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Advanced [show]


Thomas Harlow, Male Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a grey armored body suit, with a simple black line shooting up and back down. He has done his best to style his red hair to look like a famous performer. His amber eyes are slightly larger than normal.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He is ready at a moment's notice to give into his darker urges. He is a real pyromaniac and does not care who the fire hurts. He often ends up burning people alive in the fires he starts.

History: From birth he was tutored by a cruel and relentless mentor. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Thomas grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thomas. He used his abilities to trick people and travel the world for free.

Motivation: He has decided he is irredeemable; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy, Insane. Bonds: Criminal record, Mentor. Occupation: Hunter

Voice: Shortens vowels

Attributes [hide]

Thomas Harlow, Male Human Adept 1
Medium (6'6") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)10 (+0) 12 (+1)15 (+2)
Skills Medicine +3, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 80 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp).


Social Check DCs


Valafar Harm, Male Tiefling [Permalink]

Personal [hide]

Description: This man is wearing the road beaten gear of a warrior. He has a penchant for wearing a ring with an oversized jet on his right hand. He wears a deerstalker hat to cover his moderate length black hair. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: He was born at the edge of vast desert. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is compelled to act according to his religious beliefs; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Rich, Religious, Nature, Debt. Occupation: Shipwright

Voice: Can't modulate volume

Attributes [hide]

Valafar Harm, Male Tiefling Fighter 3
Medium (5'1") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 5 (-3)16 (+3) 10 (+0)15 (+2)
Skills Medicine +2, Performance +4
Senses Passive Perception 10
Languages Common, Draconic, Sylvan, Orc
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1

Possessions: 300 gp.


Social Check DCs


Flame Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: Standing 5'1", this woman dresses like a well dressed Mason does. Her gray fur is long and unkept. She is baby faced.

Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Born in a small village she learned the ways of the warrior from her father. She was an apprentice working in her father's forge. She inherited the family business which she has now maintained for 6 years.

Motivation: To be a Bricklayer again; and wants to open a new tavern

Ideals: Philantrophist, Joker, Fighting. Flaws: Ugly. Bonds: Job. Occupation: Mason

Voice: Hissing voice

Attributes [hide]

Flame Hummingbird, Female Tabaxi Rogue 3
Medium (5'1") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 17 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)12 (+1) 16 (+3)17 (+3)
Skills History +3, Persuasion +5
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3

Possessions: 1100 sp. Red spinel (120 gp). Azurite (14 gp).


Social Check DCs


Engong Ridley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a white vest with golden trim over her white shirt. Her grey leather gloves and pants are well-kept, and her white boots flare out at the collars. She has relatively light skin and is very physically imposing due to her abundance of muscles. She has brown hair. She has several tiny jet earrings on each ear.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. As long as the job gets done she does not care how it got done.

History: Engong was born with her father's beautiful face. When she was little, her rather wealthy family often ventured across the plains to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Engong took refuge in the old dungeon and found the beat up rapier and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She is greedy.

Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Attractive, Nature. Occupation: Armorer

Voice: Sensual and smooth

Attributes [hide]

Engong Ridley, Female Half-Orc Bard 12
Medium (5'2") Half-Orc, True Neutral (CR 12)
Armor Class 11
Hit Points 57 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)16 (+3) 11 (+0)12 (+1)
Skills Insight +4, Persuasion +5
Senses Passive Perception 10
Languages Common, Orc, Draconic, Sylvan, Gnoll
Attacks Melee +6 / 3d10+2, Ranged +5 / 3d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day153333200

Possessions: 3000 gp.


Social Check DCs


Pog Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He wears a tight fitting tan shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his golden hair in a pixie cut. His eyes are amber and catlike.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has a habit of throwing himself into exceedingly dangerous situations.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He's since become an addict/alcoholic.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Religious. Occupation: Barber

Voice: Speaks through clenched teeth

Attributes [hide]

Pog Murnig, Male Gnome Aristocrat 4
Small (3'4") Gnome, Lawful Good (CR 4)
Armor Class 13
Hit Points 22 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 11 (+0)9 (-1) 16 (+3)17 (+3)
Skills Acrobatics +4, Animal Handling +5
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +5

Possessions: 100 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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