Uadjit Baharoosh, Female Dragonborn [Permalink]
Personal [hide]
Description: She wears professional attire, and carries quarterstaffs. She has styled her bronze crest well, parting it to the right. Her red eyes dart from person to person to random spaces in the air.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born to loving parents in a slum to the south. When money was particularly tight she was walking through alleys when she overheard a Shoemaker hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has set out to sabotage the competition.
Motivation: She'd like to take her coworkers down a peg; and to be a hunter again
Ideals: Fighting. Bonds: Attractive, Job, Slave, Poor. Occupation: Shoemaker
Voice: Raspy
Attributes [hide]
Medium (6'1") Dragonborn, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 13 (+1) | 8 (-1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp. 1 Minor magic item.
Dagnal Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a fancy grey dress. She carries with her a set of quarterstaffs, each one with a topaz on the hilt. She only wears one on her belt and the other on her back. She wears her red hair up. Her fierce gray eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Born in the south to a Server, Dagnal learned a great deal about her father's area of expertise. A freak accident while working with her Stylist father left her crippled. She has worked as a Server like her father before her.
Motivation: To clean up the streets; and she'd like to take her coworkers down a peg
Ideals: Fighting. Flaws: Disease. Bonds: Attractive, Guardian, Rich, Job. Occupation: Server
Voice: Hard of hearing, loud
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 21 (2d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 14 (+2) | 16 (+3) | 17 (+3) | 7 (-2) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Druidic, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
Possessions: 290 gp.
Verin Nowhere, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright green and black, and wears rings and necklaces with large, colorful gems. Her black hair is lengthy. She has a dull look in her silver eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: Born the oldest of a large religious western family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She ran away from her former home and has been making her living as a Mason for the past few years.
Motivation: She desires power and/or immortality; and she has money and likes to spend it
Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Religious, Job, Adventurer. Occupation: Mason
Voice: Low range voice
Attributes [hide]
Medium (4'10") Tiefling, Chaotic Neutral (CR 18)
Armor Class 14
Hit Points 76 (18d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 17
Languages Common
Attacks Melee +8 / 5d6+2, Ranged +10 / 5d6+4, Grapple +7
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 4 |
Possessions: 13000 gp. Pink diamond (3000 gp). Blue quartz (10 gp). Freshwater pearl (10 gp). Freshwater pearl (10 gp). Coral (140 gp). Deep blue spinel (1000 gp). Banded agate (10 gp). Black opal (1400 gp). Rich purple corundum (1400 gp). Blue sapphire (1400 gp). Golden yellow topaz (1000 gp). Carnelian (30 gp). Brown-green garnet (140 gp). Blue sapphire (1400 gp). Aquamarine (1000 gp). Malachite (10 gp). Blue quartz (10 gp). Deep blue spinel (1000 gp). Carnelian (30 gp). Alexandrite (1000 gp). Violet garnet (1000 gp). Aquamarine (1000 gp). Carnelian (30 gp). Black pearl (1000 gp). Violet garnet (1000 gp). Black pearl (1000 gp). Obsidian (10 gp).
Great Peak, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears just a brown suit. Her white fur is lengthy and is close to two feet long. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep copper.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: Great was born the youngest of three triplets. A gifted student she started as a Mercenary, but she got bored and became a Marshal. She ran away from her former home and has been making her living as a Marshal for the past few years.
Motivation: Retire the richest woman in the east; and expand her business
Ideals: Disciplined, Justice, Entrepeneur. Bonds: Family, Job. Occupation: Marshal
Voice: Jamaican accent
Attributes [hide]
Medium (5'5") Tabaxi, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 8 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnoll, Goblin, Giant
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 14000 cp. 1 Chain shirt.
Helen Staurheim, Female Half-Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who wears yellow leather gloves, a yellow jacket, and tight pants. She sports a flattop hair cut. She is baby faced.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: She comes from a rich northern family. Through the years after Helen was born, her mother became increasingly distant from her family, instead choosing to pursue power in the north. Helen's mother didn't care for her much, and the feeling was mutual. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She has decided she is irredeemable; and she's repulsed by the pc
Flaws: Selfish, Antagonistic. Bonds: Rich, Adventurer, Criminal record. Occupation: Dilettante
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 25 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 13 (+1) | 12 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: 600 gp.
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