Emeny Aloro, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is armored in gleaming platemail with gilded edges. A flowing violet cape and mantle trimmed with soft blue waves gently in the breeze. She keeps her blonde hair in a pixie cut. Her hazel eyes lackadaisically let the world flow into them.
Personality: She likes to make people angry or surprised. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.
History: She served in the navy to pay for her family's outstanding loans. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. She has since lost track of the people in her past.
Motivation: To reunite with her absent mother; and she has money and likes to spend it
Flaws: Antagonistic. Bonds: Rich, Immigrant, Military, Family. Occupation: Animal Trainer
Voice: American accent
Attributes [hide]
Medium (5'5") Half-Elf, Neutral Good (CR 9)
Armor Class 11
Hit Points 63 (9d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 13 (+1) | 15 (+2) | 16 (+3) | 8 (-1) |
Senses Passive Perception 13
Languages Common, Elven, Terran, Giant
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1600 gp. Red spinel (140 gp). Fiery yellow corundum (600 gp). 1 Minor magic item.
Himo Holimion, Male Elf [Permalink]
Personal [hide]
Description: This man tends to wear a large tan jacket, and sports empty pouches on his belt. Sporting a auburn mohawk and bushy mustache this man's hair draws a lot of attention. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Himo was raised in a hard working conservative environment. A freak accident while working with his Barkeep mother left him crippled. He then took over the family business and is one of the better Miner for hire.
Motivation: Expand his business; and meet up once more with his childhood friend
Flaws: Antagonistic, Disease. Bonds: Religious, Job, Adventurer. Occupation: Miner
Voice: Excited and jittery
Attributes [hide]
Medium (5'3") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 15 (+2) | 14 (+2) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common, Elven, Dwarven, Ignan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
Possessions: 110 gp. 1 Healer’s kit.
Silent In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: A pudgy man standing about 5'4" has a big stupid grin on his face most of the time. He wears a pastel coat over a violet low-cut shirt, and a deerstalker hat upon his head. His yellow fur is lengthy and is close to two feet long. He has a dull look in his amber eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He receives visions of the future at random moments
History: Born to a pair of adventurers, Silent grew up listening to his mother's many stories. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. Being a Gardener kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Junk Dealer again; and he is being blackmailed/forced/etc and this influences his actions
Ideals: Gifted. Flaws: Antagonistic. Bonds: Adventurer, Criminal record, Job. Occupation: Gardener
Voice: Speaks with back of mouth
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 4)
Armor Class 13
Hit Points 26 (4d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan, Draconic
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 0 |
Possessions: 500 gp. Jet (120 gp). Chrysoberyl (120 gp). Jet (120 gp). Blue star sapphire (1200 gp). 3 Acid flasks.
Shax Absence, Female Tiefling [Permalink]
Personal [hide]
Description: Relatively heavier built than your average woman, she is not imposing. She wears green trousers with grey and violet striped suspenders. She wears various colorful collared shirts. Her dark red hair is long and unkept. Her red eyes dart from person to person to random spaces in the air.
Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She believes the world needs to unite to get rid of brigands once and for all.
History: Sold as a small child to a necromancer, Shax was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. In her 16th year, her parents were killed by a brigands raid, leaving Shax alone in the world. After a stint in an orphanage, she was adopted. She has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it; and a strong sense of loyalty to gnomish people
Flaws: Ugly, Racist. Bonds: Enemies, Mentor. Occupation: Layabout
Voice: Eastern European accent
Attributes [hide]
Medium (4'8") Tiefling, True Neutral (CR 4)
Armor Class 12
Hit Points -1 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 5 (-3) | 9 (-1) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 gp. Golden yellow topaz (1100 gp). Freshwater pearl (10 gp). Golden yellow topaz (1100 gp).
Paymon Harm, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tight fitting black shirt and pants. His hair is cut close to his head. His gold eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Cocky and sure of himself, he believes he is the best Engraver born in the past three hundred years. He believes the world needs to unite to get rid of goblins once and for all.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was taken as a slave by a traveling circus and forced to perform He became a Engraver soon after.
Motivation: An old rival family wants him found; and sabotage a competitor
Flaws: Disease. Bonds: Job, Enemies, Slave, Family. Occupation: Engraver
Voice: Slow speaker
Attributes [hide]
Medium (6'2") Tiefling, Lawful Good (CR 8)
Armor Class 12
Hit Points 17 (8d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Goblin, Halfling
Attacks Melee +3 / 2d10+0, Ranged +5 / 2d10+2, Grapple +5
Possessions: 300 gp. Embroidered silk and velvet mantle with numerous moonstones (2700 gp). Gold dragon comb with red garnet eye (1700 gp). 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!