide]

Beiro Galanodel, Male Elf Adept 3
Medium (5'2") Elf, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
4 (-3)15 (+2) 16 (+3)7 (-2) 5 (-3)11 (+0)
Skills Perception -1, Survival -1
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee -1 / 1d8-3, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 400 gp. 1 Half-Plate.


Social Check DCs


Mardred Glanhig, Female Dwarf [Permalink]

Personal [hide]

Description: She is well dressed, constantly wearing a brown suit, blue shirt, and brown tie. She is physically well-built. Her red hair, when down, is lengthy. She tend to wears goggles to shield her eyes.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: She was raised in a island tribe. Mardred liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has since lost track of the people in her past.

Motivation: To prove her worth to the world; and wants to raise her children well

Flaws: Sensitive, Impulsive. Bonds: Slave, Nature, Family. Occupation: Bookbinder

Voice: Spits words with contempt

Attributes [hide]

Mardred Glanhig, Female Dwarf Warlock 6
Medium (3'9") Dwarf, Neutral Evil (CR 6)
Armor Class 12
Hit Points 26 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 13 (+1)11 (+0) 14 (+2)9 (-1)
Skills Animal Handling +5, Arcana +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 700 gp. Jade (70 gp). Citrine (70 gp). Black star sapphire (1400 gp). 1 Minor magic item.


Social Check DCs

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