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Advanced [show]


Fivin Ethanasath, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He is renowned for his bright violet suits and hats. His silver hair is cut jaggedly and amateurishly. His fierce violet eyes like to dwell on things.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He uses divination through singing.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother was a soldier and died while he was still young. Fivin was left his mother's suit of armor and trained in its use and care. He moves from town to town, unable to find a place to settle.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it; and a deep hatred of dire rats

Ideals: Optimist, Gifted. Bonds: Immigrant, Military, Enemies. Occupation: Doctor

Voice: Italian accent

Attributes [hide]

Fivin Ethanasath, Male Half-Elf Barbarian 14
Medium (4'9") Half-Elf, Neutral Evil (CR 14)
Armor Class 11
Hit Points 113 (14d12)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)14 (+2) 15 (+2)9 (-1)
Skills Persuasion +4, Religion +7
Senses Passive Perception 12
Languages Common, Elven, Druidic, Halfling
Attacks Melee +6 / 4d6+1, Ranged +6 / 4d6+1, Grapple +1

Possessions: 5000 gp. Silver comb with moonstones (500 gp). Golden circlet with four aquamarines (6000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (700 gp). Old masterpiece painting (1000 gp). Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (1400 gp). Cloth of gold vestments (60 gp). Eyepatch with mock eye of sapphire and moonstone (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gerald Brandon, Male Human [Permalink]

Personal [hide]

Description: He wears light armors faded through time and improper care. He keeps his chestnut hair in a pixie cut. His eyes are a pleasant green.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: Gifted from a young age, Gerald studied abroad. He was an athlete and attended two major summer competitions. He never won. He was granted psionic powers by his dying brother.

Motivation: Wants to work out more often; and he's repulsed by the pc

Ideals: Gifted, Athletic. Flaws: Selfish, Antagonistic. Occupation: Butcher

Voice: Jamaican accent

Attributes [hide]

Gerald Brandon, Male Human Expert 1
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 15 (+2)14 (+2) 16 (+3)10 (+0)
Skills Athletics +4, Nature +4
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4

Possessions: 140 gp.


Social Check DCs


Gilbert Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: He prefers to wear violet pants and tee shirts, and he perpetually has his flail ready. His blonde hair is cut short. He wears round tiny glasses practically rammed into his face.

Personality: He has always had a great fascination with Tiefling culture. His job bores him to no end. He has decided to make it more interesting.

History: The child of western immigrants he idolized his mother. He found a children's book about a Half-Elf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He moves from town to town, unable to find a place to settle.

Motivation: Meet up once more with his childhood friend.

Ideals: Fighting. Flaws: Racist. Bonds: Adventurer, Criminal record, Immigrant. Occupation: Jeweler

Voice: Scottish accent

Attributes [hide]

Gilbert Ariessus, Male Half-Elf Aristocrat 8
Medium (5'0") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 12
Hit Points 61 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)10 (+0) 11 (+0)9 (-1)
Skills Investigation +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2

Possessions: Just what you see.


Social Check DCs


Tawna TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: A pudgy woman standing about 2'11" has a big stupid grin on her face most of the time. She dresses well, typically a more casual-formal manner. Her long brown hair reaches down to her waist. She has green eyes.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Her father raised her in a mountain cabin. A few years later when the north was not economically sound they moved to her current location. She left for the south, certain she would find work there.

Motivation: Human compassion; and a strong sense of loyalty to human people

Ideals: Impeccable. Flaws: Racist. Bonds: Attractive, Nature, Immigrant. Occupation: Beggar

Voice: Complex vocabulary, royal

Attributes [hide]

Tawna TellPenny, Female Halfling Warlock 1
Small (2'11") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)19 (+4) 10 (+0)15 (+2) 12 (+1)9 (-1)
Skills Acrobatics +6, Nature +4
Senses Passive Perception 11
Languages Common, Halfling, Ignan, Orc
Attacks Melee +2 / 1d4+0, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 10 pp. 1 Breastplate.


Social Check DCs


Art Mist, Male Tabaxi [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he is wearing the road beaten gear of a warrior. He has moderate length gray fur. This amber eyed northerner is not easily forgotten.

Personality: Art is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He feeds upon the attention of others.

History: He comes from a rich northern family. In his 14th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Art fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He has money and likes to spend it; and he is greedy

Ideals: Fighting, Extrovert. Flaws: Fearful. Bonds: Attractive, Rich. Occupation: Miner

Voice: Nasally tone

Attributes [hide]

Art Mist, Male Tabaxi Monk 10
Medium (5'9") Tabaxi, Neutral Good (CR 10)
Armor Class 11
Hit Points 65 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 18 (+4)18 (+4)
Skills Arcana +5, Persuasion +8
Senses Passive Perception 14
Languages Common, Terran
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2

Possessions: 2100 gp.


Social Check DCs

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