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NPC Generator

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Advanced [show]


Melech Love, Male Tiefling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He usually wears his black robe and has his spear always slung over his shoulder. He keeps his blue hair in a flapper bob. He wears round tiny glasses practically rammed into his face.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born a particularly ugly child, much to the horror of his parents. He was an apprentice working in his father's forge. He has set out to sabotage the competition.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Cynical, Ugly. Bonds: Immigrant, Job. Occupation: Bookbinder

Voice: Laughs frequently while speaking

Attributes [hide]

Melech Love, Male Tiefling Adept 8
Medium (6'8") Tiefling, Chaotic Good (CR 8)
Armor Class 9
Hit Points 61 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 16 (+3)15 (+2) 14 (+2)16 (+3)
Skills Insight +5, Perception +5
Senses Passive Perception 15
Languages Common, Goblin, Aquan
Attacks Melee +4 / 2d10+1, Ranged +2 / 2d10-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 60 pp. Large well-done wool tapestry (600 gp). Gold and topaz bottle stopper cork (600 gp). Sapphire pendant on gold chain (2500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Huru Camden, Female Half-Orc [Permalink]

Personal [hide]

Description: This western woman is abnormally tall. She wears a worn and beaten armor. Her whole body is exceptionally muscular. She wears her hair in dreadlocks. She has green eyes.

Personality: She is fixated on the number 69. She counts her steps and bites of food to keep in track with it. She seems to be used to being ignored and not questioned about it. She is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: She was raised by priests from a young age. Huru was born on a far western forest where she grew up under the tutelage of her father, an expert Tanner. She moves from town to town, unable to find a place to settle.

Motivation: She has a rivalry with the Church that dominates her actions.

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Religious, Mentor. Occupation: Tanner

Voice: Soft and mumbly

Attributes [hide]

Huru Camden, Female Half-Orc Barbarian 3
Medium (5'4") Half-Orc, True Neutral (CR 3)
Armor Class 11
Hit Points 22 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)10 (+0) 15 (+2)11 (+0)
Skills Insight +4, Religion +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3

Possessions: 3100 sp.


Social Check DCs


Baern Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His golden hair is matted, messy, and big. He has a tattooed face.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Born to a Knight, his father struggled to pay the bills. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Stableman work with an outfit from a few towns over. Stableman work suited him well, and with each successful project, he earned more gold and more respect from his peers. He's also a talented Knight, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg

Ideals: Impeccable. Flaws: Ugly. Bonds: Job, Poor. Occupation: Stableman

Voice: Hard of hearing, loud

Attributes [hide]

Baern Hammerstone, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 12 (+1)11 (+0) 10 (+0)11 (+0)
Skills Acrobatics +1, Athletics +3
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +3

Possessions: 350 gp.


Social Check DCs


Erky Albaratie, Male Gnome [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is dressed in earthy colors with a blue and green handkerchief worn on his left side. He wears a colorful flower in his white hair. His eyes are blue and he is always smoking a pipe.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Sold as a small child to a brothel owner, Erky was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He left for the west, certain he would find work there.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and he possesses a valuable artifact that the thieves guild wishes to steal

Flaws: Sensitive. Bonds: Attractive, Immigrant, Mentor, Criminal record. Occupation: Engraver

Voice: Shortens vowels

Attributes [hide]

Erky Albaratie, Male Gnome Wizard 7
Small (3'2") Gnome, True Neutral (CR 7)
Armor Class 14
Hit Points 37 (7d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)11 (+0) 15 (+2)14 (+2)
Skills Investigation +3, Medicine +5
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 600 gp.


Social Check DCs


Azzakh Umbyrphrael, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears professional attire. His black crest is drawn into a tight pony tail with a card scrunchie. His gold eyes are passionate and lively.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mason. He then took over the family business and is one of the better Mason for hire.

Motivation: Further expansion of business; and wants to open a new tavern

Ideals: Logical. Flaws: Insane. Bonds: Attractive, Job, Immigrant. Occupation: Mason

Voice: Speaks with squeezed throat

Attributes [hide]

Azzakh Umbyrphrael, Male Dragonborn Adept 9
Medium (6'2") Dragonborn, Neutral Evil (CR 9)
Armor Class 14
Hit Points 21 (9d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)18 (+4) 9 (-1)14 (+2) 15 (+2)10 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +5 / 3d4+2, Ranged +7 / 3d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13332100

Possessions: 1400 gp. 1 Minor magic item.


Social Check DCs

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