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Advanced [show]


Halander Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A pudgy man standing about 3'3" has a big stupid grin on his face most of the time. He wears red painted combat armor at almost all times. His silver hair is heavily combed to the right. His eyes are gray and beady.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. Energy wise he seems alert and responsive.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Assassin arts, while his mother instructed him in etiquette, music and courtly manner. A gifted student he started as a Painter, but he got bored and became a Assassin. He has drifted from career to career and currently works as a Assassin.

Motivation: He has money and likes to spend it.

Ideals: Professionalism. Flaws: Ugly. Bonds: Job, Rich. Occupation: Assassin

Voice: German accent

Attributes [hide]

Halander Elderberry, Male Halfling Adept 6
Small (3'3") Halfling, Chaotic Good (CR 6)
Armor Class 11
Hit Points 15 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 9 (-1)9 (-1) 10 (+0)10 (+0)
Skills Medicine +3, Religion +2
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +3 / 2d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 2000 sp. Rhodochrosite (11 gp).


Social Check DCs


Veit Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'2" and is a bit bulky. He is very muscular particularly in the legs. He wears a shirt that is too small, which lets his gut show, with a ratty brown coat over it. His hair is chestnut and curly. His eyes, though not visible through his cowl, are gray.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He does suffer from mild PTSD, and the sight of gnolls may trigger it at times.

History: He was born in the north. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: A deep hatred of gnolls.

Flaws: Ugly, Depressed. Bonds: Enemies, Immigrant, Rich. Occupation: Animal Trainer

Voice: Middle-eastern accent

Attributes [hide]

Veit Goblinbane, Male Dwarf Commoner 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 12 (+1)9 (-1) 12 (+1)11 (+0)
Skills Arcana +1, Performance +2
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 120 gp.


Social Check DCs


Qualen Bafflestone, Male Gnome [Permalink]

Personal [hide]

Description: He wears a blue shirt with thin brown vertical stripes and black pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is cut short. His fair skin shows little sign of his aristocratic breeding.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. Qualen enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Qualen has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants to raise his children well; and he desires power and/or immortality

Ideals: Joker. Flaws: Hedonist, Disease. Bonds: Attractive. Occupation: Stylist

Voice: High pitched, excited

Attributes [hide]

Qualen Bafflestone, Male Gnome Barbarian 4
Small (3'5") Gnome, Lawful Neutral (CR 4)
Armor Class 9
Hit Points 29 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)7 (-2) 12 (+1)8 (-1) 11 (+0)15 (+2)
Skills Acrobatics +0, Nature +1
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +1 / 1d10-1, Ranged +0 / 1d10-2, Grapple +1

Possessions: 30 pp. Moss agate (13 gp). Amber (70 gp). Azurite (13 gp).


Social Check DCs


Tricking Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears many layers of old clothing at all times. She wears her cinnamon fur up. She wears a mask on her face.

Personality: She is fixated on the number 80. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is obsessed with her god.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her parents enrolled her in a Wizard school at a young age so that she could practice her druidic talents. She is untrained/undisciplined, which makes her dangerous.

Motivation: She is compelled to act according to her religious beliefs; and her religion dominates her actions

Ideals: Gifted. Flaws: Ugly, Insane. Bonds: Poor, Immigrant, Religious. Occupation: Bricklayer

Voice: Stutters

Attributes [hide]

Tricking Of Snakes, Female Tabaxi Wizard 10
Medium (5'3") Tabaxi, Neutral Evil (CR 10)
Armor Class 13
Hit Points 32 (10d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 11 (+0)15 (+2) 16 (+3)12 (+1)
Skills Intimidation +5, Survival +7
Senses Passive Perception 13
Languages Common, Orc, Undercommon
Attacks Melee +6 / 3d6+2, Ranged +7 / 3d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14444332

Possessions: 230 pp. Violet garnet (1000 gp). Alexandrite (1000 gp). Alexandrite (1000 gp). Aquamarine (1000 gp). Rose (80 gp). Star ruby (700 gp). Fiery yellow corundum (700 gp).


Social Check DCs


Emerald In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears clothing that is held on in multiple layers but all of it is in poor condition. She carries with her a set of greataxes on her belt, each one with a amber on the hilt. She has styled her orange fur well, parting it to the left. Her eyes are likewise hazel. Her teeth are white and perfect.

Personality: She is very quiet and rarely speaks above a whisper. She is a very good compulsive liar and kleptomaniac.

History: She was born to loving parents in a slum to the east. When money was particularly tight she was walking through alleys when she overheard a Bowyer hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she feels that her past leaves her morally obligated to help

Ideals: Fighting. Flaws: Shy. Bonds: Poor, Attractive, Criminal record. Occupation: Bowyer

Voice: Russian accent

Attributes [hide]

Emerald In the Wind, Female Tabaxi Fighter 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 9
Hit Points 17 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 9 (-1)13 (+1) 17 (+3)9 (-1)
Skills Performance +1, Persuasion +1
Senses Passive Perception 13
Languages Common, Druidic
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1

Possessions: 1400 sp. 1 Simple lock.


Social Check DCs

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